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1411264 Posts in 69322 Topics- by 58379 Members - Latest Member: bob1029

March 26, 2024, 11:34:03 PM

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21  Community / DevLogs / Re: Zombygon - Top down exploration shooter on: June 08, 2013, 05:57:31 AM
Pretty cool graphics, I wish I knew how to do 3d stuff like that

I assume that the camera won't be bumpy in the final game, right? Even if you change it to "absolute" top view, the environment would still look as if constantly zooming in/out whenever the character walks over irregular terrain (but you probably knew that)
22  Developer / Playtesting / Re: Colour Switch (Prototype) on: June 08, 2013, 05:52:27 AM
Maybe not have the level restart completely if you fall off a pit? And instead respawn the square that fell off... It was a bit frustrating for me Undecided
23  Community / DevLogs / Re: The Coral Cave - a watercolor point & click set in Okinawa on: June 08, 2013, 05:46:14 AM
Watched your short movie "Three Old Gods", it was pretty cool Smiley

This game looks amazing too, let's hope it's not too much hard work  Wink
24  Developer / Art / Re: Doodles Thread on: June 08, 2013, 05:40:00 AM
true, all humans have same proportions, great genius DaVinci found out we all are naked men with eight appendages and frilly long hair
25  Community / DevLogs / Re: Witch Princess - Harvest Moon Inspired RPG on: June 07, 2013, 04:28:01 PM
If you decide to drop out combat, you could still have some pseudo-combat as a goofy minigame, like for example hitting moles with a hammer
26  Developer / Art / Re: show us some of your pixel work on: June 07, 2013, 04:13:15 PM

A commission done for a friend. First time drawing a pony.
A ponycorn? Nice crisp lineart, though the front leg is a bit flat
27  Developer / Playtesting / Re: Pampi-Pampi on: June 07, 2013, 03:51:28 PM
He does seem to have the dumb and crazy components
28  Community / Writing / Re: Save the Date: discussion on: June 07, 2013, 02:52:57 PM
I played it some days ago, since I had it sitting forgotten on my Downloads folder.
I didn't know you (the author) were in this forum! Grin

I chose the "not date after all" ending. Glad to see it's a legitimate one, since I still don't see the closure in imagining one's ending (Felicia didn't get to convince me on that possibility Undecided)

I guess since real life is about dealing with the things you've got and make the best of them, not paving a completely different circumstance out of imagination...

Not that imagining is wrong, we all love ourselves some escapism from time to time Tongue
29  Developer / Business / Re: How much can an unknown who makes a decent game expect to realistically make? on: June 07, 2013, 01:28:56 PM
Of all my friends the only one who ever heard of minecraft is the one who is a teacher on a middle school

What, the middle school kids told him about Notch? Cheesy
30  Developer / Business / Re: How much can an unknown who makes a decent game expect to realistically make? on: June 07, 2013, 12:18:36 PM
it's a pattern i've seen in a lot of other indies; they make games steadily for years, and finally are able to make a living at it (rather than just struggling to survive) after about four games in

Say what? Four games? I assume you mean the kind of games that take several months of development, not like, Flash games made in a week...
31  Developer / Art / Re: show us some of your pixel work on: February 11, 2013, 01:34:15 PM
@b2thec I love the humor in those, and they're very fluid as well!

@JigsawDisease The eyes and eyebrows are pretty great. Are those teeth supposed to be outlined so dark?



Best use I'll ever give this emoticon Beer!
32  Player / General / Re: All Purpose Animu Discussion on: February 06, 2013, 04:11:23 AM
Jinrui wa Suitai Shimashita
I watched the first few episodes (since I read about the "suicidal loaf of bread" scene on Japanator), but didn't like it much. I love the ending sequence, though. I might watch the whole season, but I'm not sure that will change my opinion about it.

I went on the Internet to find people who agreed with me, but they just said it was smart. I disagree, and it's not like I wanted a "smart" anime (I watched it for the suicidal loaf of bread), but the thing is it was trying to do the "subtle contemporary society critique" thing. It was too obvious and in-your-face, with the heroine in a perpetual snarky inner monologue throughout the show

And it's not like she was saying interesting stuff. She was always like "Ooh, this guy is so greedy" or "Ooh, this girl is so lazy", and all that stuff that was already very obvious to the viewer.
33  Player / General / Re: Nutella: Fucking Delicious? on: February 05, 2013, 03:43:19 AM
people with strong opinions about food(?) items
34  Developer / Art / Re: Mockups, or the "Please say this is going to be a game" thread on: February 04, 2013, 02:48:02 PM
And here I thought people might find that offensive Cheesy
35  Developer / Art / Re: Mockups, or the "Please say this is going to be a game" thread on: February 04, 2013, 02:39:24 PM
(like everything I do, this was for PJ's weekly challenge)

Spelling Spiel: Grammar Nazis 3D



-Storm the Grammar Nazis' fortress!

-Over 25 unique death animations!

-This game will teach you how to spiel game!

-Head-blast processing!

-Three difficulty levels: Easy, Normal and German

36  Developer / Art / Re: show us some of your pixel work on: February 01, 2013, 08:09:49 AM
Would love to see the giant skeleton in a game, awesome

...In a Castlevania-like where you fight giant undead monuments!
Next up: Statue of Liberty, Sphinx of Giza, Christ the Redeemer... Cheesy
That, or a fighter Tongue

It'd be cool, but it would also take an ungodly amount of work Corny Laugh
(especially considering the originality of the idea)
37  Developer / Art / Re: show us some of your pixel work on: February 01, 2013, 01:23:17 AM
Hey guys, here's the stuff I did last month, hope you like it Tongue:
38  Community / DevLogs / Re: Pharaohs Return on: January 30, 2013, 07:45:00 AM
a demo is better, a demo is better, demo please  Hand Any Key  Who, Me? Hand Joystick
39  Developer / Art / Re: show us some of your pixel work on: January 21, 2013, 03:49:07 AM
@BleakProspects, that barrel is damn good for someone who's just starting  Hand Thumbs Up Left Smiley The base doesn't look round enough, though

@OldSoulCyborg: your character looks like he could use some sleep  Tongue He also looks like a scaredy cat, not the adventurous type (a la Threepwood)

@Stanley, your work is pretty great

And just remember to like what you're doing, and not feel bad about your clients and their really fucking stupid characters  Cheesy
40  Developer / Art / Re: Doodles Thread on: January 17, 2013, 01:38:29 PM
yeah, this last one makes me especially JELESS
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