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1411367 Posts in 69352 Topics- by 58404 Members - Latest Member: Green Matrix

April 13, 2024, 06:31:06 AM

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41  Player / General / Re: Sleep? on: July 03, 2012, 11:08:39 AM
seriously though just read a book. i have the same problem, and reading helps a lot. a bit part of the problem is using the computer or w/e right before bed, and reading puts you in a better state from which to fall asleep in.

as hard as it is to say
this man speaks some wise words here
42  Player / General / Re: Sleep? on: July 03, 2012, 11:00:40 AM
Just think about porn if you can't fall asleep.
Or read a book.


Preferably both.
43  Player / General / Re: Sleep? on: July 03, 2012, 07:50:55 AM
Your meme-posting skills are weak, dude. Real weak.


44  Player / General / Re: Sleep? on: July 03, 2012, 03:46:58 AM
hi

45  Community / DevLogs / Re: The game of my dream on: July 02, 2012, 11:58:20 AM
Probably one of the few retro pixelart games I'd like to play.
This is how Terraria should have looked like.


Good job sir.
46  Developer / Technical / Re: Problem with SDL on: July 02, 2012, 11:48:30 AM
fillrect just fills your screen with a chosen color
it's used just to clear the screen lol

you redraw everything manually by putting the whole thing into some sort of a game loop
47  Player / General / Re: This retro pixel-art hegemony has to stop! on: July 02, 2012, 11:40:27 AM
@anty you're judging this game for its art without playing it? i don't see the difference.


unfortunately [IF YOU READ THE ARTICLE YOU WOULD KNOW :SMILYFACE:] there's only one mockup of the retro game I talked about so there's literally nothing more to focus on
48  Player / General / Re: This retro pixel-art hegemony has to stop! on: July 02, 2012, 11:33:13 AM
go through your article and replace every instance of "pixel art" with "match 3" and maybe we'll get somewhere

replace 'duck' in your personal text with 'faggot' and we'll start from there

@down
it's quite amusing to see what your next dumb response will be
i'm eager to play this out on your level just for the sake of it











wait for it









:*
49  Player / General / Re: This retro pixel-art hegemony has to stop! on: July 02, 2012, 11:29:43 AM
It's nice to know that when you can't bring any constructive argument you act like a 5yr old :*.

And FYI - I don't really care if anyone cares about this topic Wink And definitely don't care about people like you.

@down
Quote
I don't really care
50  Player / General / Re: This retro pixel-art hegemony has to stop! on: July 02, 2012, 11:15:33 AM
I'm glad we can all agree to stop liking interesting games and go back to loving only match three games like Rune Masters the greatest game of all time which I have preordered on the strength of its clever "match three things" gameplay

waxx is the genius of gaming



I'm glad we can all agree that you're a drama-seeking pal that showed no interest whatsoever in reading both the article and this topic.  
51  Player / General / Re: This retro pixel-art hegemony has to stop! on: July 02, 2012, 11:01:38 AM
That might be true Paul, except more people are eager to play semi-good retro pixelart than semi-good hd graphics game. In most cases they won't even care to read about the game with the latter style.

And about that press... Idk man, in one of the biggest polish sites with video section, 90% of games under 'indie' tag are pixelish.
52  Player / General / Re: This retro pixel-art hegemony has to stop! on: July 02, 2012, 10:42:06 AM
pixel art? old and smelly
match 3 games? compelling and original, a tour de force

still better than gayplatformer Wink
53  Player / General / Re: This retro pixel-art hegemony has to stop! on: July 02, 2012, 10:32:59 AM
get over your assbutt-faggatory self, dude
54  Developer / Technical / Re: Auto updaters? on: July 02, 2012, 08:48:15 AM
It's really easy.
Just create a file containing all files` names and their MD5 hashes. You can easily write a script that does it for all files in a chosen directory. Then, make the auto-updater download that file and compare all files the game has on user's end with those files and MD5s you downloaded. If something is missing or MD5 is different - proceed to add that file to download list.
One could argue it's not the most efficient way - but a 50kB (in our project with tons of assets) manifest is not really a problem these days.

///I'm the guy ANtY talked about
55  Player / General / Re: This retro pixel-art hegemony has to stop! on: July 02, 2012, 08:39:44 AM
How old is your programmer ? As in, what games did he grow up playing ?

Overall i very much disapprove the article.. He fails to accept one of the most basic facts of life, that people like different things and thats that. + I think 2d in unity works, im doing a 2d pixel game in unity myself, so his argument about unity has zero credibility.

Where did I say that unity doesn't work with 2-D pixel games? I just stated that It's a fucking joke that developer behind pixel squad is using unity just to get donations. Like he couldn't use another engine which wouldn't need money for multiplatform option. That of course if he really wanted to finish this game soon.

And FYI I'm 19 and I did play a lot of old-school games.
56  Developer / Playtesting / Re: GUI Animations and Frontend on: July 02, 2012, 08:26:53 AM
I am aware that the whole menu needs to be to be nice and smooth, however I think that the character picking screen is taking way too long for characters to actually change. Might just get too annoying in the long run.
57  Developer / Art / Re: Masa's game sketchbook on: July 01, 2012, 03:20:43 AM
As the guy said before, you would have a lot of problems with licenses as far as clubs go and players for that players.
58  Developer / Art / Re: show us some of your pixel work on: July 01, 2012, 03:17:13 AM
Why does it have a hole in it?
59  Community / DevLogs / Re: Happy Bubbly Kawaii Anime Neko Girl Dungeoning Adventures In Magical Lands on: July 01, 2012, 03:09:58 AM
I like how trees look like a girl from behind.
60  Player / Games / Re: What are you playing? on: July 01, 2012, 03:00:24 AM
How did you like it?
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