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1411319 Posts in 69331 Topics- by 58384 Members - Latest Member: Winning_Phrog

April 03, 2024, 12:55:21 PM

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1  Community / DevLogs / Re: This is the End (steampunk squad-based strategy, xcom-like, with rats!) on: October 15, 2019, 05:45:35 PM
just found out this project. It looks and feels great.

Already wanting to play it.
2  Community / DevLogs / Re: Dungeon Dashers - Multiplayer Co-op Dungeon Crawling on: August 30, 2012, 05:20:16 PM
voted. good luck. hope to see it.
3  Community / DevLogs / Re: Monster Commander - Tactical RPG on: June 10, 2012, 08:06:31 AM
niiiiiiiiiice!

im following this.
4  Hidden / Unpaid Work / Re: Needs a little translation help on: May 28, 2012, 09:10:35 PM
Here is a spanish one:

Code:
/*
{027} Factor de escala
Banda Sonora HQ
Descarga gratis banda sonora HQ
Estado: %s. %s. (%d%%)
No comenzado
Parcial
Completo
Detenido
Descargando
Iniciar/continuar descarga
Detener/pausar descarga
Borrar descargas
Hecho
Realmente desea eliminar directorio flac
y todo su contenido?
Solo se puede descargar
a través de wiwi.
Nota: Puedes salir del tutorial en cualquier momento presionando el boton cancelar.^Es el triángulo rojo en la esquina superior izquierda de la pantalla.^
*/


EDIT: i just read that you already got the spanish. No problem :D
5  Community / DevLogs / Re: Hostile Takeover (isometric assassination/stealth game) on: May 28, 2012, 07:22:47 AM
every update it looks better and better!

Also, love this kind of technical posts. Please keep doing it. Thanks.
6  Community / DevLogs / Re: Screenshot Saturday on: May 27, 2012, 07:21:40 AM
@saint11 that looks (and sounds) great! Love the style.
7  Player / General / Re: Things that Suck on: May 26, 2012, 02:16:01 PM
Everything and everyone.
I think this concludes this thread(yea I am in a bad mood Tongue).
I am here to say exactly the same.
8  Developer / Business / Re: An open source distribution platform on: May 21, 2012, 11:46:43 AM
what ARE the best features of Steam we should steal?

The automatic patch download (gamer side), and upload (developer side) must be in that list, IMO.
9  Developer / Design / Re: So what are you working on? on: May 18, 2012, 09:51:02 AM


can you give us a clue about it?

Looks nice.
10  Community / DevLogs / Re: Untitled side-scrolling shooter with destroyable terrain on: May 18, 2012, 08:10:48 AM
looks really good.

Maybe you can add classes to zombies too, something like a minimal level system. the more humans you eat, the more perks you get as a zombie.
11  Developer / Art / Re: show us some of your pixel work on: May 16, 2012, 02:29:30 PM

love them.
12  Developer / Art / Re: show us some of your pixel work on: April 10, 2012, 09:08:31 PM

Ok, I think I'll go back to programmer's things  Shrug
13  Player / Games / Re: 0x10c on: April 04, 2012, 11:00:04 AM
and maybe a software market parallel to the game emerges, where all kinds of viruses / antiviruses / tools are exchanged.
14  Developer / Art / Re: Spriter:Animation program that uses the same animation technique from Muramasa on: March 30, 2012, 06:06:21 AM
WANT IT. NOW.
15  Player / General / Re: Things that Suck on: March 29, 2012, 06:18:19 PM
Release a major update of your game, and justs moments later find a really big and silly bug
 Shocked
16  Developer / Art / Re: Any free image repository you know? on: March 22, 2012, 03:21:56 PM
you can try to exploring http://opengameart.org/
17  Developer / Art / Re: programmer's pixel art on: March 14, 2012, 04:52:26 PM
it could be a great tool!
18  Community / Creative / Re: ShoeBox: Drag and Drop gamedev toolbox on: February 20, 2012, 07:24:43 PM
woooow, this looks great!

Each tool on its own is very useful, so this combination it's like a super mega useful tool!
19  Community / Creative / Re: TIGsource Advent Calendar on: December 14, 2011, 07:09:12 AM
Hey, just to let you know, the green buddies in my game are Grinchs! and they are trying to blow up Santa with the bomb presents.
Now that I think, the grinchs always win, and that isn't nice. Who, Me?

@J. R. Hill: thanks!

@TobiasW: Yes, they were done thinking on a melee-atacking santa, so that's why they aproach that way. And the bad presents are supposedly time bombs left there by the grinchs.

@eigenbom: hahaha, thanks!
20  Community / Creative / Re: TIGsource Advent Calendar on: December 09, 2011, 10:39:06 PM
Hey sorry for the delay, here its holiday and im not home, but here its the link to the game: http://dl.dropbox.com/u/3292353/releases/santa%27s%20rush.zip
i didn't make the game in a day, but i did it in less than 24 hours in total, so i hope it count.
Its only windows.
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