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121
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Community / DevLogs / Re: Out There Somewhere
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on: September 17, 2011, 11:51:18 AM
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Looks sweet. I really love the graphics, but dude, you shouldn't steal music for your trailer. Especially without mentioning that it's stolen.  Edit: I saw the note at the end of the video. I still can't believe you were allowed to use that song.
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128
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Developer / Playtesting / Re: Pineapple Smash Crew
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on: August 30, 2011, 11:52:00 PM
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I love the new explosions! But the grenade trail still needs some work to fit, imo^^
Also, do you plan on making each character seperately controllable in the future? I really do hope so!:D
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135
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Community / Townhall / Re: Verterum
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on: August 11, 2011, 03:58:36 AM
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I know nothing about the game, but it looks...pretty ugly. Make some blinky gemstone tiles and have a pretty castle backround or something, and it'll probably sell.
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139
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Community / Townhall / Re: Bloody Bunnies - New free multiplayer Mario style arcade game
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on: August 10, 2011, 12:32:01 PM
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Looks pretty enough, but the movement was kind of slow, and with slow and slippery jumping as the only thing to do, it gets boring quick. Try out Super Mario War with some friends, and I'm sure you'll see what I mean.
To "fix" this game, I propose 1.Tighter controls 2.Faster movement 3.Smaller characters 4.Power-ups
Also, I can't see anyone but iPad owners using this unless you compile an offline executable.
Sorry if I sound harsh. I see potential, and the graphics are good; but it's just not fun to play...yet.
Good luck.
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140
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Developer / Playtesting / Re: Pineapple Smash Crew
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on: August 09, 2011, 10:30:26 AM
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I've played the demo build, and I must say I am impressed with how smooth it feels (the controls AND the animations)! Please make it 4 co-op with friendly fire and immense amounts of weapons and pick-ups! I demand it! I get the feeling that this could turn into a marvellous Magicka In Space 
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