Welcome, Guest. Please login or register.

Login with username, password and session length

 
Advanced search

1411128 Posts in 69302 Topics- by 58376 Members - Latest Member: TitanicEnterprises

March 13, 2024, 08:40:28 PM

Need hosting? Check out Digital Ocean
(more details in this thread)
  Show Posts
Pages: [1] 2
1  Community / Townhall / Noir Run goes free! on: November 07, 2014, 11:44:03 AM
iTunes Link: https://itunes.apple.com/us/app/noir-run/id870046930?l=es&ls=1&mt=8




2  Community / Competitions / Noir Run contest!! (Free for limited time, win $15) on: October 15, 2014, 12:26:56 PM
We're happy to announce a new contest for Noir Run!

RULES:

1. Tweet or post to your Facebook wall about this competition. Add the hashtag #NoirRun in your message and a link to this thread.

2. Reply to this thread or send me a PM stating you've joined the challenge. You MUST include your GameCenter username. Note: existing players with +300K points already on the game won't be allowed to participate in this contest.

3. Download the game from the AppStore:
https://itunes.apple.com/us/app/noir-run/id870046930?l=es&ls=1&mt=8

4. Play the game and get at least to level 5. Continue playing to ensure the highest score.

5. Competition ends on Saturday 25th, 23:59 CET. We'll appreciate that you rate the game on the AppStore after playing it.

6. The results of the challenge and winner will be announced here on Sunday 26th.

7. 15$ will be awarded to the player with highest score participating in this challenge. You must have a PayPal account.

----------------------------
LET'S THE CHALLENGE BEGIN NOW!
GOOD LUCK!
----------------------------

3  Community / Townhall / Noir Run FREE for limited time on: October 10, 2014, 12:23:33 PM
iTunes Link: https://itunes.apple.com/us/app/noir-run/id870046930?l=es&ls=1&mt=8






New in version 1.2.1:

- Revamped skill system!
Now, Avatar’s abilities remain forever! Gather points and level up each ability, up to level 10 each one. Additional options to level up faster.

- Push notifications support
Keep up to date from news and contests about Noir Run!

- End of level scene redesigned
Hope you find the new design cool!

- Even more polished!
Minor gameplay tweaks.. to make your playtime more fun!
4  Community / Townhall / Re: Noir Run available on the App Store! on: September 19, 2014, 01:47:14 PM
There's a running competition. Here're the rules and prizes:
http://forums.toucharcade.com/showthread.php?t=242899

Join and enjoy! It's free!
5  Community / Townhall / Re: Noir Run available on the App Store! on: September 18, 2014, 11:35:53 PM
Noir Run now FREE for limited time!
6  Community / Townhall / Noir Run available on the App Store! on: September 05, 2014, 02:16:47 AM
Hi!

My name is Robert from Kronnect Games studio. I'm the lead developer on Noir Run, an intense, dark, indie game for iPhone/iPad devices, which has been released today.

Noir Run features:
- Unique atmosphere, gloomy visuals including real world storms and clouds
- Original soundtrack
- High quality sound effects with dynamic/stereo positioning (headphones recommended!)
- Retina optimised graphics
- Nasty obstacles, bosses and minions to overcome
- Different revive options including gifts to help you in completing the most difficult days
- Game Center support, compete for the best score!
- Universal app - same for both iPhone and iPad devices

Other details:
- Price: $1.99
- iTunes URL: https://itunes.apple.com/us/app/noir-run/id870046930?l=es&ls=1&mt=8
- Videos:

 http://youtu.be/X8GN8YHTzrY



Yours,

Robert
Kronnect Games
7  Developer / Playtesting / Noir Run Comes to iPhone, iPad and iPod touch on: September 03, 2014, 05:35:01 PM
San Jose, CA - Kronnect Games today announced the launch of Noir Run for iPhone, iPad and iPod touch. Noir Run helps address the notion of obstacles and fears confronted in life, from both a personal and professional perspective.

In this game you control an avatar of an unknown guy, a smiley character, which must run fast through a mysterious land known as Noir, avoiding pits, spikes, tentacles and all sort of dangers. The goal of the game is to overcome all obstacles to reach the end of each day, when you will have to confront the final despair. If you win, the next day (level) will unlock, with new obstacles and foes. The side story, involving our mysterious guy in the real life, will develop as you progress in the game.

In the world of Noir, each time you jump/overcome an obstacle or kill a hanging foe (slashing them with the finger on the screen) you get one letter from a motivational quote. To finish the level you must complete the sentence, one word at a time.

