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1411258 Posts in 69320 Topics- by 58379 Members - Latest Member: bob1029

March 26, 2024, 12:56:19 PM

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1  Developer / Art / Re: show us some of your pixel work on: July 17, 2014, 10:11:23 AM


Hey ya'll
2  Player / Games / Re: What are you playing? on: March 25, 2014, 03:56:21 PM
Shin Megami Tensei for iOS, Endless Ocean: Blue World, Sonic Adventure 2: Battle, Super Mario Galaxy, Radical Fishing, Glorkian Warrior. Endless Ocean is surprisingly great. Sonic Adventure 2 is surprisingly bad. Sad
3  Developer / Art / Re: show us some of your pixel work on: March 25, 2014, 03:31:11 PM
I haven't been here for forever because of school! Here's some stuff I've done more recently.
4  Community / DevLogs / Re: Telemarketing Simulator on: September 20, 2013, 09:18:30 AM
Sweet man, definitely go play Papers, Please. That'll really show you how to do a game like this right. I'm not saying copy it, but there is a lot to learn from Papers, Please.

I have heard of it, but on your recommendation I just watched a Let's Play of it. Oh man, that game looks pretty amazing! I have to buy it!

This is genius. I checked out the Google Drive docs, planned out very well. If you'd be looking for an artist, let me know !

Thanks! I am planning on doing the graphics, but I might need help programming it.
5  Community / DevLogs / Telemarketing Simulator on: September 19, 2013, 03:25:32 PM


I've been making a tele-donation phone operator simulation.

The player goes through all of the randomly shuffled call cards and attempts to get pledges from the potential benefactors. The player does this through a time based system of branching dialogue based on a telemarketer's comeback list. I am focusing on accuracy of the mechanics as a representation of how telemarketing works. Every 20-30 minutes your supervisor will score you. If you try to quit the game your boss will be frustrated for your leaving.

I am making a bunch of dialogue charts in Google Drive's Drawing application and the link is >>>>> https://drive.google.com/folderview?id=0B25ixuBBGFaeTFdQVFZlSHlDVkk&usp=sharing
All of the different charts are in the folder labeled "Scenarios".


I hope you enjoy what I have so far. :-)

Update:
I figure I should probably post my production blog here too. http://daytondaytona.blogspot.com/
6  Player / General / Re: Grad School on: August 24, 2013, 12:44:03 PM
I minored previously in computer science at community college and I just graduated from Pratt Institute for fine art, so I'm interested it all of it.
7  Player / General / Grad School on: August 24, 2013, 12:36:13 PM
I am trying to decide which Grad School I would like to go to. I would like to go for game design and so far I have a few top choices.

1. USC
2. University of Utah
3. NYU

This is based on my interests and what I have seen some out of these different schools. In the end I am interested in self publishing games. What have you all heard and where have you gone to school? Do you know any interesting professors at any of these or other schools?
8  Developer / Art / Re: show us some of your pixel work on: November 24, 2012, 01:07:02 PM
I haven't posted here in forever, it seems like there are so many new people!
If you had feedback, that would be great. Smiley
9  Developer / Art / Re: show us some of your pixel work on: December 27, 2011, 10:04:28 AM
Thanks peanutbuttershoes Smiley

     
10  Developer / Art / Re: show us some of your pixel work on: December 27, 2011, 12:41:36 AM

I guess this isn't really a proper mockup since it doesn't explicitly have anything to say about the gameplay

This is fucking fantastic. I really like the designs and the colours. I do think the dark purple could be more saturated or something though.
11  Developer / Art / Re: show us some of your pixel work on: December 27, 2011, 12:37:50 AM

idk this
12  Developer / Workshop / Re: Cat Burglar Game on: August 30, 2011, 08:45:14 AM
@QOG I'm making an arcade/board game style game. The characters are going to be moving along the grid like pacman or a rouge like. I'm going for something way more stylized than realistic. I'm working on an animation of the cat picking up a house and shaking it now.  Smiley

@Farfin I wanted to make the cat look pretty derpy because he's the bad guy. I may do an edit soon which won't take long just to see how I like it.

@Kevin Thanks for the color edit. I have some pretty good ideas now that you did that edit with the salmon roof tops.

Thanks for the feedback guys. Smiley I'll post more soon.
13  Developer / Art / Re: show us some of your pixel work on: August 26, 2011, 07:25:51 AM
Nice larva bug, and your profile pic is pretty killer.

14  Developer / Workshop / Re: trying to get the hang of this pixel business on: August 24, 2011, 06:07:59 PM
I like the design, it reminds me of a bigger version of Canabalt. I really enjoy the pink background you have on the first image. I think it's because it contrasts from the color of the character. I wish the background (the sky) did the same thing to the character. I can tell where he is and everything but he would be more defined (if that's what you want) if the gradient extended the blue a little further down.

All and all I think it would be easiest to see what this game looks like in motion. The right animation would really give the birds and the guy a mood or character.
15  Developer / Workshop / Cat Burglar Game on: August 24, 2011, 06:02:05 PM
I've already posted in the art section, but I guess I wanted more of a critique over it. I may have different environments like a bigger world where buildings are to scale, a desert, maybe some different seasons, a city, and maybe areas with water like islands or coasts.





16  Developer / Art / Re: show us some of your pixel work on: August 24, 2011, 09:55:24 AM
There's something familiar I can't quite put my finger on...

What game are you referring to? I want to check it out. Smiley

I guess my little edit was a bit too subtle.
(look at the duck)
What is it? La-Mulana? .___. Just tell me.
17  Developer / Art / Re: show us some of your pixel work on: August 23, 2011, 09:46:59 AM
There's something familiar I can't quite put my finger on...

EDIT: Level 1! woo!

What game are you referring to? I want to check it out. Smiley

Also, the little hero and Link's Quest look awesome.
18  Developer / Art / Re: show us some of your pixel work on: August 22, 2011, 03:35:41 PM


I don't even know.
19  Developer / Art / Re: Mockups, or the "Please say this is going to be a game" thread on: August 21, 2011, 09:30:28 PM
 Concerned Cats and public sex?
20  Developer / Art / Re: Mockups, or the "Please say this is going to be a game" thread on: August 21, 2011, 02:33:17 PM

I've been working on this for most of the summer. D-:
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