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1411365 Posts in 69352 Topics- by 58404 Members - Latest Member: Green Matrix

April 13, 2024, 02:45:38 AM

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1  Community / Townhall / Re: SPHERE, a game about Trajectory Transmission on: June 14, 2012, 03:26:50 PM
Thanks for the comments (we'll try to improve the game this summer).

I think we have to work on feedbacks and integrated tutorial!

For the "run into the wall" problem, we allows a delta to the player and then force them to fall (with an horrible sound we have to fix). This delta is more than 1 second, so maybe we have to reduce it!
2  Community / Townhall / Re: SPHERE, a game about Trajectory Transmission on: June 14, 2012, 01:49:19 AM
Thanks for playing!  Smiley


Some answers to your reactions :

- Unity crash: what web browser do you use? (I have the same problem on other Unity games with Chrome)

- camera speed : you can set the sensitivity in the options. But yes, we plan to add "smooth mouse" later!

- cross hair /trial and error : it was a design choice to challenge the player about evaluating the trajectory of the ball (it's not a FPS : the ball doesn't follow a straight line to the center of the screen)

- Ball : we didn't have a lot of time to work on his design, we plan to improve it in later versions.


We're really interested by players' feedbacks to improve the game, so don't hesitate to share your reactions!  Hand Pencil
 
3  Community / Townhall / SPHERE, a game about Trajectory Transmission on: June 13, 2012, 02:47:02 PM
Hi!

We just released SPHERE, our student project! It's a First Person Puzzler about Trajectory Transmission!

The player have a ball that he can launch to create trajectories, and then apply them on his own body!

The concept is easier to understand with the trailer Wink : http://www.youtube.com/watch?v=rj7_nTdXj4Y&feature=youtu.be

 Hand Any Key You can play the game RIGHT NOW in your web browser(or download it for Windows/Mac) here:
http://www.remiboutin.com/projectsphere/en/sphere.html

Please give it a try and share your reactions (it will help us to improve the game!)  Gomez

4  Community / Townhall / Re: The Obligatory Introduce Yourself Thread on: June 13, 2012, 02:27:13 PM
Hi!

I'm Rémi, a 23 years old french Game Design student! I decided to create my own games after learning programming!

I like prototyping and participating to game jams! Gomez

Recently I did "Gravity"(http://www.ludumdare.com/compo/ludum-dare-23/?action=preview&uid=11804) for the last Ludum Dare, and I juste released Sphere(http://www.remiboutin.com/projectsphere/en/sphere.html), a 6 students-project based on trajectory transmission!
5  Community / Townhall / Re: Vampire Jetpack [Flash] on: June 12, 2012, 03:44:43 PM
Really cool! The riders maybe need a larger sprite to identify them more easily!
6  Community / Townhall / Re: Qbeh - First Person Puzzle Platformer on: June 12, 2012, 03:41:18 PM
Looks great! But maybe more gameplay in the trailer?
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