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1411364 Posts in 69351 Topics- by 58404 Members - Latest Member: Green Matrix

April 13, 2024, 12:41:18 AM

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181  Developer / Art / Re: show us some of your pixel work on: January 10, 2012, 09:01:33 PM
+15 points for not creating a musclebaby.
182  Community / Competitions / Re: 2012: THE END IS UPON US - Anaryu takes the crown! on: January 10, 2012, 08:57:10 PM
Ditto, the competition was hampered a lot by the holiday season and such though...  I might try hosting another one around Summer, but I gotta actually start getting stuff done on my current projects too.
183  Player / Games / Re: Absolutely shameless Mario Kart ripoff hitting the app store on: January 10, 2012, 07:51:44 PM
China has come a long way...
184  Community / Competitions / Re: 2012: THE END IS UPON US - Anaryu takes the crown! on: January 10, 2012, 01:56:55 AM
Oops I was too late lol.

Anyway, Anaryu wins.

Congratulations sir!

185  Player / Games / Re: Games you would KILL to play on: January 09, 2012, 08:25:50 PM
i would never kill anyone just to play a videogame
It doesn't necessarily say "kill a human," it could be "kill a chicken" or "kill some time" or "kill the lights."

Or:  "Kill a tea leaf, allow it to dry in the beating heat of the sun, submerge it in water, and drink the remains."
186  Player / Games / Re: Dungeons and Dragons 5th Edition on: January 09, 2012, 07:50:58 PM
Beats me, I figure I haven't played WoW, but it seems that a lot of people like it, which means it's probably doing something right.

As far as getting mass input, it's a double-edged sword.  However, there are a few MMOs that I can think of that didn't listen to beta testers, stuck to their initial vision, and failed spectacularly, (FFXIV for example) and I can imagine it's the same thing with traditional roleplaying games.

Also, a prediction: This thread will derail into a discussion about Settlers of Catan.
187  Developer / Playtesting / Re: prototype: grapple hook + smash bros + ? on: January 09, 2012, 04:18:42 PM
Looks really smooth!
188  Developer / Playtesting / Re: Sudoku Editions: Japan - HTML5 on: January 09, 2012, 04:14:20 PM
Congrats!
189  Player / Games / Re: Games you would KILL to play on: January 09, 2012, 04:08:56 PM
The most dangerous game.
190  Player / General / Re: Post your favorite webcomic on: January 09, 2012, 03:15:48 PM
Kate Beaton is the best.
191  Player / General / Re: Ron paul on: January 08, 2012, 04:09:23 AM
It's like 4chan had a baby.
192  Community / DevLogs / Re: moonman on: January 08, 2012, 01:39:56 AM
My oh my, moonman, that sword of yours is stunning...
193  Developer / Technical / Re: How many code lines in your last/current game? on: January 08, 2012, 01:36:08 AM
490 total

(for a stupid shmup I made last month)
194  Player / General / Re: Something you JUST did thread on: January 07, 2012, 06:10:38 PM
Best decision.
195  Player / General / Re: Fight Thread Pollution! Post here if it's not worth a new thread!!! on: January 07, 2012, 12:12:30 AM
http://gizmodo.com/5873441/this-girl-sneaked-into-this-russian-military-rocket-factory?popular=true
196  Player / Games / Re: League of Legends on: January 06, 2012, 06:37:54 PM
Sometimes I just poke in this thread to look at the jargon and then leave.
197  Player / Games / Re: Games which aged poorly on: January 06, 2012, 06:35:32 PM
I think for the most part, game aging has to do with graphics more than anything else, and is mostly a problem with early 3D games.  (Like has been said)  The other types of graphics that age fairly poorly for me are games with prerendered-3D, and games in 3D that use sprites.  (Mostly because they looked great on a CRT, but not so great on a digital monitor)
198  Player / Games / Re: What are you playing? on: January 06, 2012, 06:21:06 PM
KAG for days.
199  Player / Games / Re: Mario's skeleton?! on: January 06, 2012, 12:10:29 AM
pics
200  Player / General / Re: What did/are/will you eat(ing)? on: January 05, 2012, 11:57:01 PM
Polish sausage, mustard, sauerkraut.
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