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1411316 Posts in 69331 Topics- by 58383 Members - Latest Member: Unicorling

April 03, 2024, 04:46:48 AM

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1  Developer / Art / Re: Mockups, or the "Please say this is going to be a game" thread on: July 01, 2012, 07:05:58 PM
I know better, lol.  I did draw it using the GB palette originally though. Tongue
2  Developer / Art / Re: Mockups, or the "Please say this is going to be a game" thread on: July 01, 2012, 05:15:03 PM


Made some changes...

3  Community / DevLogs / Re: The Trembling Bridge [Adventure/Brawler] on: June 06, 2012, 08:47:20 PM
Very happy to see this still being worked on.  Nice work!
4  Community / DevLogs / Re: What's In The Box? on: June 04, 2012, 07:06:17 PM
jmcmorris - I think so too, thanks for the feedback.

Andy Wolff - The box will be dropped quite a bit and will suffer 'battle damage' throughout the game... it's good for laughs that he doesn't carry it properly, but I'll work on his carrying techniques lol.  Thanks for the comments.

Bitemore - Se7en actually was the inspiration for the working title, which led to the game idea.  A friend and I used to quote that line a lot. Tongue

It's just a working title BTW.  Finally have some free time, and looking forward to drawing, so expect more this week.
5  Community / DevLogs / Re: What's In The Box? on: June 03, 2012, 07:34:11 PM
Did another image in 80s cartoon style.  Been working on level designs, will hopefully show something soon.
6  Developer / Art / Re: Mockups, or the "Please say this is going to be a game" thread on: May 27, 2012, 11:38:21 AM
7  Community / DevLogs / Re: What's In The Box? on: March 27, 2012, 01:49:08 PM
Removed old cover image.
Did up a cover image.  More soon, been very busy with work. (UPDATED)
8  Community / DevLogs / Re: The Trembling Bridge [Adventure/Brawler] on: March 23, 2012, 11:07:36 AM
Awesome video, keep it up.
9  Community / DevLogs / Re: Yomi Story (formerly Depths) on: March 23, 2012, 06:10:57 AM
I liked the original, but this is so much better... great work.
10  Community / DevLogs / Re: Bandit Party on: March 18, 2012, 08:08:25 PM
Really impressive work, it's been great seeing everything come together.
11  Community / DevLogs / Re: Dungeon Dashers - Multiplayer Co-op Dungeon Crawling on: March 18, 2012, 08:00:44 PM
Looks great, thanks for the updates.
12  Community / DevLogs / Re: What's In The Box? on: March 15, 2012, 11:22:17 AM
Thanks guys.  Definitely going to be story driven, more toward old Sierra adventure games (the humour in Space Quest in particular) with the puzzle elements coming from making sure the box is not left behind.  More soon.
13  Community / DevLogs / Re: The Trembling Bridge [Adventure/Brawler] on: March 15, 2012, 10:21:33 AM
Graphics are great, and it's a combination of my favorite games.  Sounds like a winner.
14  Community / DevLogs / Re: Dungeon Dashers - Multiplayer Co-op Dungeon Crawling on: March 15, 2012, 05:50:35 AM
Great progress, can't wait to check it out.
15  Community / DevLogs / Re: What's In The Box? on: March 14, 2012, 08:28:20 PM
Thanks for the feedback.  Here's a few more in the meantime... i'll be posting more animations in the next day or so, as well as some environment art.

16  Community / DevLogs / Re: #Voyager3: An unnamed world on: March 14, 2012, 09:37:58 AM
Looks great, looking forward to playing this.  I know it's early, but are you planning on matching the colours in the concepts?  I really like them.
17  Community / DevLogs / Re: Reprisal on: March 14, 2012, 09:33:30 AM
I'd definitely look into it.  From what I can see on the web they haven't touched it in at least 6 years and it originated back in 2001.  Their websites and domains are long gone also.  Good luck, love the game.
18  Community / DevLogs / What's In The Box? on: March 12, 2012, 07:44:53 PM


Story

You are Fenway MacCallister, Air Commander of the Intergalactic Postal Service.  Given the prestigious history of the organization, all employees swear an oath to deliver their cargo through the likes of sandstorms, meteor showers, and even the cold, boney hands of Death himself.  On his latest mission, Commander MacCallister's ship is hit by an unknown object and hurtled toward an unknown planet, where it crashes with great force.  With his mission still at hand, MacCallister grabs the remaining package from the cargo hold and sets off on foot for adventure.

Type of Game

A 2-D adventure game similar to the Sierra Quest games in the 80's and early 90's.  This will, however, be confined to one direction of movement (side-scroller).

Gameplay

The game will follow a set story, however, you will take side objectives as well.  As a side-scrolling adventure game, there will also be in-depth puzzle elements which will involve you getting the package you are carrying through tight spaces, up rock walls, and through many potentially deadly scenarios.

Designs



Updated 03/28/12.
19  Community / DevLogs / Re: Secrets of Grindea (4 weeks of Halloween!) on: March 12, 2012, 03:19:57 PM
Incredible, not much else to say.
20  Developer / Art / Re: Art on: March 11, 2012, 08:57:28 PM
Amazing stuff in here.

WIP
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