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Player / Games / Re: IGF 2010 nominations
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on: January 07, 2010, 08:43:06 AM
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My feedback was all good(not positive but constructive and helpful) apart from this one which annoyed me: This game reminds me of Castle Crashers. It's a decent game design but with very weak art direction and the sound is so intrusive that it made me not want to play very long.
My suggestions would include to get rid of the walking sounds (or make them far more subtle) and overall work on the visual and audio style of the game. Very very short feedback, one bit of advice on the sound and then saying "make the art better" is pretty much of no use to me. I have no idea what he/she disliked about the art and ways to improve this, and considering every other judge was mostly positive about the art this bit of feedback was even more irrelevant. The other pieces of feedback were good though, explaining what they think would improve the gameplay and art and sound and so on. I guess it's unfortunately random whether or not you get judges with an interest in giving good feedback.
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Community / GAMMA / Re: GAMMA IV
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on: December 10, 2009, 04:12:25 AM
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I have a couple of questions as well.
1. Is there anything that stops me from entering the game created into Dream, Build, Play as well as GAMMA? 2. Is it ok to use art created for this in other games? (I'm working on something not for GAMMA at the minute and the art would work well in both games.)
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Community / Adult/Educational Compo / Re: Edmund [NSFW & FINISHED]
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on: August 07, 2009, 03:38:34 AM
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I agree to a extent, but the thing that grosses me out the most is those good 5 seconds of absolutely repulsive sound effects when you fuck her limp body, I think for me as a experience, that's what really hits home that whatever is happening onscreen is effecting me beyond the game, to take that out would be removing that feeling.
You done that really well actually, I had to mute my pc to get past that section.
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6
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Developer / Playtesting / Re: You Only Live Once
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on: May 09, 2009, 01:39:33 PM
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I also didn't reload until I read it here. I don't think it's a good mechanic, because most people just think the game is broken. A more suitable title could solve this. Like Refresh Your Life or something? Something in the title than implies refreshing the page in some way might help. You Only Live Once gives the impression of a pretentious game that doesn't give you any lives or continues for the sake of conveying some message.
Honestly, I hated the voice for the nerd character, it's such a clichéd nerd voice. The gameplay wasn't anything that made me want to keep playing after I had died, restart button or not. It's just very standard Mario clone platforming with passable graphics. Another thing, the horns on the Goomba clones heads made me think that I shouldn't jump on their head at first.
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Community / Townhall / Re: Zeno Clash available for prepurchase!
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on: April 23, 2009, 02:31:48 PM
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I am finding this quite annoying to play.
I was the same, but got past it. There's some glaring oversights with the game. I can't drop weapons, I've tried everything. Auto lock on is just annoying and can't be turned off. Picking things up is incredibly temperamental. Sometimes you sort of get stuck being hit by an enemy, unable to move anywhere even though nothing is in the way. Saving in the middle of a battle. I re-loaded after dying to see a bat smacking me in the face.  However, the combat is great when you get used to some of the issues with it, and the art is really excellent. I think it's the best looking game I've played in the past few years.
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Player / General / Re: TIGSource Brute Squad
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on: April 10, 2009, 03:39:32 PM
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How do I get better weapons? I still only have a rubbish sword, everyone else my level used about 3 weapons a battle, and do way more damage even though they have worse stats. Is it random?
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Player / Games / Re: Bob's Game
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on: March 13, 2009, 02:52:36 AM
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That is the most convoluted plot I've heard in a long time.
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Community / Cockpit Competition / Re: High Score Junkie
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on: February 22, 2009, 03:47:00 AM
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Makes me think... somebody should do a simulation of the development of Bob's Game.
That actually popped into my mind last night after I posted this. I thought about it and thought how similar it was to Bob's situation.
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Community / Cockpit Competition / High Score Junkie[On Hold]
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on: February 21, 2009, 05:30:06 PM
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You play a gaming addict trying to achieve the highest score ever recorded in the hit game 'Alien Spacship Attacks Earth'.  You'll have to eat, drink, go the toiler and other things all the while trying to focus on the game and get the highest score ever.
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Community / Cockpit Competition / Re: arcade cabinet
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on: February 21, 2009, 02:10:50 PM
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Sounds cool. Very original, don't think there's a game quite like it, although the Rollercoaster Tycoon games have you doing similar things regards ride prices.
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Developer / Playtesting / Re: Mirror Stage [Public Beta]
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on: January 16, 2009, 05:45:58 AM
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Ya I explained that the hard to read font made me skip the text.
BTW making it smaller doesn't help much, its just a weird really low res font. I would recommend if you want to use pixel fonts to use something with a slightly higher resolution.
Yeah, I had loads of trouble reading the font as well.
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