Hope no-one minds me resurrecting this thread, but I had a question about Unity and 2D iPhone games for Derek and it seemed appropriate to ask here.
I've downloaded a number of Unity-based iPhone games and it seems as if half of my playing time is spent waiting for the damn things to load their assets into memory. One particular game, Mevo, took about 15 seconds just to load the level selection screen, and then another 15-20 seconds to load the level when I made my selection! I know the iPhone platform is a special case and that resources are limited, but this just seems ridiculous to me.
Are you able to comment on this, in so far as loading times affect your particular game?
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March 26, 2024, 10:07:08 PM
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