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Community / DevLogs / Re: MiniFlake: A Retro 1Bit RPG *Alpha at 35% OFF, Accepting Preorders*
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on: July 24, 2012, 02:12:05 PM
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Thank you for your concerns. One of the big issues we have at the moment is repetition. We will be working to reduce that as much as possible. One of the ways i'll be doing that is by reprogramming how spell casting works, as well as adding an ever growing massive list of weapons, armor, spells, and enemies, as well as making each enemy act differently, and attack differently. There will be several different attack damage types, that all have differing visual effects on screen as well as different sound effects. Also in the works is a robust npc and world generation system that will create a near endless supply of quests and npc's to communicate with. I intend on adding npc's to join the player's party, but unfortunately that wont come until considerably later on. I thank you for the concerns, and if you or anyone else has any suggestions i'm beyond open to them 
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Community / DevLogs / Re: MiniFlake: A Retro 1Bit RPG *Alpha at 35% OFF, Accepting Preorders*
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on: July 19, 2012, 09:34:04 PM
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@happymonster: yea i've had that issue in the past, i could have swore that i swatted that out, but maybe i just didnt add that to the current download. That fix should definitely be in the next alpha update.
@jonarkanix: Sorry to hear you are having issues with it at the moment, i'll likely upload the real demo to indiedb under downloads as well as on desura, right now the demo is basically the same as the alpha so it'll get updated with an actual demo a little later on.
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Community / DevLogs / Re: MiniFlake: A Retro 1Bit RPG *TRAILER*
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on: July 11, 2012, 08:45:16 AM
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Hey guys, here is a list of some of the things I'll be working on this week: container objects; things like barrels, crates, and bookshelves. Light casters; so things like fireballs and torches can bring light into the dark. MiniMap; working and toggleable. Sign objects; things like paintings, and signs can be pressed into will display a small message. I'll likely end up adding more to this list shortly, but that's just a taste of what i'll be doing. EDIT: miniMap!!! 
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