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Pages: 1 ... 4 5 [6] 7 8 ... 42
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101
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Player / General / Re: Oculus VR bought by Facebook for $2b
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on: March 30, 2014, 11:58:58 PM
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I didn't really realize how crappy Facebook was until I tried to quit it (not due to dislike of FB at the time, more personal reasons). It turns out there is a separate process for deactivating (easy to find) and deleting (they made it hard to find). Difference being that a deactivated account still basically exists, you still get a bunch of "your friends miss you" emails trying to lure you back into it.
But yeah, that didn't really sit right with me, pile on top the NSA thing and I don't think I will ever use FB again.
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106
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Community / DevLogs / Re: Witch Princess [now on Greenlight]
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on: March 24, 2014, 05:37:28 PM
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Honestly? If you have a PC I would just use movie maker. It's free and good enough for some basic editing. When it comes to capturing, however, none of the free ones are that great. I just use the free version of fraps (which is why all the gifs I make have the fraps mark) but it might be worth buying if you want to do a lot of promotional stuff
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110
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Developer / Art / Re: show us some of your pixel work
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on: March 19, 2014, 01:58:06 PM
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Here's a further update on the tower, decided to stick with the fourth palette:  There's two versions, one with bricks put in and one with just a flat surface. Was wondering if the bricks detract, rather than add to the piece. I think they both look good, the bricks don't distract too much or anything
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112
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Community / DevLogs / Re: K.I.S.A Alpha v6.4 [Download]
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on: March 17, 2014, 02:29:31 PM
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Just played through the whole demo. A few things (Keep in mind that this game ticks a lot of boxes for things I like in a game so I am naturally biased towards liking it):
Pros: -I like the graphics a lot (aside from a few things), but I am a sucker for winter levels and this game appears to be one big winter level. The mix of the more flat shaded characters with the backgrounds works nicely -The story is pretty interesting, when it is finished this could be a very memorable game. It has a ton of potential -When the gameplay/physics works it is pretty interesting, and the stealth component is nice -The ambient soundtrack fits very well, definitely a good choice
Cons: -the swinging from the chain barely works. And even then jumping off of it is awkward as all hell, maybe switch the swinging to the l/r arrows? -movement (especially combat) could be tighter, it just feels too floaty and loose right now. Perhaps speed the limb movement up slightly? Especially the attacks and the pull up animations -The square snow is kind of weird if you focus on it, but if you are not really paying attention it looks good and enhances the mood -it can checkpoint right when you have low health and people are coming after you, not the best system
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114
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Player / General / Re: Human Hugs
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on: March 13, 2014, 06:50:09 PM
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Good luck. My advice would be to not count out college in the future, but many people need to take some time off. Just don't let life get away from you and then you are 20 years from now without an education. Always keep one eye on the prize. Hugs.
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118
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Player / General / Re: What 3D Realms wanted to do?
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on: March 10, 2014, 06:38:41 PM
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It is sad to see how they are a shell of their former self  Although it's not like they have done anything worthy of their former reputation in a long ass time, so it's not really that sad...
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120
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Player / General / Re: Human Hugs
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on: March 10, 2014, 01:07:18 PM
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Thanks guys. I have stopped doing drugs, smoking, and eating meat before so I am at least hopeful I can do this. It is long overdue.
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