Welcome, Guest. Please login or register.

Login with username, password and session length

 
Advanced search

1411319 Posts in 69331 Topics- by 58384 Members - Latest Member: Winning_Phrog

April 03, 2024, 10:56:23 AM

Need hosting? Check out Digital Ocean
(more details in this thread)
  Show Posts
Pages: 1 ... 13 14 [15] 16 17 ... 20
281  Developer / Art / Re: GIFs of games being worked on on: December 12, 2014, 09:36:13 PM
So yeah, after the feedback, looking something like this:



Darker lines, animation speed changes, new lantern effect, lantern asset tweaks.

Still got a few more tweaks to do, but I think I'm cutting it fine with Apple as it is...

Thanks again! Smiley
282  Developer / Art / Re: GIFs of games being worked on on: December 12, 2014, 03:39:00 PM
Hey SeanNoonan,

Just as a fun pixel art challenge for myself I tried to make a torch that would give more visual feedback on whether it was out or not while still only using your four colours (hope you don't mind):



I am not king of pixel art town but this is probably how I would do it (tho I'm not 100% on my white outline hmmm it's a cheap fix usually) - adding orange and stuff would be an easy fix but I think it's more about the form of your sprite and like Azure said the contrast and things.
Wow, thanks for the feedback! You're totally right - I was really being lazy having the candle light behind the lantern, and I really like the tweaks you made.

I have been trying to avoid white outlines in my game, but I really feel you've convinced me to go with them - especially around the interactables (i.e. the piles of snow and lanterns).

Seriously, thanks for the feedback. This is my first real attempt at pixel art, so I'm all ears (eyes) :D
283  Developer / Art / Re: GIFs of games being worked on on: December 11, 2014, 07:59:44 AM

Thanks for the feedback!

I'll definitely make the darkest shade darker, it'll help a bunch as things start moving fast. As for the candle, while I agree that looks totally awesome, I can't break my 4 colour GameBoy palette rule for this game (though I think it would totally work for a sequel or something).

That red/orange on the mute blue really pops out, looks amazing. Damn my silly rules :D
284  Developer / Art / Re: GIFs of games being worked on on: December 09, 2014, 11:55:41 PM
Starting to get somewhere with the Jack B. Nimble Christmas update:



Not sure if it needs anything else or if it's too busy already...
285  Community / DevLogs / Re: Jack B. Nimble - Out now! on: December 09, 2014, 11:54:02 PM
Working on an update for Christmas...
286  Community / DevLogs / Re: Gorky, a reverse metroidvania on: November 16, 2014, 09:25:25 PM
Good luck, chap - I'm looking forward to whatever you come up with Smiley
287  Community / DevLogs / Re: Jack B. Nimble - Out now! on: October 27, 2014, 05:17:00 AM
It's out!

https://itunes.apple.com/us/app/jack-b.-nimble/id918891211?ls=1&mt=8

Coverage
Listed by Pocket Gamer in its Halloween roundup.
Also listed in this Halloween video roundup.
And a post to IndieGames.com.
288  Community / DevLogs / Re: Screenshot Saturday on: October 25, 2014, 05:13:00 PM


...as part of the new Halloween update for Jack B. Nimble, which is now live!
289  Community / DevLogs / Re: Jack B. Nimble - Out now! on: October 22, 2014, 08:07:31 AM


Maaaan your game looks freakin' awesome  Tears of Joy those colours and outlines complement each other really well. Congrats on those great reviews too!  Toast Right
Thanks!

It's away!



Hopefully Apple approve it a bit quicker than they did last time...



Quote
Halloween "2spooky" update

- Added new level (Old Londinium)
- Added new character (Jack O. Lantern)
- Added new music (map select and Old Londinium)
- Added map select screen
- Added character select screen
- Added screenshake (!!!)
- Added Halloween colour palette for Old Londinium
- Added Pause button position swap
- Removed curse (will return in future update)

Game Center MIGHT work... it worked in testing but I couldn't get it working during submission. Pain in the arse.
290  Community / DevLogs / Re: Jack B. Nimble - Out now! on: October 16, 2014, 02:01:04 AM
Some coverage...

Reviews
Touch Arcade - 4/5
Pocket Gamer - 7/10
e-Rapid Games - 8/10

Hopefully I get some more reviews soon Smiley

Lets Plays







News
Indiegames.com
Game Geeks
291  Developer / Art / Re: GIFs of games being worked on on: October 15, 2014, 04:10:02 AM
Updated stuff a bit on the weekend...


(click for big)
292  Community / DevLogs / Re: Screenshot Saturday on: October 15, 2014, 04:07:34 AM
SeanNoonan: Adorable stuff!
Thanks, I'm getting better at this stuff Smiley

Your game is looking super advanced Shocked!
293  Community / DevLogs / Re: Screenshot Saturday on: October 11, 2014, 08:09:04 AM
Here's the latest on the new Jack B. Nimble menu flow:


(click for big)
294  Community / DevLogs / Re: Screenshot Saturday on: October 11, 2014, 07:49:38 AM


Wow, looking great. Space cowboys :D?
295  Community / DevLogs / Re: Jack B. Nimble - Out now! on: October 11, 2014, 07:23:41 AM
That was a great article and I liked your reasoning for staying in AAA; the people is a huge motivator for me and it's certainly one of the reason my current project has been such a joy despite the endless hours. It must be great to be able to still do your own thing every now and then.

I've also got two Android devices (an old Galaxy S+ and a newer and decent tablet) if you need someone to help with the testing, but if you're looking to getting the device yourself most of the guys I know use the Galaxy S2 as the baseline device.
Thanks! Yeah, I've been tempted by the indie route many times, but I don't think I'm ready... at least not yet Wink

Thanks for the Android advice - I'll be sure to look into it come November.

Here's the latest on the new menu flow:

(click for big)
296  Community / DevLogs / Re: Jack B. Nimble - Out now! on: October 09, 2014, 09:13:43 AM
Working on the new game flow...

297  Developer / Art / Re: GIFs of games being worked on on: October 09, 2014, 09:07:10 AM


Jack B. Nimble Halloween update...

Love the update to this - always been partial to orange.
Thanks!

Nice colors !
Glad you like them, I'm going to look into having them unlockable for the whole game, not just the level Smiley

Here's an update to the game flow - felt it needed it now there's more than one level and character...

298  Developer / Art / Re: GIFs of games being worked on on: October 07, 2014, 07:01:13 PM


Jack B. Nimble Halloween update...
299  Community / DevLogs / Re: Jack B. Nimble - Out now! on: October 07, 2014, 03:58:50 PM
My 13 yo geeked out when I showed him your game.  He's a total Gameboy fan (he'll eat through batteries on my generation 1 Gameboy I still have)and loves Indiana Jones with Raiders being his favorite movie so Jack B. Nimble just grabbed him.
That's awesome to hear - thought I was gonna be out of luck with younger audiences on account of the Gameboy being released in 1989 - a long time before the birth of kids today. I'm glad to be proven wrong  Smiley

Thanks  Coffee
300  Community / DevLogs / Re: Jack B. Nimble - Out now! on: October 06, 2014, 10:20:20 PM
Started work on the October update!

- Game Center Leaderboards
- Game Center Achievements
- A new colour palette
- Screenshake!!!
- Halloween treats!



Very nice stuff!
Thank you Smiley

I'm really not feeling very well at the moment, so here's something just in case I vanish for a while...


(potential Halloween update)
Pages: 1 ... 13 14 [15] 16 17 ... 20
Theme orange-lt created by panic