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Community / DevLogs / USIOUS - [Space, 4X, Landing, Trading, Rpg]
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on: April 17, 2012, 08:44:46 AM
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ABANONED  <STORY> <?> <FEATURES> |Space Combat, Exploring the Planets, Interaction with other creatures| |RPG elements, Action elements, Strategy elements, shooter elements| <Concept Art / Style> [More Later...]
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Community / DevLogs / Re: Bytown Lumberjack
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on: March 24, 2012, 02:52:37 AM
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Hmm. The backdrops looks gorgeous, while the sprites..well.  * Cellusious Games wishes for the same quality on the sprites as the backdrops. Also, the poster thing looks awesome! :D Remember that sprites need to be animated and backdrops don't  Actually we changed it so that all the backgrounds and environments are in constant jelly-like motion and the players and enemies do not animate or move at all. 
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Community / DevLogs / Re: Bytown Lumberjack
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on: March 23, 2012, 09:03:17 AM
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Hmm. The backdrops looks gorgeous, while the sprites..well.  * Cellusious Games wishes for the same quality on the sprites as the backdrops. Also, the poster thing looks awesome! :D
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Community / Creative / Re: Today I created...
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on: March 14, 2012, 08:27:29 AM
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Cellusious Games:  Is it just me, or is this Wily's Fortress Level 1 from MegaMan 2? You know... kinda. I totally envy that pixart, however. Baconman:  I did moar of em:     41 of them now :D (you can see the rest on www.cellusious.co.nr)
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Community / Creative / Re: Today I created...
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on: March 10, 2012, 06:29:58 AM
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More mockups  (all done in 10-20 minutes)     More on my page: Cellusious.co.nr (i got like 38 of them. They're idea/inspiration bringers \o/)
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Community / DevLogs / Re: Fallen Invasion - 0.45
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on: November 24, 2011, 07:14:00 AM
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Hey, pretty nice game here.
When I was playing it, I felt like the point cost had very little correlation to power of the unit. Brood, for instance, didn't feel like it should be worth 320 points when I could get Lurker for 300.
There was also a few errors with collisions on walls where I would get stuck if I tried keep against a wall and move.
Was there any way to force spawn allies? Or do they all just spawn randomly around the map? I think it would be cool if I could spend points to buy more insects. Especially the suicide guy. I don't think any spawned and I don't see it being very useful as the player's character.
Overall, I liked the gameplay and graphics.
Thanks IzzyReggie! The pricing of the Characters are something i'm trying to balance. (The brood has an large ammount of health, making it an very strong unit.) The Collison errors and bugs are being worked on. When you advance an wave, a new type of Insect becomes available for the "AI" to spawn. Making the early game harder, and disables the strongest units until later in the game. -Cell Taking a short break (2 days?) to figure out some stuff, so hopefully i will get some work done.
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