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1411284 Posts in 69325 Topics- by 58380 Members - Latest Member: bob1029

March 29, 2024, 03:48:20 PM

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101  Community / Tutorials / Re: Game Maker Tuts on: May 26, 2011, 04:22:55 PM
It's actually quite simple. Use this code in the draw event of an object: (JUST KIDDING Don't use this one use the one below it)

Code:
draw_set_blend_mode_ext(bm_inv_dest_color ,bm_inv_src_color);
draw_set_color(c_white);
draw_circle(x,y,radius,0);
draw_set_blend_mode(bm_normal);

Just fix the arguments of the draw_circle function to where you want your circle, and what you want the radius to be.

EDIT Actually, I screwed up, the previous code will do the opposite of what you want. To have a circle with normal colors and everything else inverted use this:

Code:
draw_set_blend_mode_ext(bm_inv_dest_color ,bm_inv_src_color);
draw_set_color(c_white);
draw_circle(view_xview+view_wview/2,view_yview+view_hview/2,200,0);
draw_set_blend_mode(bm_normal);

draw_set_blend_mode_ext(bm_inv_dest_color ,bm_inv_src_color);
draw_set_color(c_white);
draw_rectangle(view_xview,view_yview,view_xview+view_wview,view_yview+view_hview,0);
draw_set_blend_mode(bm_normal);
102  Player / Games / Re: Games with really good storylines on: May 22, 2011, 12:28:44 PM
Radiant Story is a DS rpg with a pretty deep and mature storyline, even when you don't take into account all the time travelling alternate timelines stuff.
103  Developer / Design / Re: So what are you working on? on: May 22, 2011, 12:17:10 PM
Working on a HUD

104  Developer / Art / Re: How to deal with the lack of artistic talent ? on: May 21, 2011, 09:18:31 AM
You could also experiment with different graphics styles. For example, many of Cactus's games use simple 3d graphics or sprites, but have lots of crazy flashing effects and colors to make it more interesting.

You can also go super low res. Try just making 8*8 sprites and tiles. Or try making a game with only two colors (white and black). Daniel Remar's Hero and Hero Core are great examples of what is possible with this kind of style.
105  Player / Games / Re: Indie games that blew your away how awesome they are on: May 20, 2011, 02:32:15 PM
I was gonna say something like... 'and I thought the graphics were good too, but for some reason they're controversial' but I was too lazy to write it like that.
Personally I like them. I love the explosions and stuff, and the animation (especially with Tor) is also pretty fantastic. For a one man team I think the gfx are pretty amazing.

Also, I forgot to mention Siseon, by aliceffekt. I loved the environment in that game.

106  Player / Games / Re: Indie games that blew your away how awesome they are on: May 20, 2011, 02:22:46 PM
Iji. Great soundtrack, gameplay, graphics, story, lots of content you can poke around and find. The amount of work and polish in it is evident, especially from one guy.

Gravity Bone. A fantastic example an FPS without combat which is still just really fun to play.

Immortal Defense. VERY cool story, and I quite liked the visuals.



107  Player / General / Re: Things that Suck on: May 18, 2011, 05:00:00 PM
Michael Cera
I used to dislike him, then I watched Scott Pilgrim and now I'm watching Arrested Development and I think he's pretty cool.

108  Community / DevLogs / Re: Captain McCallery Flash Landing on: May 17, 2011, 01:39:13 PM
Looks cool Smiley
My only complaint is that the Captain's colors are very similar to the terrain, so he doesn't stand out very much.
109  Developer / Technical / Re: The happy programmer room on: May 15, 2011, 10:42:31 AM
Finally fixed a bug that has been annoying me for two years and three games. It had to do with a little quirk where Game Maker only remembers the last key you pressed when changing rooms. So if you are pressing two keys when you change rooms, it will only remember the last one.
110  Player / Games / Re: Cave Story 3DS on: May 14, 2011, 09:40:03 AM
Looks good, but doesn't look like Cave Story.
111  Player / General / Re: What are you listening to at the moment? on: May 12, 2011, 05:21:45 PM
The amazing Shin Megami Tensei: Strange Journey soundtrack:


112  Developer / Art / Re: show us some of your pixel work on: May 09, 2011, 05:26:45 PM


These are quite cute Smiley
113  Player / General / Re: Speedtest.net Speeds on: May 09, 2011, 04:26:50 PM
114  Developer / Playtesting / Re: Masjin [1.75] on: May 03, 2011, 05:13:41 AM
Launching yourself with gravity bombs is really fun. Seems to work especially well when you're in a builder.

Also, weird things happen when you throw a gravity bomb at a turret and get in. You get launched somewhere in the middle of the map and turn invisible. You can still shoot the turret, but your view is out in the middle of the map. When you exit the turret, your character appears in the middle of the map.
115  Community / DevLogs / Re: Pizza Vs. Skeletons on: May 01, 2011, 11:05:08 AM
This sounds pretty cool, and the artwork is fantastic so far. I'll be interested in how the gameplay works out.
116  Community / Tutorials / Re: Game Maker Tuts on: April 30, 2011, 05:21:34 PM
No problem Smiley
117  Community / Tutorials / Re: Game Maker Tuts on: April 30, 2011, 12:12:46 PM
This might not work, but see how at the end it says
Code:
surface_reset_target();

Try changing that to
Code:
surface_set_target(obj_view_controller.screen)
which should be the surface that chevy's scripts use to draw. Just change obj_view_controller to whatever object you have controlling chevy's scripts.
118  Community / Townhall / Re: Space Captain McCallery Episode 2 now Freeware! on: April 30, 2011, 11:10:43 AM
Just had a bit of a Space Captain McCallery marathon where I replayed the first episode and the went through ep 2. They were both quite fun.
The only change I would have liked to see would be having hallucinogenic effects go away after you die, instead of carrying on to your next life. And having to redo some of the block puzzles in ep 2 every time you die was a little annoying.
Looking forward to the next episode Smiley
119  Community / DevLogs / Re: Her Majesty's Royal Space Armada on: April 27, 2011, 05:05:05 PM
Cool, I love your models!

My only complaint with the editor is that once you left click to move the view around, you have to move your mouse for a little bit before it actually starts moving the view. It would be nice if you could eliminate that delay.
120  Player / General / Re: 4 Albums YOU think everyone should hear on: April 27, 2011, 02:36:17 PM
A pretty diverse selection of stuff for me. I highly recommend all of these:

Starscream - Future and It Doesn't Work
Awesome chiptunes, just about all of their albums are fantastic. Plus this one is FREE!



Free Download: http://www.8bitpeoples.com/discography/by/starscream

The Tendonites
A collaboration between XOC and Spamtron, resulting in pure awesomeness. And it's FREE!



Free Download: http://www.xocmusic.com/tendoniteslol/

Beirut - Elephant Gun (EP)
This band has other full albums which are pretty cool, but I chose this EP because it has one of my favorite songs ever on it.
Elephant Gun (youtube)

The National - Boxer
Awesome band, awesome album.
Fake Empire (youtube)
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