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1411264 Posts in 69322 Topics- by 58379 Members - Latest Member: bob1029

March 26, 2024, 10:49:51 PM

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61  Community / Bootleg Demakes / Re: Dysaster [Finished] on: September 15, 2008, 04:30:33 AM
Personally I thought the cut scenes were unbearably slow, luck the user can easily change it.
62  Community / Bootleg Demakes / Re: S.T.A.C.K.E.R. [FINISHED] on: September 15, 2008, 01:21:48 AM
I just see a black screen when I run this. Sad
Other game maker games work fine.
63  Community / Bootleg Demakes / Re: Protobytes [FINISHED] on: September 15, 2008, 01:12:26 AM
I thought this looked excellent, but the physics broke the illusion of it being made for an old system.
64  Community / Bootleg Demakes / Re: Squish [FINISHED] on: September 15, 2008, 01:05:53 AM
I enjoyed this, well done. It was lots of fun to play.
65  Community / Bootleg Demakes / Re: Large-Scale Vehicular Stealing[FINISHED] **Proper Installer** on: September 15, 2008, 12:35:18 AM
Due to the number of people having issues running the game we've finally gotten an installer put together. This version can be downloaded from here:
LSVS Game Page
It also contains a few bug fixes related to playing the game again after losing/winning, and adds in some of the art that was originally missing. I'll keep the link to the original here since it's the Compo one and I don't know the rules on updates after the deadline...

Do let us know if there's a problem with the installer. Smiley
66  Community / Bootleg Demakes / Re: Let's Roll Up [FINISHED] on: September 13, 2008, 12:11:46 PM
I really enjoyed this one, an excellent demake in my books. Took the spirit of the original and made it work perfectly as a SNES era game. Well done!  Beer!
67  Community / Bootleg Demakes / Re: Bootleg Demakes Competition on: September 13, 2008, 02:02:05 AM
That torrent was superfast, thanks guys!

I've got about 4GB of my download allowance left to use by tomorrow, so I'll stay on. Although my paltry 8KB/s upload limit won't help much. Sad
68  Community / Bootleg Demakes / Re: Large-Scale Vehicular Stealing[FINISHED] on: September 11, 2008, 11:59:58 PM
Is this after winning/losing and starting a new game?
69  Developer / Technical / Re: Java on: September 11, 2008, 09:22:36 AM
Since we are on the subject of Java, what are some of the better 2D libraries out there for Java? It's my last year in college and I'm looking at what different options I have for making my game cross-platform.
70  Community / Bootleg Demakes / Re: Large-Scale Vehicular Stealing[FINISHED] on: September 10, 2008, 03:27:20 AM
You're not an idiot, Microsoft are for their nonsensical error messages.





I have a very slow upload speed(capped at 8KB/s!) so it takes a while to upload them.
71  Community / Bootleg Demakes / Re: Large-Scale Vehicular Stealing[FINISHED] on: September 10, 2008, 02:46:59 AM
Have you installed .Net, XNA and updated DirectX?
72  Community / Competitions / Re: Idea pool for new TIGS competitions on: September 09, 2008, 03:04:24 PM
Quote from: Dan
They should do a compo whereby everyone's game lasts 5 minutes TOPS and has to look/ play gorgeous. Then I'd play them all.
Dan said this over on the Zombie Cow forum, and I think it's a great idea.
73  Developer / Technical / Re: The XNA incompatibility WTF thread... on: September 09, 2008, 02:03:55 PM
I'm not learning DirectX just for making games for the TIG competitions, I was planning this before this competition. I already have some C++ experience, I'm just a little rusty. So I'm going to spend some time remembering what I've forgotten before delving into C++.
74  Developer / Technical / Re: The XNA incompatibility WTF thread... on: September 09, 2008, 01:45:07 PM
AFAIK, if the computer is theoretically capable of running XNA games, then as long as the following is done they should work:

* install .net up to required version for platform
* update DirectX
* install XNA redist
* update DirectX again.

That last stage is critical, someone was saying that it installs extra bits that xna needs that don't get installed before since xna isn't already installed.

I think I saw a thread on creator's club that had instrucitons how to make an installer that foolproofs xna installation, but don't have the link handy.

There is, and the guys who done Narcoleptic Soccer Rush for the VGNG compo made it, and it still didn't work on everyones machine, even though it should. This is something that Microsoft don't seem to acknowledge and don't look to have any interest in sorting it out. They're too busy with the Creators Club on 360 to give a crap about the pc, which is a total shame. All they have to do is make the XNA installer install all of the requirements, at least.  Sad

I'm also given a bit of a hard time over using XNA, but really for this competition it was XNA or nothing, since I'm only starting to learn C++ and DirectX now. I'd rather make a game that only some people can play than not make a game at all. I am committed to my comment that I will not be using XNA for the next competition I enter.
75  Community / Bootleg Demakes / Re: Sexy Seaside Beachball [FINISHED] on: September 09, 2008, 12:59:49 AM
XNA requires Shader Model 2 on your video cad.
76  Community / Bootleg Demakes / Re: Large-Scale Vehicular Stealing[FINISHED] on: September 08, 2008, 10:59:48 AM
The Zombie Cow site appears to be down, here's the direct link to the file on my server.
Here.
77  Community / Bootleg Demakes / Re: Large-Scale Vehicular Stealing[FINISHED] on: September 08, 2008, 12:57:11 AM
Whoops, only spotted the broken link in the first post.  Embarrassed
78  Community / Bootleg Demakes / Re: Large-Scale Vehicular Stealing[FINISHED] on: September 07, 2008, 11:47:55 PM
Sorry for the long wait, we really needed all the time we could get, and not everything made the cut! There was so much more to include, but here's what we got done, we think it's more than enough.
Large Scale Vehicular Stealing Game Page
79  Community / Bootleg Demakes / Re: Soundless Mountain II [NES] FINISHED (OSX / PC) on: September 07, 2008, 01:09:11 PM
Can't get this to download, keeps ending prematurely.  Cry
80  Community / Bootleg Demakes / Re: Large-Scale Vehicular Stealing on: September 06, 2008, 06:39:54 AM
September 7th 2008
September 7th 2008
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