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1411314 Posts in 69330 Topics- by 58383 Members - Latest Member: Unicorling

April 03, 2024, 12:03:51 AM

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1  Community / DevLogs / Re: Delver on: April 14, 2012, 12:19:30 AM
Hello. One day I decided to install Java 7. I thought, "If this is an upgraded Java, might as well get rid of Java 6!" not knowing what would happen. When I installed Java 7, I saw I could not see anything ran by Javascript! (3D images, etc) So then I went to download Java 6 again, long story short, Java 6 couldn't be installed again, so I decided fuck it and might as well use Java 7! I went to install Delver alpha, and a WinRAR file came up, when you said it would be Java. (Nothing against you) I went to see the "Open with" tap, then the only option was WinRAR. I need help with how to find the Java file again!

Java has nothing to do with Javascript: the only thing they share is part of the name.

Besides this, you can run the jar file from command line with:
Code:
C:\>path_to_java_binary\java -jar name_of_package.jar

You can do this from a console window (Run -> cmd). Note that the "path_to_java_binary" might be something like C:\Program Files\Java\jdk1.6.0_27\bin\java.

Hope it helps.
2  Community / DevLogs / Re: Delver on: April 13, 2012, 03:44:18 PM
Something like this! http://minus.com/mXifewelT/3f

Oh man, that's bad. Can you run 'glxinfo' and PM the output? Would help to know what linux drivers you're using, some have known issues with the framework I'm using.

I also get the same artifacts from the video. I will also PM you the glxinfo, if you don't mind.
3  Community / DevLogs / Re: Delver on: April 13, 2012, 02:21:23 PM
Seems like all the crashes are due to people running integrated GPUs that don't support shaders. I hacked together a quick GL10 immediate mode renderer that will kick in for people that don't support shaders. It's chock full of visual issues - the biggest of which is that there's no dynamic lighting support as of now - but it's better than the game not starting at all.

Try it here: http://dl.dropbox.com/u/84007/Delver/delver-alpha-4-13-12b.jar

Yes, as you said, now it works for me but with lots of artifacts that I can hardly see what's happening most of time. My graphics card is: Intel Corporation Mobile 945GM/GMS, 943/940GML Express Integrated Graphics Controller.

Keep up the good work!
4  Community / DevLogs / Re: Delver on: April 12, 2012, 08:22:18 AM
It does not work for me. When invoked, a black window appears and then breaks:

It seems that the Renderer's init lifecycle call isn't happening for some people,  I think this might fix it:
http://dl.dropbox.com/u/84007/Delver/delver-alpha-4-12-12.jar

Bug fixes:
* Possible fix for the renderer not being initialized on some systems
* Tweaked projectile hitbox to not go through an entities legs
* Dragging items from the ground into the hotbar will equip them, if nothing else of the type is
* Fixed not being able to drag and drop onto water

Thanks for the try, but it also fails:

Code:
user@host:~$ java -jar delver-alpha-4-12-12.jar
DelverLifeCycle: READY PLAYER ONE
Exception in thread "LWJGL Application" java.lang.NullPointerException
at com.interrupt.dungeoneer.gfx.GlRenderer.setSize(GlRenderer.java:730)
at com.interrupt.dungeoneer.GameApplication.resize(GameApplication.java:67)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:145)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:131)
AL lib: ReleaseALC: 1 device not closed
5  Community / DevLogs / Re: Delver on: April 12, 2012, 01:53:07 AM
It does not work for me. When invoked, a black window appears and then breaks:

Code:
user@host:~/Desktop$ java -jar delver-alpha-4-10-12.jar
DelverLifeCycle: READY PLAYER ONE
Exception in thread "LWJGL Application" java.lang.NullPointerException
at com.interrupt.dungeoneer.gfx.GlRenderer.setSize(GlRenderer.java:722)
at com.interrupt.dungeoneer.GameApplication.resize(GameApplication.java:67)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:145)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:131)
AL lib: ReleaseALC: 1 device not closed

I am running Debian GNU/Linux amd64 and the java version is: build 1.6.0_26-b03.

Any hint? If I can provide you more useful information, please, let me know.

Keep up the good work!  Gomez
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