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1411128 Posts in 69302 Topics- by 58376 Members - Latest Member: TitanicEnterprises

March 13, 2024, 09:00:52 PM

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1  Player / General / Re: videogame BOOBS and you on: February 09, 2010, 10:25:01 AM
As far as BOOBS go, Drakkhen wins in my opinion.

http://twitpic.com/129827
2  Community / Assemblee: Part 2 / Re: Assemblee: Part Two Voting! on: February 03, 2010, 07:04:26 AM
Oh hey, I didn't come last. Thanks whoever gave me my 1 vote.  Tears of Joy

Congrats to the winners.
3  Community / Assemblee: Part 2 / Re: Assemblee: Part Two Voting! on: January 22, 2010, 02:05:10 PM
Narrowed it down to 10 games, but still need to get rid of 3... Sad
4  Community / Assemblee: Part 2 / Re: ro9 [Finished] on: January 21, 2010, 11:46:42 AM
This game is possibly the most ridiculous one I've played yet for this competition.

I LOVED IT.   Wink
5  Player / General / Re: Hex based strategy games on: January 21, 2010, 01:52:55 AM
Fantasy General (and probably all the other "General" games).

I've haven't played that much of it, but I enjoyed that time quite a bit.
6  Community / Assemblee: Part 2 / Re: Dot Dot Dot [FINISHED] on: January 20, 2010, 11:38:59 AM
 Tears of Joy

This is an arty experience that makes all other art redundant. And food and clothes redundant too.
7  Player / General / Re: What are you listening to at the moment? on: January 15, 2010, 03:55:52 AM
Vienna Teng - Inland Territory

Pretty obsessed with Antebellum (and to a lesser extent No Gringo) at the moment.
8  Player / General / Re: first person tetris on: January 14, 2010, 01:32:55 PM
okay so I didn't even notice night mode

it makes that game about 10000 times better

Same here.  Cheesy
9  Community / Assemblee: Part 2 / Re: Super Treasure Ball Gasm [FINISHED] on: January 13, 2010, 06:13:20 AM
PLON



This is a side project I worked on during assemblee. It's a platforming version version of Tron using just one asset. It's only for 2 players I'm afraid. Player 1 is Sir PLONelot and uses A and D to move left and right with W to jump. Player 2 is Madame de PLONpadour and uses the left and right arrows, with up to jump.

Although the concept was to have everything be used by the same sprite, I've added an option to change the sprite used with the C button. Warning this may provide seizure inducing and/or game breaking side effects. If anybody has good ideas for 16x16 sprites to add to it let me know. So far I have sprites from:

Overkill
Kren
Aueft
Arachne
Bob le Moche
KittenEater

The gameplay revolves around not touching anything but your own PLON field and even then you have to crap out a new PLON block within a certain time or you lose.

Made with Game Maker 7 Lite

http://dl.dropbox.com/u/3470716/PLON.exe
10  Community / Competitions / Re: *NEW* Idea pool for future TIGS Compos on: January 11, 2010, 11:04:04 AM
Thumbs up for the Franchise and Review ideas.  Hand Thumbs Up Left Hand Thumbs Up Right
11  Community / Assemblee: Part 2 / Re: Video Game Generator [FINISHED!] on: January 11, 2010, 06:44:32 AM
contest is stupid so you gonna have a game about amanita!!!  Cry

12  Community / Assemblee: Part 2 / Re: Snaptrix [DONE] on: January 10, 2010, 11:13:27 AM
I tried it and I had the same problem. Then I tried redefining the keys and it seemed to work fine.
13  Community / Assemblee: Part 2 / Re: Finished Entries on: January 10, 2010, 06:22:08 AM
Super Treasure Ball Gasm


Code:
<td style="width: 350px; vertical-align: top">
    <strong>Super Treasure Ball Gasm</strong><br/>
    <em>by jamatthews</em><br/>
    <a href="http://dl.dropbox.com/u/3470716/STBG.zip">Download</a>, <a href="http://forums.tigsource.com/index.php?topic=9860.0">Thread</a>
</td>
14  Community / Assemblee: Part 2 / Re: Super Treasure BallGasm [FINISHED] on: January 10, 2010, 06:21:29 AM
I'm sure some things could have been executed better, and there may be some bugs, but unless there's some major disaster I'm finished. The 1st post has been updated with the final zip.
15  Community / Assemblee: Part 2 / Re: Darker Than Your Soul [FINISHED] on: January 07, 2010, 11:34:15 AM
This was really  Cry

Well done.
16  Community / Assemblee: Part 2 / Re: Super Treasure BallGasm (2 Player mode added) on: January 06, 2010, 12:18:42 PM
I don't know if I'm going to have another test build for everyone to play, but I've updated the list of awesomeness. Here's a few extra screenshots as well.







The game currently consists of:

Normal Game Mode: 34 levels including Final Boss
2 Player Competition: 10 levels
2 Player Co-Op: 5 levels
Extra "Vertigo" Levels: 5 levels

I'd like the finished version to have at least 6 more Normal levels, 5 more Co-Op levels and 5 more Vertigo levels.
17  Player / General / Re: worst game you've ever played on: January 04, 2010, 02:01:54 AM
Skrull The Barbarian
18  Community / Assemblee: Part 2 / Re: Tile Massacre SHMUP BETA (feedback wanted) on: December 30, 2009, 01:35:59 PM
This game is great fun. I think the difficulty is a good mix of reasonably easy(just blasting away) to very hard (trying to tile correctly).

I did manage to mess up the 3rd level on my 1st go though, by blocking my path to the exit in the gauntlet.
19  Community / Assemblee: Part 2 / Re: Super Treasure BallGasm (2 Player mode added) on: December 29, 2009, 02:04:06 PM
I've added a 2 player mode and credits at the end now. Player 2 uses WASD keys.

Not that much time left and I still haven't started on the sound.  Crazy
20  Player / General / Re: It's Not Over Even After It's Over Games on: December 29, 2009, 11:13:00 AM
Jak trilogy
Vagrant Story (sort of)
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