People have been suggesting a mobile port for a while, but my current policy is to prefer working on newer games rather than porting existing one(s). That may change at some point, but I also lack an Android to develop on, so that's unlikely to be a target platform in the case of a port.
Android devices can play Flash games and Manufactoria does work. In full screen mode it looks good (at least on a 10" tablet). The only problem is the interface is not that great without a mouse and a keyboard. In particular, as far as I know, there is no way to do a shift-click.
Right now, when we click on an item, the box containing the item goes white and a copy of the item follows the mouse. When we click on a "Rotate" button or on the "Flip" button, it's the copy of the item which is changed (which is obvious since there is no more an item inside the original box).
This doesn't work well when there is no mouse. I think that simply drawing a big rectangle around the item to show that it is selected when we click on it, and then changing the image of the item inside the box when we click on a rotate or flip button would be much better. The last touch would probably be to completely hide the mouse pointer as it looks clumsy on a touch screen.
Of course, the most important thing would be to add a "Shift" toggle button.