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201
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Developer / Playtesting / Myst-like game?
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on: November 07, 2012, 07:29:32 AM
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Would anyone else be interested in pursuing a project like this, preferably for profit? I wish there were more games like them, personally; the only reason I play violent games at all is because there are so few that aren't.
As many of you would expect, I would love to do the music for any such project, though I do have some very basic experience with Blender as well.
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205
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Developer / Audio / Re: Music/Sound Design Recomendations
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on: November 05, 2012, 10:35:36 AM
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This is actually a pretty good idea; it might mean less threads involving the person starting the thread advertising themselves with no additional sources, which I've seen quite a lot of.
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208
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Developer / Audio / Re: Show us some of your music!
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on: November 05, 2012, 05:43:01 AM
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I wouldn't say I'm the standard, Kilig. XD For one, most of my music is not orchestral in nature. XD Thanks for the compliment, though.
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209
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Developer / Audio / Re: TIGSource Musical Challenge XVI- Character Theme
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on: November 04, 2012, 03:27:39 PM
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Thank you very much, JudahRoydes.  The swells would be Omnisphere sine waves run through an envelope to sound like a reversed piano. The same sound, interestingly enough, was used in the multiplayer menu for the follow-up game, Ratchet and Clank: Up Your Arsenal. XD
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213
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Community / DevLogs / Re: Humans Must Answer
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on: November 01, 2012, 05:45:17 AM
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This game looks pretty good.  Just saw the youtube video and commented on it (my username on YT is SgtYayap). Do you have a composer? Your website says nothing about one. I'm willing to apply if you don't. 
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215
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Developer / Audio / Re: Charging for work? How much? Sharing insights!
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on: October 31, 2012, 05:11:57 PM
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I'm getting seriously confused by this thread. Not to bring it off-topic, but every time I try to find paid work, I'm deliberately ignored, at best. That being said, I am shocked at how high the suggested rates are; they do not sound entry-level for the position at all!
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