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1411364 Posts in 69351 Topics- by 58404 Members - Latest Member: Green Matrix

April 13, 2024, 12:41:54 AM

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2581  Community / Assemblee: Part 2 / Re: Resources on: December 14, 2009, 09:54:50 PM
Is there any weather sounds, such as rain?? Can't seem to find any...

(found wind)

Thanks for any help.
Well, as far as rain goes, I searched around a little bit, no luck.  Sad 
Closest sounding sound effects to rain that I have heard is feeblethemighty's hiss and beach SFX (http://forums.tigsource.com/index.php?topic=8963.0)and my own Computer Static SFX (http://forums.tigsource.com/index.php?topic=9048.0 in  the 505 pack).

Ocean Waves, thunder, and animal SFX can be found in my SFX pack.
feeblethemighty's got some birds and beach SFX.
There are probably others too.

Where can the wind SFX be found?  Thanks.
I have a wind SFX in my thread too, that I guess could sound kind of like rain if you just looped the loud parts.

http://timeforcute.com/cute/2009/11/wind-or-waves.mp3
2582  Community / Assemblee: Part 2 / Re: SONR on: December 14, 2009, 09:52:08 PM
Man this really is a cool look you got here.
2583  Community / Assemblee: Part 2 / Re: HUBRIS QUEST ONLINE (MMO) on: December 14, 2009, 09:50:28 PM
I circumnavigated the island twice, with Slashie in tow, prior to posting my previous post.

Not a server first.

-SirNiko
My hubris is dead.
 Concerned
2584  Community / Assemblee: Part 2 / Re: Part Two Discussion on: December 14, 2009, 08:06:11 PM
Is there anyone making a fight game?
No one that's made a thread at least.
2585  Community / Assemblee: Part 2 / Re: HUBRIS QUEST ONLINE (MMO) on: December 14, 2009, 08:00:28 PM

SATISFY MY HUBRIS!!
2586  Community / Assemblee: Part 2 / Re: Blaizer's Gam (and TITLE REMIXER!!!) on: December 14, 2009, 07:31:01 PM
Help I'm not prepared!!
 Shocked
2587  Community / Assemblee: Part 2 / Re: Darker Than Your Soul on: December 13, 2009, 03:50:21 PM
Oryx is going to love you for using his walls.

Heck, I love you for it too.
 Wink
2588  Community / Assemblee: Part 2 / Re: (no expectations) on: December 12, 2009, 09:34:20 PM
The easiest to use is Klik n Play, but I don't even know if that exists anymore.
2589  Community / Assemblee: Part 2 / Re: Resources on: December 12, 2009, 12:20:53 PM
God will know.
2590  Community / Assemblee: Part 2 / Re: Lowblow - Fantastic Awakened Passion on: December 12, 2009, 12:19:20 PM
So she shoots Mike&Ikes at you?
My kind of woman.
 Well, hello there!
2591  Community / Assemblee: Part 2 / Re: Underground on: December 12, 2009, 12:14:40 PM
Wow, I just spent way too much time exploring lol.
2592  Community / Assemblee: Part 2 / Re: Underground on: December 12, 2009, 04:16:29 AM
Like to host a flash file or to host a downloadable?
2593  Community / Assemblee: Part 1 / Re: Tiles Turtles Loops [[MISSION ACCOMPLISHED]] on: December 12, 2009, 01:43:13 AM
Oops!  My turtle sprite sheet link broke but I fixed it.

Edit: Also added a mockup to show what my mini tileset can do.  (It's not much, haha.)
2594  Community / Assemblee: Part 2 / Re: Resources on: December 12, 2009, 01:35:11 AM
Is it legal for me to take Oryx's 1-bit sprites and add some grey to areas that are colored in the colored versions of the exact same sprites? I just want to be in the clear. Shrug
The correct way to do that would be to recolor either the colored sprites (or the 1-bits) at runtime.
2595  Community / Assemblee: Part 2 / Re: B Vs W on: December 12, 2009, 01:27:36 AM
Babes Vs Woodchucks
2596  Community / Assemblee: Part 2 / Re: Fatformer on: December 11, 2009, 04:28:45 PM
Yes awesome!
2597  Community / Assemblee: Part 2 / Re: MAK GAM on: December 11, 2009, 04:28:22 PM
What can you teach a bum like me? Tired
2598  Community / Assemblee: Part 2 / Re: Tanks for Everything, Tankman! [DEC 9] on: December 11, 2009, 04:20:04 PM
I've decided I may or may not also include a minigame that's a medieval SHMUP with oryx's stuff.
2599  Community / Assemblee: Part 2 / Re: Underground on: December 11, 2009, 04:13:29 PM
Huh, really strange graphics for an oryxlike.

I kid, I kid.
2600  Community / Assemblee: Part 2 / Re: Nine Lives (previously: youdontneedenergydrinks) on: December 10, 2009, 10:15:25 PM
How would you do combat?
Have one screen active at a time?

If you wanna be total ADD you could have all screens active at once and they all have their own RPG-style battle timers.
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