Welcome, Guest. Please login or register.

Login with username, password and session length

 
Advanced search

1411319 Posts in 69331 Topics- by 58384 Members - Latest Member: Winning_Phrog

April 03, 2024, 11:51:59 AM

Need hosting? Check out Digital Ocean
(more details in this thread)
  Show Posts
Pages: [1]
1  Community / Townhall / Fleuret Blanc. [Released] on: August 15, 2012, 03:41:57 PM
The quick details:
This game is finished, released June, 2012.
It is free to play with no advertisements or strange soul-selling.
It is PC compatible only.
More information is available on the site.
Thanks. Smiley

FLEURET BLANC. DOWNLOAD @ www.fleuretblanc.com



 





For more information, visit www.fleuretblanc.com.

BACKGROUND

23-year-old Florentine Blanc is a college graduate who's dedicated her life to travel. Without having a career to fall back on, she takes up menial jobs whenever her pockets become empty. After a few months of saving, she quits and charges off on her next big adventure.

After a brief hike in lower Asia, Florentine found herself back in France where she immediately stalked the internet for jobs. On a whim she applied to FOIL, a private fencing organization looking for members interested in a "new breed" of the sport. They promise performance-based wages with free room and board. Although she hadn't donned her whites since her late teens, she crossed her fingers and had her parents ship over her white rapier.

The rules? Members of FOIL must bring their most prized possession in the world. This object acts as a trophy, winnable by other members of the group. After seven days of bouts, the judges decide who she replaces as the new member. But what happens to members who leave? And why are their possessions such an integral aspect of FOIL's structure? As her experience in the isolated Château de l'Hiver becomes more menacing, Florentine determines to investigate what evolves into an mysterious and ugly truth.

PREMISE AND THEME

Fleuret Blanc is a simple and short game primarily about the importance of objects in our life. Though the storyline follows Florentine as she unravels the mysteries of FOIL and its judges, she's constantly challenged with ideas of possession, collection, and obsession. The game rewards Florentine--who starts as a minimalist traveler--with points based not only on how much she interacts with her fellow members, but also on how much money she makes and how many items she's hoarded in her room. Though collecting is encouraged for a better score, the overall implications of the act can be bittersweet.









SYSTEMS

TIME
Time flows across seven days. Each day is broken up into morning, afternoon, and evening. Within those three sections, the player may explore, bout, gossip, and go through their notes however they like. However, Events take up Free Time. There are only three "segments" of Free Time within each section of the day, so use them wisely. Once three events have been seen, all other events will disappear until the player forces time to progress.

BOUTS
Fencing against other members is mandatory in the evenings (Trophy Bouts), but optional during the rest of the day. Unlike typical "battles", the winner is based on how stylishly they performed, even if their health went down first. Winners either take control of their opponent's Prized Possession, or regain their own.

Florentine gets paid based on her performance as well: the style points she accrues during bouts correlate directly to her income. This means that the player makes money not by winning, but by doing their job as a fencer.

There is no experience or leveling, and each member follows the same exact rules of combat as the player. A move's success is based both on predicting the opponent's attacks (based on current bout conditions) and successfully completing timing or button-pressing indicators that appear on the screen. Each opponent has their own set of special techniques that separates them from the others. With enough money, the player may persuade someone to teach them these techniques.

BEDROOM

Florentine's "home base" is her bedroom where she stores the trophies of other members. She also may find or purchase other nic-nacs to hoard, transforming her simple sleeping quarters into a carnival of colors. Changing techniques and saving in the journal are just a few of things that can be done here.

CONCLUSIONS

Witnessing events (mandatory or not) may bring up "interesting" ideas that Florentine will take note of in her electronic journal. These Points of Interest all pile toward conclusions that she has yet to make. Filling in the prerequisite for conclusions can lead to bonus events that open up the story and have an effect on the ending.

GOSSIP

Collecting the best information may require gossiping. A select few members are as moral-less as Florentine and will engage in gossip about the last person, place, or thing that the player has come in contact with. (For example, if you click on a plant and then gossip with Roland, he'll give you his two cents about the local shrubbery).


