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Community / DevLogs / Re: Stonehearth
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on: March 17, 2013, 01:51:14 PM
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Nice, very nice  . Just a suggestion for this type of game(because nobody did it with games that I've played). You can add a king/player avatar just so you can view your town from first person, that would be pretty cool. Imagine... walking through town as npc running around, working. ...beautiful
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Community / DevLogs / Re: Kingdoms Rise - Multiplayer Sword Fighting
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on: March 05, 2013, 04:49:36 AM
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I gotta say this is incredibly impressive for two people and good luck with UDK not my prefered engine but for visuals its amazing.
I really looking forward to this game. Style is amazing and the idea of using spells for strategic combat is great.
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Community / DevLogs / Re: TIGS Coop. Game Dev, Now 50% More Roguelike-ish!
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on: February 27, 2013, 11:10:17 AM
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You could also try it like this: When player dies he will try to "fight" death back by travelling to his fading conciousness and try to fixing it? And that's where procedural generation can come in. Make player fight for what he did and make it interesting. 
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