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1411314 Posts in 69330 Topics- by 58383 Members - Latest Member: Unicorling

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1  Developer / Art / Re: show us some of your pixel work on: November 28, 2012, 12:14:20 AM
have been doing commisons for the last 4-5 days, with a semi-disabled hand.  Yawn
50 commisions down, 48 more to go :1
2  Developer / Art / Artists doing free art on: November 21, 2012, 05:27:32 AM
I'm doing a 32x32 free avatar/icon thing over on : https://twitter.com/Cellusious/status/271015405689126912

I do free art all the time, for anyone to use for anything. Why isn't more artists doing this?
Most game programmers lose their motivation because they got this fine and dandy engine, then what. Art.

Doing free art is fun, and you get alot of new friends as well as reputation from the "indie community".

I would love to see more artists do this. Instead of the
"ye'll make you that icon, pay me 50 bucks now."

- Olav (@Cellusious)
3  Developer / Art / Re: Art on: October 17, 2012, 11:37:34 PM
4  Developer / Art / Re: show us some of your pixel work on: September 13, 2012, 11:23:08 PM

you might want to saturate those red colors a bit, it looks good tho Smiley



Wait, do you mean saturate as in make the red brighter?

to saturate a color : Bring the saturation down. Make it less bright and "cheerful".
5  Developer / Art / A place where i post art for anyone to use. on: August 30, 2012, 11:29:14 PM




i also got a couple of packs ranging from 4 to 20 art/sheets/templates:
https://dl.dropbox.com/u/34397004/Cellusious/FreePixels1.zip
https://dl.dropbox.com/u/34397004/Cellusious/FreePixels2.zip
https://dl.dropbox.com/u/34397004/Cellusious/FreePixels3.zip
https://dl.dropbox.com/u/34397004/Cellusious/FreePixels4.zip
https://dl.dropbox.com/u/34397004/Cellusious/FreePixels5.zip
https://dl.dropbox.com/u/34397004/Cellusious/FreePixels6.zip
https://dl.dropbox.com/u/34397004/Cellusious/FreePixels7.zip
https://dl.dropbox.com/u/34397004/Cellusious/FreePixels8.zip

Cheers
- @Cellusious ( http://www.facebook.com/Cellusious )
6  Developer / Workshop / Re: Colours of the UI on: August 30, 2012, 11:20:24 PM
it needs more colors. Smiley
7  Developer / Art / Re: Art on: July 28, 2012, 03:12:16 AM
Aaaaaaaand another one.

*Awesome picture*

that's awesome. damn good colors too.  Hand Thumbs Up Right


meh.
8  Community / DevLogs / Re: The Dark Effect - [Bret and Cellusious] on: July 19, 2012, 06:51:44 AM
Hey, nice seeing Cell doing a slightly more probably game this time around :]
I'd love to see all the mockups in a fluid form \o/

Leaving the notification up and going to follow :]

Love the art style (always do love your stuff Cell), I wouldn't mind seeing some game play videos though Smiley

Thanks Smiley
With that said, it's mostly art/assets right now; Bret is coding it.

Something playable will be a goal soon.

9  Community / DevLogs / Re: The Dark Effect - [Bret and Cellusious] on: July 17, 2012, 01:15:52 PM
This looks awesome for a game only in development for 4 days!  Keep up the good work!

Thanks Smiley
Yeah, it's mostly art now; the coder is working on making it move. Smiley

- Olav (@Cellusious)
10  Community / DevLogs / Re: The Dark Effect - [Bret and Cellusious] on: July 17, 2012, 12:53:17 PM
Progress[workday 4 Tongue]
-Working on plots etc
-working on planets etc
-working on enemies etc
-working on everything related to planets

11  Community / DevLogs / Re: The Dark Effect - [Bret and Cellusious] on: July 12, 2012, 08:41:55 AM
Thanks to Heather / Dinobot Illustration



Also, i did some character'y:
12  Developer / Art / Re: Art on: July 11, 2012, 08:19:33 AM




From The Dark Effect Devlog
13  Community / DevLogs / Re: The Dark Effect - [Bret and Cellusious] on: July 11, 2012, 04:27:49 AM
Sketches for monsters, [i'm still a newbie conceptartist. Smiley]





Still going for the physics correct story, which requires research.
14  Community / DevLogs / Re: The Dark Effect - [Bret and Cellusious] on: July 10, 2012, 12:20:44 PM
Progress Day[2];
-Made more monsters.
-Started Sketching a bit of gameplay ideas.
-Contacted a Concept artist for a bit of help.
-worked a bit on the Story line (WIP):

People of earth is beginning to see the accelerating universe, which makes the density of  dark matter larger, making the universe darker. This makes the nations of earth (USA, UK, Canada, Norway, France, etc.) compete in the next rocket race, to go to the nearest galaxy with life to conquer it for pride, minerals, and brag-rights.

It's the Dark Effect.


15  Community / DevLogs / Re: The Dark Effect - [Bret and Cellusious] on: July 09, 2012, 08:51:02 AM
Progress Day[1];
-Made more art,
-Figured out more about the core aspect of the game,
-Started thinking on Planets, Nations/factions and their heroes,
-Worked on the story. (Humorous, Modern Day science -> Sci-Fi, Blending borders, Apolyptic) 

Monsters;
16  Community / DevLogs / Re: The Dark Effect - [Bret and Cellusious] on: July 09, 2012, 02:42:31 AM
Cool, don't abandon it this time.

I'm sure that wouldn't happen as this time i got a programmer. Smiley
17  Community / DevLogs / Re: The Dark Effect - [Bret and Cellusious] on: July 09, 2012, 02:35:06 AM
Graphics are looking cool but more gameplay info would be greatly appreciated Smiley

here, have the design doc with loads of stuff:
18  Community / DevLogs / The Dark Effect - [Bret and Cellusious] on: July 09, 2012, 02:11:10 AM




# The Dark Effect
*Code- Bret (@IndieFunction and @BretHudson)
*Art- Olav (@Cellusious)
# Space, Planets, Alien life, Titans and nano_small monsters

The Dark Effect - Twitter account (Updates, art)
19  Developer / Art / Re: The Network of Mighty TIG Artists! on: July 06, 2012, 10:17:18 AM
hi,

Olav 'larsen' - @Cellusious
Website: http://www.cellusious.co.nr/
Email: [email protected]
Steam: Cellusious
Twitter: https://twitter.com/Cellusious

Pixel art, 3D, sketch, concept art, anything. (and coding and music)
20  Developer / Art / Re: show us some of your pixel work on: July 01, 2012, 07:14:55 AM
<snip>
uhm, i dunno.

Not pixel work unless you do this



huh?
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