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1411314 Posts in 69330 Topics- by 58383 Members - Latest Member: Unicorling

April 03, 2024, 03:05:59 AM

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101  Developer / Business / Re: Releasing on Android before iOS for the feedback on: May 13, 2013, 08:01:15 AM
nice blog in general, thanks for the link!
102  Community / DevLogs / Re: Hiversaires (released iOS/Android) on: May 13, 2013, 07:26:10 AM
any chance of getting some insights on the sales side of things?
103  Developer / Playtesting / Re: Schein - an indie puzzle plattformer on: May 06, 2013, 07:48:47 AM
oh wow -  was super inspired when i saw only your logo, but the in game graphics definitely need some work...
104  Developer / Playtesting / Re: Toto Temple (ToJam 2013) on: May 06, 2013, 07:46:43 AM
a super nice concept of scoring! super funny! definitely keep working on that one!
105  Community / DevLogs / Re: Cavernaut - iOS action game on: May 06, 2013, 07:41:16 AM
hey nice project, nice to see some germans around here Smiley
106  Developer / Design / Re: Game-related podcasts on: May 06, 2013, 07:23:17 AM
http://coreelementspodcast.blogspot.com

http://ludology.libsyn.com

http://www.another-castle.org

http://alifewellwasted.com/podcast/

http://thegamedesignroundtable.com

http://www.indiegamepod.com
107  Developer / Art / Re: GIF's of games being worked on on: April 29, 2013, 06:50:40 AM
Ludum Dare Game

108  Community / Competitions / Re: Ludum Dare 26 on: April 28, 2013, 12:35:34 PM
Woho i'm done!

Play CIRCLE SQUARE TRIANGLE, the fastest ROCK PAPER SCISSOR ever!
http://www.ludumdare.com/compo/ludum-dare-26/?action=preview&uid=18608


109  Developer / Business / Re: iOS Monetization need your Opinion on: April 25, 2013, 12:49:36 PM
hey thats a pretty good idea, making a single and combined purchase is pretty interesting!
110  Community / Competitions / Re: Ludum Dare 26 on: April 23, 2013, 09:08:30 AM
totally in. had so much fun last time.
111  Developer / Design / Re: The Unfinished Game/Demo Dump on: April 23, 2013, 04:54:28 AM
yes, that looks cool!
112  Developer / Business / Re: iOS Monetization need your Opinion on: April 23, 2013, 12:48:32 AM
good point  jackson, the path of least resistance is always a good one to follow. the thing is though, i could imagine people buying world 2 for 99 and really liking the game, would buy world 3 for 1.99$ just because they liked the game. but its hard to judge without any real numbers.
113  Developer / Business / iOS Monetization need your Opinion on: April 22, 2013, 12:08:16 PM
Hey Ho!

I know that Mobile is not too common around this place, but still i would like to hear some opinions from you guys!
So i have this Game that i will develop. It will be a Puzzle-Game that has 3 worlds with 24 Levels each. Now i have multiple ideas on how to sell it.

1. Sell it as a Premium App 1.99$ (not very likely due to bad download numbers these days)
2. Sell it as a Free App with the first World unlocked and having an iAp for 1.99$ to unlock both World 2 and 3.
3. Sell it as a Free App with the first World unlocked having an iAp for .99$ to unlock World 2 and a .99$ to unlock World 3
4. Sell it as a Free App with the first World unlocked having an iAp for .99$ for World 2 and a 1.99$ for World 3 or the other way around making World 2 1.99$ and World 3 .99$

What would you think about that 4th Strategy. Is a user more likely to buy the 3rd World if he enjoyed world 1+2 for a decent Price, or would he be turn off by that method?

114  Jobs / Collaborations / Re: Composer needed for Competition Game (Price-Money-Split) on: April 12, 2013, 08:31:11 AM
Hey thanks for all the offers!
I've found someone to help me out.

 Hand Thumbs Up Right
115  Jobs / Collaborations / Composer needed for Competition Game (Price-Money-Split) on: April 09, 2013, 03:39:45 AM
Hey Everyone!

I'm looking for a Composer to score some Music for a Game with which i will enter the Competition over at Stencyl.com
The Game is a Mobile Puzzle Game with some Platformer influences. The Musical Style should definitely be in the 8/16Bit corner.
As this is a Competition Game i can't pay you any money, but we will 50/50 split the Price-Money if we win any!

You can take a look at the Game here: Stencyl Thread

Contact me via [email protected] or PM

116  Developer / Art / Re: GIF's of games being worked on on: April 06, 2013, 02:38:52 PM
117  Developer / Playtesting / Re: BomberJam: 2 player bomberman clone thing on: April 05, 2013, 07:13:14 AM
this is pretty rad  Durr...?. i love when people can surprise me with fine gamedesign. its like 1990 all over again!
118  Developer / Playtesting / Re: Koboshi - 2.5d platformer demo on: April 05, 2013, 07:09:40 AM
looks nice so far.
i had the same feeling of irritation when the first cloud was kicking me off and the second one, which looked the same, did not. maybe you need to alternate the look of it. I also was kind of disappointed that i could crush enemy by jumping on them.

keep up the good work!
119  Developer / Art / Re: GIF's of games being worked on on: April 02, 2013, 02:02:42 PM
haha that gif tool is super nice!

120  Developer / Design / Re: Oculus Rift: VR Developer Kit on: April 02, 2013, 07:34:47 AM
this thing totally screams wing-suit-cliff-jump-simulation to me!
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