
Outshaft is an action RPG that takes inspiration from the various RPGs Nintendo has made. The events of the game are set in the distant 23rd century and focuses on our young protagonist, the sheltered 17 year-old Alex Ander stepping out and finding out the dark secrets famous scientist, Dr. Maximilian Van Ackerman (or Dr. M. for short) holds.
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Features Mix of RPG exploration and Beat-Em-Up style combat
Engaging story
80s Futurism
Awesome soundtrack
An airship called… The Icarus?
And more to be revealed!
-FAQ “When is the game going to come out?”
We have no idea. Best case scenario is 2017-2018 at the earliest.
“WHY IZ IT TAKIN SO LONG?!!!!!!!!!111111ONE THE GAEM LUKS FINISHD”
Calm down. We’ll release it when we’re good and ready. That way it’ll actually BE finished!
“How long will the game take to finish?”
Approx. 20-30 hours. We’re currently looking at 10 chapters in the end, but that may be subject to change.
“Is there anything I can do to help?”
It depends. We’re currently looking for some more staff members to join, so send me a PM for details.
“What platforms are you going to release it on?”
Right now probably only Windows and OSX via Steam. if we get a lot of support, we may open a Kickstarter and being looking in to other systems like Wii U and maybe 3ds if Nintendo opens up their devkit to the public.
“When can we expect a demo?”
Not anytime soon. Check back around late 2014 or 2015.
“Is this an EarthBound/Mario RPG ripoff?”
Nope, but those are our main inspirations.
“Will there be cats in this game?”
Yes, lots and lots of cats.
-Screenshots 
And more as the game development progresses.
-Concepts


-Sprites