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1411128 Posts in 69302 Topics- by 58376 Members - Latest Member: TitanicEnterprises

March 13, 2024, 09:03:44 PM

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1  Community / Assemblee: Part 2 / Re: The Birth Of Selthar [FINISHED] (The real title!) on: February 01, 2010, 09:58:22 AM
Thanks Oddball for the reply!!! We didn't think anyone would comment.

Yeah, the machines we created it on it didn't take too long to load up at the start so we didn't realise that until we tested on other machines, it was then to late to optimise that much so we jsut concentrated on fixing in-game bugs. It speeds up (slightly) after first load though.

Also the balance is a bit off. We didn't really spend enough time balancing it properly. I think it would've taken too long to balance it properly in the time though.
Some items you gain are random so you were lucky to get that item hahaha.

until it crashed.

And then it crashed... oh!
Sorry you couldn't play it properly, we'll try and optimise it but thanks again for your comments.
2  Community / Assemblee: Part 2 / Re: Selthar's Birth [FINISHED] on: January 12, 2010, 06:06:37 AM
Hey,

Thanks from me too, we really enjoyed making this. I want to carry on making this a wee bit, fix the bugs Droop (A game wouldn't be a game without some bugs hehehe). Shame a bug appeared with sound just on last day too Huh?. Nevermind

We'll keep this one up until it's judged and we'll post updates later on. We'll see what happens, other projects may come up.

Here's another screenshot::


Cheers again, we hope you liked it Smiley

~Kyliroth~
3  Community / Assemblee: Part 2 / Re: Selthar's Birth on: January 04, 2010, 04:29:58 PM
Just crediting assets used so far;
Sorry for very little updates too. (I suppose it keeps it quite secretive)

~~::Artwork::~~

DBB's Fighter Sprite, Item Sprites and Floor Tilesets
http://forums.tigsource.com/index.php?action=profile;u=6240

Zaratustra's Game Font
http://forums.tigsource.com/index.php?action=profile;u=1909

Traumadore's Big RPG Monster Sprites
http://forums.tigsource.com/index.php?action=profile;u=6539

Oryx Lofi Roguelike Sprites
http://forums.tigsource.com/index.php?action=profile;u=6421

Fifth's Lightning Sprites
http://forums.tigsource.com/index.php?action=profile;u=916

-N's Fireball Sprite
http://forums.tigsource.com/index.php?action=profile;u=6643

Pgil's Item Sprites
http://forums.tigsource.com/index.php?action=profile;u=3351

lulzapricot's weird BGs
http://forums.tigsource.com/index.php?action=profile;u=4354

Kazerad's Blood Splatter
http://forums.tigsource.com/index.php?action=profile;u=6934

Joaquim's wall BG
http://forums.tigsource.com/index.php?action=profile;u=6447

Melly's assets of wonder
http://forums.tigsource.com/index.php?action=profile;u=417


~~::Sound::~~

Wyvern (Part of NotWorthy's thread)
http://forums.tigsource.com/index.php?action=profile;u=6476

Craig Stern
http://forums.tigsource.com/index.php?action=profile;u=1993

Yokky
http://forums.tigsource.com/index.php?action=profile;u=6584

John Nesky (Shaktool's Yowzers)
http://forums.tigsource.com/index.php?action=profile;u=1020

Cheapshot
http://forums.tigsource.com/index.php?action=profile;u=6464

feeblethemighty
http://forums.tigsource.com/index.php?action=profile;u=1852

NOTE:: This is not final, just rounding up whats used so far... more will be added.
Also if there's anything wrong here: please tell, i'll correct and update with more info.

Thanks,

~Kyliroth~
4  Community / Assemblee: Part 2 / Re: Labyrinth on: December 14, 2009, 05:34:38 AM
If a concept involves procedural generation it cannot be anything but cool.  Evil

Hahaha yeah!
5  Community / Assemblee: Part 2 / Re: Resources on: December 14, 2009, 05:31:38 AM
Closest sounding sound effects to rain that I have heard is feeblethemighty's hiss and beach SFX (http://forums.tigsource.com/index.php?topic=8963.0)and my own Computer Static SFX (http://forums.tigsource.com/index.php?topic=9048.0 in  the 505 pack).

Thankyou, much appreciated!

Where can the wind SFX be found?  Thanks.

I found wind here from John Nesky::
thread: http://forums.tigsource.com/index.php?topic=9321.0
sound: http://johnnesky.com/assemblee_assets/shaktool_yowzer_wind_howling.wav


Thanks again for your help Smiley

- Kyliroth -






6  Community / Assemblee: Part 2 / Re: Resources on: December 13, 2009, 05:30:32 PM
Is there any weather sounds, such as rain?? Can't seem to find any...

(found wind)

Thanks for any help.
7  Community / Assemblee: Part 2 / Re: Labyrinth on: December 13, 2009, 04:45:05 PM
Hey this sounds like a pretty intriguing game. Even looks great with teh picture up.

- Kyliroth -
8  Community / Assemblee: Part 2 / Re: Wizard3D [1st playable] on: December 13, 2009, 04:31:27 PM
Looks great so far!

I definitly have to agree!
9  Community / Assemblee: Part 2 / Re: TinyMMO on: December 13, 2009, 01:02:34 PM
This is fantastic hahaha, had so much fun even though there is nout to do yet heheheh!
10  Community / Assemblee: Part 2 / Re: Other Observations - A Roguelike on: December 13, 2009, 07:37:13 AM
Epic! Looks like a cracking game so far like!

Reminds me of IVAN hehe.
11  Community / Assemblee: Part 2 / Re: HUBRIS QUEST ONLINE (MMO) on: December 12, 2009, 11:01:56 AM
I love these types of games like,

i've never been one for MMO's thoguh. They seem to grindy.

THis one looks fun though Smiley heheh, just because it looks class.
12  Community / Assemblee: Part 2 / Re: Selthar's Birth on: December 12, 2009, 10:47:02 AM
Kyle will be on at some point


Hey, i'm Kyle (Kyliroth).

I will post some other stuff on later. Probably mid-week. See how things pan out.
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