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1411126 Posts in 69302 Topics- by 58376 Members - Latest Member: TitanicEnterprises

March 13, 2024, 02:18:45 PM

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1  Player / General / Re: What are you reading? on: October 13, 2009, 06:08:06 AM
Short stories by Jorge Luis Borges. He invented the Choose Your Own Adventure novel!

And when did he do that?
2  Player / General / Re: What are you reading? on: October 13, 2009, 03:15:46 AM
I just finished The Brooklyn Follies by Paul Auster. Incidentally, I read it in something less than a 24-hour period.

As much as I liked it, I have a feeling that I will never like a book of Auster's as much as I liked The New York Trilogy.
3  Developer / Playtesting / Re: Addicsjon on: October 07, 2009, 11:48:47 PM
Incidentally, please do not play while drunk.  Thank you.
4  Player / General / Re: Killswitch Engage is demonic on: October 02, 2009, 03:20:40 AM
This thread moved from "Look what I made" to "What music do you like" so fast it's funny.
5  Community / Indie Brawl / Re: Indie Brawl: Spelunker on: September 20, 2009, 02:54:22 AM
Having to press S^ twice in quick succession would probably be a real pain, especially for new players.

Hasn't the double-tap entered the VG collective-unconsciousness yet?
6  Community / Adult/Educational Compo / Re: Edmund [NSFW & FINISHED] on: September 20, 2009, 02:32:00 AM
Disappointing, I usually enjoy his rants. Again, just like many other people he confused the game's content. He said it was a game about a rape. It's been said so many times that I'm near sick of hearing and/or saying that it is a game about a rapist, not rape. He really misses the point on a lot of things about the game. He keeps comparing the game to Silent Hill 2, which is just puzzling to me.

His review/rant sounds like he didn't even play the game. It's been so over and over again that the game never forces you to rape anyone, which again makes me believe he didn't play it and probably only read about it.

In the review he specifically states that you have to rape the girl to finish the game. Which is of course false.

No longer interested in hearing any of his forthcoming rants. Also getting quite tired of everyone implying or specifically stating that Passage is the holy grail of artgames/emotionalgames/whatever.

Yea im getting realy tired of saying it, its like they can't see the difference, they just see the R word and *flameon*.  Just sick of it realy, time to make another zombie game.

I'm so sorry, but you can't just tell people what it's "about".  Maybe it's about rapists, and not rape.  Or memory, or conscience, or whatever, but the rape scene is the most challenging and engaging part of the game.  You can supply the content and emphasis, as a game designer, but not the meaning.
7  Developer / Audio / Re: Music challenge! (ends 9/2 @ 6:00 PM) on: September 12, 2009, 03:14:23 AM
Pgil has failed in his duties, it seems. 

Compound, popular vote seems to situate you as the winner.  Could you start a new thread asap? (if you compound doesn't start it within 48 hours, I'd happily leave that to you Zeke)

Decisive, immediate action FTW!
8  Developer / Audio / Re: Music challenge! (ends 9/2 @ 6:00 PM) on: September 12, 2009, 02:40:04 AM
I'm going to go out on a limb here and say that nobody really cares who wins.  Just pick something*cough*epoch*cough and let's start a new music challenge!

This was fun, and I want to do it again. Soon.
9  Community / Adult/Educational Compo / Re: Edmund [NSFW & FINISHED] on: September 10, 2009, 04:56:11 PM
Found this on the Adult/Educompo entry on front page.

Quote
Thanks said about 11 hours later:
Edmund! Finally a game with an interesting subject! I would’ve made a game like this long ago if I knew how to program. Been playing this over and over all day :3

Take that bitch! Priceless! If only you could do that in real life, LOL! Evil

Is it trolling?  Is it serious?  Does it matter?
10  Developer / Audio / Re: How do you learn to make music? on: September 06, 2009, 04:05:53 AM
If you want to make music because then you will be something something something-WRONG!

Make music because you already make music.  If you sing in the shower, or to the radio, or to yourself, then you are already making music.  Music is as complicated or simple as you want it to be.

To be a GREAT MUSICIAN in three steps:

#1 MAKE SHITTY MUSIC.
#2 MAKE LESS SHITTY MUSIC.
#3 MAKE MUSIC, MAKE MUSIC, MAKE MUSIC infinity.

Only then will you be GREAT.

(This is distinct from "practice" because "practice" is music with a goal in mind.  Make only for making's sake.  If you ask yourself the question "Must I make music?" and answer "Well, gee, no, I guess I don't have to.  I could do something else, I think."  Then you are not, and never will be, a GREAT MUSICIAN.)

The end.
11  Developer / Audio / Re: Music challenge! (ends 9/2 @ 6:00 PM) on: September 05, 2009, 03:21:09 PM
Well, we could take some times to give feedback, or discuss how hard this was (it was for me).

