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2564
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Community / Assemblee: Part 2 / Re: Tanks for Everything, Tankman! [DEC 17]
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on: December 17, 2009, 12:09:20 PM
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Cool! I like the idea of first person battles. Will you enter a battle by touching an enemy or something?
I was originally going to do it where you could enter the cockpit at any time and get a 360 degree look around in mode7 style, but now I'm realizing that'd be too hard to reconcile with AGS scripts (or at least it'd take longer than I have in this compo) So basically I'm going to have it more like an RPG's random encounter system.
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2571
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Community / Assemblee: Part 2 / Re: Tanks for Everything, Tankman! [DEC 9]
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on: December 16, 2009, 06:01:04 PM
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Tanks for your patience!   This is what the interior of the tank looks like, sans controls and the tank's gun hanging over the background. I hope tocky doesn't mind I totally butchered his tiles for this. Anyone know how to do mode7 gfx or a link to a tutorial?
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2576
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Community / Assemblee: Part 2 / Re: Fatformer
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on: December 16, 2009, 02:18:18 PM
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I think we have a winner. We can stop the compo right now and get on with our lives.  I WILL HAVE THE GLORY OF SECOND PLACE!! 
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