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1411284 Posts in 69325 Topics- by 58380 Members - Latest Member: bob1029

March 29, 2024, 04:22:19 PM

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121  Developer / Design / Re: The Neverending Hybrid Game Design Game on: April 30, 2013, 03:05:41 AM
Superhero + Tycoon

Assume the role of an anonymous chairman ordaining the wellbeing of the universe. Assemble teams and send them to do your bidding.
122  Player / Games / Re: fan made zelda games on: April 30, 2013, 02:39:45 AM
There is also anodyne

This..
123  Player / Games / Re: Good Short Games on: April 30, 2013, 02:36:42 AM
This
124  Player / Games / Re: What are you playing? on: April 30, 2013, 02:34:33 AM
Homeworld ftw

125  Community / Writing / Re: Mysteries and loose ends on: April 30, 2013, 02:16:52 AM
I read somewhere that a way to give your game depth is to have a backstory for everything, but don't give it all the player.  It will color how you treat the character and everything that happens, but like real life, the player won't know everything.  They'll only get a taste of it.

Sly's holster is like that.  Clearly, the artist had an idea in mind there when creating the art.  We just don't know what it was.

The author of the article went on to say that if you *do* explain everything, then you have to write backstory for everything in the explanations, so that they'll be deep and not shallow.  (So just don't tell everything.)

This helps me so much. I feel like so much of the time I want to spit out all the story to the player - but now I realise that ultimately bores the player and makes them lose interest. Kind of like playing hard-to-get, you tease the player with the possibilities, but never give them the whole thing until everything comes to a climax. Fuck, its like highschool all over again.
126  Community / Writing / Re: TWINE technique swapatorium! on: April 30, 2013, 02:12:57 AM
If someone could get Twine to work on Kindles (or Kindle to support Twine) I would be the happiest man alive.

Holy shit dude, if that was reality I would be ecstatic.
127  Community / Writing / Re: ~ short stories ~ on: April 30, 2013, 02:11:21 AM
This thread is kick-ass
128  Player / General / Re: All Purpose Animu Discussion on: April 30, 2013, 02:09:23 AM
So... could we make an "All Purpose Hentai Discussion"?
129  Player / General / Re: Something you JUST did thread on: April 30, 2013, 02:07:10 AM
Just got DreamSpark Premium access from my school Wizard

Saame, so good  Hand Thumbs Up Right
130  Player / General / Re: Fight Thread Pollution! Post here if it's not worth a new thread!!! on: April 30, 2013, 02:05:37 AM
if i uninstall a game, charge a friend $5, and then send them a link to a torrent, does that count as a used sale?

No, because there's nothing stopping you from reinstalling. Or are we following the ethics of sharing digital goods as physical ones?

And there is nothing stopping him from doing the same to somebody else, then that person to somebody else and so on... therefore everybody would be basically buying it for 5$ rather than 10-20 or 30 bucks; therefore losing the developers money.
131  Player / General / Re: Movies on: April 30, 2013, 01:55:03 AM
http://www.youtube.com/watch?v=zA92Rw6kNWw&feature=youtu.be

Is it just me or are the pilots in Pacific Rim inside the mechas after all?

It would seem so. Based off of this new trailer I might actually watch this movie.
132  Developer / Design / Re: The Neverending Hybrid Game Design Game on: April 29, 2013, 11:48:44 PM
Quentin Tarantino + Hentai

Ask those girls to politely take off their clothes, and if they don't then shoot them in the feet and take off the motherfukin' clothes.
133  Developer / Art / Re: show us some of your pixel work on: April 29, 2013, 11:44:05 PM
Some things from a short game based off of a creepy-pasta I'm trying to make. I realise the moon could be cleaner.



134  Developer / Art / Re: show us some of your pixel work on: April 29, 2013, 11:37:56 PM




 Hand Point Right

Been playing doom lately, this makes me excited.
135  Developer / Art / Re: Art on: April 29, 2013, 11:34:51 PM
this is a picture and in many ways it is exactly like an image. Also click makes it bigger!

-awesome picture-

You wouldn't happen to have this in 1600x900, would you?

I second this request.

Third that
136  Developer / Art / Re: Mockups, or the "Please say this is going to be a game" thread on: April 29, 2013, 11:33:57 PM
looks cool _arnulfo, plz mak et
137  Player / General / Re: What is your Nationality/Ethnicity? on: April 29, 2013, 11:32:08 PM
100% alpha male here

bow to me

No, fuck da poliez
138  Player / General / Re: Game Pirates get Pirated on: April 29, 2013, 11:30:31 PM
This is the most fucking awesome thing i've seen all day
139  Developer / Art / Re: Glitch Art! on: April 28, 2013, 04:26:12 PM
These are awesome!
140  Developer / Art / Re: show us some of your pixel work on: April 28, 2013, 04:18:57 PM
Good idea, i love it !


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