@increpare, Joussaince is effing brilliant, although I couldn't really make sense of it from a metric standpoint.  At the end, with the looping talky-clips, it would have really made it for me if there was some other stuff going on to mark the tempo and polyrythyms.  Like, perhaps a droning, deep, plainchant kind of thing on a 7beat cycle that built up in volume towards the end, or a panning, delay-ed breathy whisper that marked the "pulse" or your beats.  Otherwise, I really get off on this kind of stuff.

@twiterror,  I really like your song.  I tried, and failed, and doing a 7/8 thing built off of the 2/4 march structure.  I had listened to Mars by Holst a few times, and tried to shamelessly copy him in chiptune, but it didn't work as well as I wanted.  The intro to my song is loosely inspired by that, as well as some of the modulation.  Honestly, though, it sounds more warlike than funerally.  Like, more foreshadowing doom than lamenting it.  Also wishing for longer.

@compound, Epoch is very good.  Reminds me strongly of a Delia Derbyshire song I've been listening to a lot lately.  If you haven't heard Blue Veils and Golden Sands by her, and can't find it, PM me.   Maybe it's just the long sweeping synths, and I'm comparing apples and oranges, but the part that really gets me interested in this song is the slight dissonant lingerings thrown in there.  Very nice.
12  Developer / Art / Re: show us some of your pixel work on: September 03, 2009, 05:32:01 AM
The grey tree especially looks very side-on.

This is very true. However, I absolutely adore the concept.  There's something about stylized spiraling accents on trees that just makes me Tears of Joy every time.

Maybe that's just me.
13  Player / General / Re: What gave you the chills? (or still does!) on: September 03, 2009, 02:41:32 AM
I was deathly afraid of sharks. I used to have nightmares about them all the time.

I'm still afraid of sharks. I still occasionally have nightmares about them. Not spiders, snakes, whatever. Just sharks.

how about Street Sharks?



Seriously uncool, Eclipse.  Let's all be sensitive here.

 Big Laff
14  Player / General / Re: What gave you the chills? (or still does!) on: September 02, 2009, 06:40:21 PM
When I was a child I was so afraid of marine creatures that I wouldn't touch even touch a picture of one.

I did, however, own several books about them, and studied them often.

Know thy enemy. Cool
15  Developer / Audio / Re: Music challenge! (ends 9/2 @ 6:00 PM) on: September 01, 2009, 12:03:36 PM
To my understanding the denominator in a time signature is mostly an arbitrary convention for written music, and has little to do with the way it sounds.  I assume that it should just be kept as close to the beats per measure as possible, like:

3/4, 4/4, 5/4, 7/8, 9/8, 15/16, 21/16 etc

However, I don't really know.
16  Developer / Audio / Re: Music challenge! (ends 9/2 @ 6:00 PM) on: August 31, 2009, 07:53:57 PM
I guess I was maybe a jerk about excluding previously written work from being submitted?  I just felt kind of strongly about composing solely for this challenge.  If nobody else has any objections to previously written work being submitted, I won't say anything else about it.

Here's my entry.  Took about 4 hours. Not to mention all the time I spent making dead-end songs.

7/8 - Baron von Spider

mp3
pttune
17  Developer / Audio / Re: Music challenge! All the cool kids are doing it! on: August 27, 2009, 03:39:46 AM
http://www.hyperduck.co.uk/HyperDuck-Tor.mp3


Old and un-edited, but in 7/4 (and 5/4 but shhh mainly 7/4)

Gief win! I'd submit something newer but it's all contracted and I don't wanna get the game developers I'm working for all grr and  Angry -like

Have you considered... writing a new song?  I think that submitting something dredged up from your hard drive is against the spirit of the Musichallenge.
18  Developer / Audio / Re: Whatever happened to the music challenges? on: August 26, 2009, 01:53:49 PM
I'm GAME
19  Developer / Business / Re: Alternative Revenue Streams on: August 24, 2009, 12:51:10 AM
Crime really does pay.  However, I would beg you to re-conceptualize "crimes" as "scams", or better yet, "entrepreneurship".  Stealing money is really hard, so what you need to do is: get people to pay you money for things you didn't pay any money for. (This is the fundamental aspect of capitalism)

Seriously.  If this doesn't get your brain-pumping, then you aren't cut out for criming (industry term).

Wait, I meant entrepreneuring.

EDIT: This is a serious post.
20  Developer / Audio / Re: All these small crippled boxes of magic on: August 20, 2009, 12:18:27 PM
I have been meaning to put an external jack on it for quite some time.  As a raw noise generator, it's super cool, but I think a lot more could be achieved with some delay or other effects.
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