Hi folks,
I guess it is time to introduce myself here. I am Michael, a 43 yrs old german and I am coding games and apps since 1982. Starting with an C64 doing CBasic stuff, then going over to a Schneider CPC 464 and back to a C64. Then an AMIGA 1000, after that an Atari 1024 STF, back to an AMIGA 500 and then PC's till last year. There I switched to an IMac. On it I don't run OSX exclusively but all relevant OS on it (VMWare, Linux, XP).
Programming language wise I use at home mostly BASIC dialects (thinbasic, PowerBasic, Blitz dialects), but also love PASCAL (Delphi and FreePascal). I know c/C++ but hate it with a passion. At work I code in ABAP on a SAP system.
Besides beeing a so called support developer (extending engines and programming languages with new commands) I got into game coding again last year and of course plan on extending this much more intensively. Recently I got a Google G1 Phone and I think it is a nice game platform. But that is definately a future journey for which I have to learn Java.
Besides the old games of the old systems I like RTS games and sport games a lot. For allmost 2 yrs I drove in an online NASCAR league called ESCORS and it was a hell lot of fun.
But back to coding. Here are screenshots of 2 small little games I created with thinBasic to show off some new commands I created for it:
1) AstroCrusher, just released and as you can imagine, the game was inspired by one of the old arcade hits.

2) Airdogs 1942, a litle dog fighting game which was my first game in thinBasic. Nothing special here but I have allready plans for an extended version, including multiplayer game play over the net.

Well, that's all for now.
Cheers
Michael