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1411317 Posts in 69331 Topics- by 58384 Members - Latest Member: Winning_Phrog

April 03, 2024, 06:46:42 AM

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1581  Community / DevLogs / Re: INVERTIGO (playable Prototype) on: January 25, 2012, 04:25:20 AM
Please add a bit of text explaining the walkable square that inverts gravity. adding mechanics like that warrants a bit of text.  Tongue
1582  Community / DevLogs / Re: The Archer on: January 25, 2012, 02:35:50 AM
Damn. I feel your pain.

I actually would like to see a full daylight scene. I know it is against the game's premise, but would be interesting.
This is possibly the greatest Gamemaker game yet.
1583  Community / DevLogs / Re: moonman on: January 25, 2012, 01:53:11 AM
Loved the rabbits. I'd just like to see them bounce from moonman just like if they were hitting a wall. Either way, they are perfect as it is.

I kinda disliked the dragon snapshot. Seemed out of place, maybe because I didn't yet get the vibe of the game. Not the scenery, not the dragon, but moonman himself. Something didn't seem to click for me.

The ambiance is great, though. Lovin' the progress.
1584  Community / Townhall / Re: Warbarons on Kickstarter on: January 25, 2012, 01:33:43 AM
Kinda reminds me of Age of wonders. You have a very interesting design. Seems there's no depth behind the buildings. Is this on purpose or is it placeholder art, yet to be finished?
1585  Player / General / Re: What are you listening to at the moment? on: January 24, 2012, 04:40:59 PM
Real men like me listen to HardRadio.com.
1586  Player / General / Re: Exquisite Corpse 2: Felix Sit Annus Novus (IN PROGRESS 5/18) on: January 21, 2012, 06:15:24 PM
Shall I post to e[cenosred]bom?
1587  Player / General / Re: Exquisite Corpse 2: Felix Sit Annus Novus (IN PROGRESS 5/18) on: January 20, 2012, 01:43:02 AM
Sent to Fission Mailed.
EDIT: Damn... Didn't save the message for safekeeping.
1588  Player / General / Re: Joe Gribbin vs. Jared C: Fight to the Death on: January 19, 2012, 02:53:39 PM
Bah, it's a tie. I don't like Jared's take on the monkeys, and Joe needs to improve his monkeys.

Serious monkey business.
1589  Player / General / Re: Exquisite Corpse 2: Felix Sit Annus Novus (IN PROGRESS 5/18) on: January 19, 2012, 09:11:48 AM
I want it, dammit!
1590  Player / General / Re: Exquisite Corpse 2: Felix Sit Annus Novus (IN PROGRESS 1/19) on: January 18, 2012, 09:46:38 AM
Pass it already. Why bother any more? There's been more than enough time.
1591  Player / General / Re: IGF Thread 2012 on: January 17, 2012, 07:46:33 AM
I think the only true role-playing game is this thing I like to call "real life." The only problem is that its status as a "game" is debatable, so even that may or may not be a role-playing game.

...howabout we just accept that terms such as "RPG" aren't to be taken literally? That just made me wonder how the term came about in the first place.
"Life" is like a rogue-like with perma death and limited inventory space.
1592  Community / Writing / Re: Good game character names on: January 17, 2012, 04:33:32 AM
Calder Albadas
The owner of that name better wear it proudly.
Calder... Al-BADASS

To me, the most influential videogame name is...
Simon Belmont. I always thought it of as a name that represented a man on a mission.
1593  Player / General / Re: Joe Gribbin vs. Jared C: Fight to the Death on: January 17, 2012, 02:28:35 AM
Jared C is in the lead.
1594  Developer / Business / Re: My recent nine months as an indie developer on: January 16, 2012, 06:53:39 AM
Cool story bro! No, really, cool story. I wish you all the best, and for your little one also.

Perseverance and ingenuity. Recipe for success.
1595  Player / General / Re: Joe Gribbin vs. Jared C: Fight to the Death on: January 16, 2012, 03:35:19 AM
We are on the brink of an epic scale fighting.
I do not think I can  endure the intense coloring coming up.
1596  Player / General / Re: Exquisite Corpse 2: Felix Sit Annus Novus (IN PROGRESS 1/19) on: January 16, 2012, 03:31:39 AM
So, words is around 100, heh?
Cool stuff sexy.
1597  Player / General / Re: The other IGF on: January 13, 2012, 08:03:27 AM
CiroContinisio, no, I do not have an entry. I'm still a bit away from producing something worthwhile to release to the public.

Now, do you really, honestly, truly believe that someone, having a game they deemed worthy of IGF's nomination but wasn't nominated, would post his entry here and not complain, and there would be no ranting/venting/complaining/whining from them, and other people shooting them down for whatever reason, while there would be people on the other side of the fence, causing an unnecessary argument that would then lead to name calling or attacks directed to anothers' skills?

You are in the wrong part of the web, bro. I understand your topic, but not here, not now.
1598  Developer / Playtesting / Re: prototype: grapple hook + smash bros + ? on: January 13, 2012, 04:29:46 AM
Nice mechanic there. Shows promise, though I wouldn't like this to be multiplayer only.
I'd like to see some "time-trialing" there, with some crazy jumps the uber players are able to find, just like in Marble Blast, to amaze the regular players.
1599  Player / General / Re: The other IGF on: January 13, 2012, 04:12:46 AM
Do you really expect this thread will not cause flames? Good luck.
1600  Player / General / Re: IGF Thread 2012 on: January 12, 2012, 08:52:32 AM
And RE:  GDC costs--you can volunteer, and scrape together for CA housing or a shared hostel or simply couch surf.  If you can't pull off GDC you simply don't care enough to make it happen.  I'm sorry, but it's the truth.
Get the fuck off your high horse. I swear, some americans out there completely screw the world's vision from americans. Christ. If you were in front of me, I'd bitch slap you just like you deserve.
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