CREDITS

DESIGN AND STORY AND ALL THAT
Lannie "Merlandese" Neely III

VOICES (VSFX)
Sarai "Raya" White
Kan "Reives" Gao
Mark Ryan "Cettoto" Anderson
Sabrina Valenzuela
Lannie "Merlandese" Neely III

MUSIC
Lannie "Merlandese" Neely III
Michael "Garoad" Kelly

SCRIPTS AND SCRIPT HELP
Ccoa (Universal Message System)
ForeverZer0 (Advanced Title Screen)
gerrtunk (Text to Image)
Sarkilas
Fantasist and Blizzard (Save System)

TESTERS AND FEEDBACK
Vasha
dlan
Blink
Cettoto
The Tumbleweed
Unnamed
Blood Angel Evengelion

OTHER RESOURCES
SoundJay.com
Sound Bible
Mike Koenig
mich2d
DaveGould
Slanesh
dobroide

INSTRUCTION MANUAL
Josh "The Tumbleweed" Tredinnick

SPECIAL THANKS
Ruben Grest
Eszter Verhás
Josh "The Tumbleweed" Tredinnick
All Relationships of the Past and Future, Good and Bad
2  Player / General / Re: What are you listening to at the moment? on: March 29, 2012, 01:27:51 AM
Great Indie band. There's no music until 0:50, but it's a good song and a great album, I think.









This is one of my favorite songs from Kimya Dawson.  Smiley

Agree.
3  Community / Townhall / Re: Free Where - a site that covers freeware releases on: March 22, 2012, 05:17:53 PM
Sweet. That was a fun little game! XD
4  Community / Townhall / Re: Free Where on: March 16, 2012, 10:17:06 AM
I'm posting here so that I'll remember to keep checking it from time to time. Smiley

Seems like an interesting idea. I hope it takes off.
5  Player / General / Re: Graphic Novels! on: March 15, 2012, 09:17:56 PM
Whoops! I was so busy trying to find a picture that didn't take up the whole screen that I got sidetracked. Shocked I'll be in the automatic flogging chamber if anyone needs me.

Thanks for the link, sir!
6  Player / General / Re: Graphic Novels! on: March 15, 2012, 08:43:19 PM
I think Fleep's probably worth mentioning. It's about a guy who wakes up stuck in a phone boothcovered in concrete. A great (but maybe quite short) story about love and mathematics. (read online or buy it from his store, I promise you, this guy is great!)



Just finished reading this on your recommendation. Definitely interesting. I do like the constant problem solving. It's a pretty good read for those who care to spend a few minutes in a phone booth.


The Meek by Der-shing Helmer

This one is a "web comic" that's turning out to be pretty cool. It has a Kim Possible-like art style. The bad: it's not finished. The good: the creator's been putting out roughly a page a week for a really long time, and with good quality, so I don't think it'll end abruptly without closure.
7  Community / Townhall / Re: The Obligatory Introduce Yourself Thread on: March 15, 2012, 02:47:09 PM
I'm also registered on Laura Shigihara's forum as "Unnamed" (in case someone recognizes me), and in fact, Laura suggested me to join this forum. Smiley

I know you! XD Good to see you here, Unnamed. Er... MegaBrutal.
8  Community / Townhall / Re: Envelop, an arcade-puzzle game for iOS on: March 14, 2012, 03:45:10 PM
... Tell your friends to check it out! :D

I will, probably just so I can play it. Smiley Good luck, sir!
9  Player / General / Re: Graphic Novels! on: March 14, 2012, 03:25:23 PM
Watchmen is my all-time favorite...

Agreed, though I need more exposure to legitimize my opinion.

I started reading Y: The Last Man, and I think it's great so far. I've heard phenomenal things about it.
10  Community / Townhall / Re: Envelop, an arcade-puzzle game for iOS on: March 14, 2012, 03:22:29 PM
I just watched the trailer. It looks fun! I thought it was going to be like Polarium, but it definitely has a different effect, especially with the timer. I'd like to say I got it but I don't have an iOS.
11  Player / General / Re: Indie Band Album Covers on: March 13, 2012, 08:04:24 PM
12  Player / General / Re: What are you reading? on: March 13, 2012, 05:10:21 PM
I just finished The Sweetness at the Bottom of the Pie by Alan Bradley. I can't really recommend it. The protagonist was a little new to Western standards (a precocious eleven-year-old girl with an aptitude for chemistry), but a lot of the narrative was cliche. And the resolution was a little more "genius with an ego getting her due respect" than it was "mystery novel".
13  Community / Jams & Events / Re: GDC: So it begins again. on: March 12, 2012, 08:05:43 PM
Good conference, would attend again.

That hostel had a pretty bitching atmosphere. Cheers to everyone who made HISF Downtown a lot of fun!

This is all true.
14  Community / Townhall / Re: The Obligatory Introduce Yourself Thread on: March 12, 2012, 07:04:31 PM
Hey, guys! Laura Shigihara told me about this place. There're a lot of sweet projects and conversations I still need to sift through, so I'll probably postpone anything truly active until I've gotten more familiar with the threads.

My name's Lan. I'm one of the dudes from Freebird Games. I've probably already met a few of you last week at GDC. Thanks for having me. Smiley
Pages: [1]
Theme orange-lt created by panic