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1411284 Posts in 69325 Topics- by 58380 Members - Latest Member: bob1029

March 29, 2024, 03:54:04 PM

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1  Developer / Playtesting / Re: Satellite Rush Beta Demo - Sci-fi Pixel Art Shooter on: August 24, 2015, 03:10:14 AM
Holy crap, just played through the game right now. It's incredibly fun! :D
Can't wait for it to gain some more traction.
2  Community / DevLogs / Re: Caveland - isometric co-op sandbox-building game on: June 26, 2015, 07:40:48 AM
Dude, this looks FANTASTIC! I've just bought the game right now. Do you mind if I make a gameplay video soon? I can post a link to it here, if you want. Smiley
Well, I just went and downloaded it, and I keep getting an error whenever I try to run the .jar. I'll admit that I'm not the most Java-savvy person out there, so I'm not really sure what to do.
(The error itself says that ''A Java Exception Has Occured.'')
Any ideas?
3  Community / DevLogs / Re: Caveland - isometric co-op sandbox-building game on: June 26, 2015, 07:31:54 AM
Dude, this looks FANTASTIC! I've just bought the game right now. Do you mind if I make a gameplay video soon? I can post a link to it here, if you want. Smiley
4  Community / DevLogs / Re: Sorcerobe on: May 29, 2015, 08:19:18 AM
My God, this game looks absolutely stunning. Consider me sold, haha!  ; Hand Thumbs Up Left
5  Community / DevLogs / Re: CASTELLUM - build and survive in a nuclear shelter on: May 29, 2015, 08:17:30 AM
Looks amazing, man. When can we expect to see a download link? I'm REALLY eager to play it, haha.  Grin
6  Community / DevLogs / Re: Unnamed Game About Moving Blocks Around (or something) on: May 29, 2015, 08:15:46 AM
Quote
Starting a devlog so I don't have an excuse to not finish this one.  Who, Me?
That lighting is incredible. Post a link to the devlog here once you've made it, haha.  Smiley
7  Developer / Playtesting / Re: Unnamed 2d platformer on: May 29, 2015, 07:28:48 AM
uploaded a new version

anyone wants to try it?

I'll try it, man! PM me.  Smiley
8  Community / DevLogs / Re: elementria on: October 25, 2014, 09:32:14 AM
like mentioned above...
the main things that were improved/added :
        * ability crafting.
        * level gaining.
        * improved abilities.
        * saving feature.
        * dodging and defense.
        * sounds.
        * continuous damage and effect.
Hey Col, you need to replace that Dropbox link. It's dead now.  Sad
Any plans for multiplayer in the foreseeable future?
9  Community / DevLogs / Re: elementria on: October 15, 2014, 02:17:35 PM
YES! This looks awesome! You've added some much depth to the game, and frankly, I'm loving it. Grin
10  Community / DevLogs / Re: elementria on: August 29, 2014, 03:27:51 AM
So I just played v0.35. Holy crap, that was an improvement in every way imaginable! I love all the detail and textures you've added to the ground or in general, the new enemy AIs are just what the game needed (way more challenge, being able to trick the AIs into killing other AIs adds a new layer of strategy to the game, etc.) and the new abilities are really fun! I like the Cyclops-esque laser beam you added.
Hats off to you, sir. Let us all know when you start working on multiplayer! The game can only get better and better from here. Smiley
11  Community / DevLogs / Re: elementria on: August 29, 2014, 02:35:46 AM
so here is a new update.
better graphics, more abilities added(ice+beam, ice+fists, lava+fists, laser+beam,
laser+shoot and other...), fixed bugs and collision checking, added new shooter enemy.

still no sound or music though.. i am working on this now so it will be in the
new update and the last demo update, which after that the demo will be complete.

After the demo is done, there is still the shield ability, and many other stuff,
like resource gathering and online play so i will see if to go for a full version
and make other updates.

Nice! I'm going to go check it out!
12  Community / DevLogs / Re: Muspell - Voxel-based Tactical RPG on: August 12, 2014, 03:55:41 AM
Sweet! This looks great, man. I'm definitely going to be following this, even though this thread seems to be completely dead.  Wink
13  Community / DevLogs / Re: [sandbox]Dampland - top down shooter on: August 12, 2014, 03:53:59 AM
Cool, man! Will we be able to play before then? Smiley
14  Community / DevLogs / Re: Partypillars - Local Multiplayer Mayhem (HTML5) on: August 12, 2014, 03:05:17 AM
This game is so fun! Do you have any plans for adding server-based mutliplayer anytime soon? That would be insane. Smiley
15  Community / DevLogs / Re: OBS on: August 12, 2014, 03:01:35 AM
This looks insane. I'll definitely be watching this one closely!
16  Community / DevLogs / Re: elementria - demo v0.31 on: August 08, 2014, 01:26:25 PM
This really deserves more recognition! It's a great concept! The whole element gun thing kinda reminds me of old Star-Lord comics from the late 70s, in which the protagonist (Star-Lord) had an element gun that could shoot fire, electricity, etc.

Holy crap, that laser beam ability has to be my favourite, by far! Online play and infinite worlds would be incredible. I can't wait to see where this goes, man.
17  Community / DevLogs / Re: elementria - demo v0.31 on: August 08, 2014, 01:17:41 PM
This really deserves more recognition! It's a great concept! The whole element gun thing kinda reminds me of old Star-Lord comics from the late 70s, in which the protagonist (Star-Lord) had an element gun that could shoot fire, electricity, etc.
18  Community / DevLogs / Re: Retro-Pixel Castles - Top Down Survival Mayhem. on: August 08, 2014, 01:12:17 PM
Yeah, this definitely gives me Dwarf Fortress vibes! Great game, man! I'm definitely following this thread. Smiley
19  Community / DevLogs / Re: Voxel Raid - blocky tank shooter on: August 08, 2014, 01:08:04 PM
Multiplayer would be insane, man! This game is shaping up to be really awesome!  Smiley
20  Community / DevLogs / Re: Run the Void - First Person Space Roguelike on: August 08, 2014, 12:45:50 PM
This is looking awesome so far, and it definitely has a ton of potential. Keep hustlin', OP.  Smiley
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