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141
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Developer / Art / Re: Art
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on: August 02, 2012, 07:07:12 AM
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 Might change a few things, but I'm too excited to show this 
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142
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Player / Games / Re: What are you playing?
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on: July 29, 2012, 08:46:28 PM
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then just buy the big games. i dont kno y i keep bothering with these shitty games when i can just get a guaranteed above average game aka im only going to buy halo 4 this holiday
Yeah, Halo 4 is pretty much the only game I am waiting for at this point. Halo:Reach lasted me pretty much up until a month or 2 ago. I can't wait to sink my teeth into the next game.
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143
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Player / Games / Re: What are you playing?
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on: July 29, 2012, 08:21:24 PM
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Halo Wars and Deus Ex: Human Revolution currently, With a back log of about 10-15 other games I just can't commit enough time to to be worth it.
I've been longing for a spectacular game to play, and everything I have picked up in recent time has been pretty underwhelming.
Tried going back to some PS1/SNES games, but I've already played through all my favourites recently, and nothing new has stood up to the joy I got from those games.
I miss that feeling of escapism games like FFT and Chrono Trigger used to give me. It's sad.
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146
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Developer / Art / Re: Art
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on: July 23, 2012, 06:27:57 PM
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Tried a bit of a soft running animation. This isn't pixel art, so it goes here, right? (This was actually a bit more of a time investment than it may look...) I can't even contemplate how insanely sick that is We are so not worthy. NOT WOOOOOORRRRRRRTHYYYYYY!!!
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147
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Developer / Art / Re: Art
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on: July 20, 2012, 07:41:16 PM
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@xion: yeah forgot to mention, this started as a sort of homage to ptoing's work, as he's inspired me quite heavily, so i was kind of directly referencing some of his tropes. glad it came through. wish he would post more, I miss seeing his stuff.
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149
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Developer / Art / Re: Art
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on: July 18, 2012, 01:24:46 PM
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@Farmergnome: Looks awesome as always!  Here's round 2 of the speed painting.
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150
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Developer / Art / Re: Art
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on: July 17, 2012, 10:15:34 AM
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Kept it big-sized for your viewing pleasure. 
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152
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Developer / Art / Re: Art
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on: July 14, 2012, 09:10:34 PM
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Was meant to be a quick exercise, turned out alright. Wish it was more whimsical/fantastical though. Oh well, 
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153
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Community / DevLogs / Re: Screenshot Saturday
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on: July 14, 2012, 09:10:25 AM
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@Farmergnome: Looks amazing! Ok, I am finally showing off what I've been working on for months now:  Still not time to tell y'all what it is yet though 
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155
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Developer / Art / Re: Art
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on: July 08, 2012, 07:21:56 AM
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MR. TRIANGLEHEAD? I thought you'd vanished from the face of the earth! "Threesided", the gorgeous artwork, it all makes sense now. Glad to see you're still around these parts! Even if Delta Odyssey is just a little memory from when Tigsource was fresh and new (did anything ever come of it?).
That Birdy Warrior from a few pages back is super-lovely, by the by.
Hey Gainsworthy, thanks And stay posted, the Delta Odyssey ain't dead yet  although it has changed forms quite a bit. If you wanna see where things have gone, there's a bunch of writings I did as precursor for it on my Tumblr. I'm hoping to dive into it a little deeper come September.
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156
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Player / Games / Re: Spelunky XBLA
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on: July 05, 2012, 07:47:45 PM
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I don't have a xbox but I'm still happy about the release because it means Derek will be able to organize some competitions now  Lulz. This is pretty funny. That is actually going to be interesting, how this will change Derek's involvement with the forums and such. Also agree, playing co-op is fun, but difficult when you both wanna explore in different directions!
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160
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Developer / Art / Re: Art
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on: June 21, 2012, 10:47:54 PM
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Took a day to just work on something unrelated to any projects, just to bone up on some digital painting skills, and distract my brain from anything pertinent. I'm pretty happy with how this turned out. Could use some tweaks here and there probably, but worth showing at this point: 
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