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1411315 Posts in 69330 Topics- by 58383 Members - Latest Member: Unicorling

April 03, 2024, 04:31:51 AM

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21  Community / DevLogs / Re: Screenshot Saturday on: December 21, 2013, 04:45:25 AM
Just implemented orbital buildings into our Artillery-RTS.
Basically the orbital buildings are an advanced version of the surface buildings but to prevent that people just spam orbital buildings in the late game, there is only a very limited amount of orbital building slots for every planet.

22  Developer / Workshop / Re: Logo design on: December 22, 2012, 02:41:52 AM
That looks pretty cool!

Two points you might want to consider though.
I'd maybe try to change the colour so it looks more like a paintjob.
Also I don't think the hexagon background fits that well. Did you try to use it just without any background?
23  Player / Games / Re: Steam Greenlight -- List of games by TIGers and other notable gems on: December 17, 2012, 06:43:37 AM
Is it actually known how many votes you need to get greenlit?
24  Developer / Playtesting / Re: Game Name Clinic - I will rate your game's name on: December 12, 2012, 03:12:57 AM
We're currently working on a game set in a solar system where you build a base on your own planet and shoot missiles, lasers and even bigger projectiles at other planets.

All projectiles are affected by gravity of the sun and the planets so it becomes a nice challenge to actually hit your opponent's planet.
We're currently using "Barrage" as a name. What do you think? Smiley
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