The idea is that you must preserve your moral against the odds. Everything else is dark, gray or black, gloomy... When you complete the sentence you must confront the final boss of the level and remain alive for at least 60 seconds. When countdown reaches 0, you win and the next level is unlocked.

Noir Run includes a vast number of randomized levels. Each level will include at least one distinct foe/obstacle. The game difficulty will be medium at the start, but increasingly hard.

To win some really hard levels you will need power-ups and gifts. Power-ups add insane special abilities for 10 seconds, like giant-growth, flying or shield. On the other hand, gifts are available when the avatar dies. As you play Noir Run you get gift points, which you can spend when you die thus increasing your chances to complete that day. The game includes 4 different gifts, dodge, resistance, teleport and fast reaction, which improves your avatar chances to finish that level.

The world is a representation of fear, loneliness and oppression. The game features high quality cloud and storm animations, lightings and weather effects. Who knows, if you're lucky, may be you can turn this black world in something colorful...

The inspiration for the game aesthetics came from several sources. The game is gloomy and dark, hence the name, Noir Run, like classic noir films. The avatar, the smiley, is the only thing in color, representing your hope to change things and make the world a better place. When it sees a foe, it changes it changes the face (worry/sad). When it jumps or use a power-up, it freaks out. When there's no obstacle, it gets happy. It's a smiley!

Game trailers:

Video 1 (

)
Video 2 (

)

Noir Run is available for $1.99 on the App Store for iPhone, iPad and iPod touch or at www.AppStore.com.

Contact info

Forum: kronnect.com
Twitter: @KronnectGames
Mail: [email protected]

8  Community / DevLogs / Noir Run (by Kronnect Games) available on September 4th on: August 29, 2014, 03:43:59 PM
Introduction

Like most of indie developers my partner and I have put a lot of personal feelings in this game since the beginning. We often asked ourselves how many obstacles and fears we confront in life, from both personal and professional perspective.

Noir Run addresses this feelings.

In this game you control an avatar of an unknown guy, a smiley character, which must run fast through a misterious land known as Noir, avoiding pits, spikes, tentacles and all sort of dangers. The goal of the game is to overcome all obstacles to reach the end of each day, when you will have to confront the final despair. If you win, the next day (level) will unlock, with new obstacles and foes.



Game mechanics

Each time you jump/overcome an obstacle or kill a hanging foe (slashing them with the finger on the screen) you get one letter from a motivational quote. To finish the level you must complete the sentence, one word at a time.

The idea is that you must preserve your moral against the odds. Everything else is dark, gray or black, gloomy... When you complete the sentence you must confront the final boss of the level and remain alive for at least 60 seconds. When countdown reaches 0, you win and the next level is unlocked.

The game includes a vast number of randomized levels. Each level will include at least one distinct foe/obstacle. The game difficulty will be medium at the start, but increasingly hard.

To win some really hard levels you will need power-ups and gifts. Power-ups add insane special abilities for 10 seconds, like giant-growth, flying or shield.
On the other hand, gifts are available when the avatar dies. As you play Noir Run you get gift points, which you can spend when you die thus increasing your chances to complete that day. The game includes 4 different gifts, dodge, resistance, teleport and fast reaction, which improves your avatar chances to finish that level.

Visuals

The world is a representation of fear, loneliness and oppression. The game features high quality cloud and storm animations, lightings and weather effects. Who knows, if you're lucky, may be you can turn this black world in something colorful...

The inspiration for the game aesthetics came from several sources. The game is gloomy and dark, hence the name, Noir Run, like classic noir films. The avatar, the smiley, is the only thing in color, representing your hope to change things and make the world a better place. When it sees a foe, it changes it changes the face (worry/sad). When it jumps or use a power-up, it freaks out. When there's no obstacle, it gets happy. It's a smiley!

Media

Game trailers:

Video 1:


Video 2:



Screenshots:






Platform compatibilty and Release date

Noir Run will be available on September 4th for iOS 7. The same app will be compatible with iPhone, iPod and iPad devices.

Beta testing

There’s an ongoing beta program which you may join to contribute in future updates of Noir Run. If you want to help us with the beta-testing and add your voice to the game, please register here:
http://tflig.ht/1A2Rql4

Contact info

Forum: kronnect.com
Twitter: @KronnectGames
Mail: [email protected]
9  Developer / Art / Looking for a 2D artist - unique atmosphere! on: August 05, 2014, 06:35:38 AM
Hi,
Rob here, from Kronnect Games, looking for collaborators for Noir Run.

If you are an artist looking for challenges, first take a look at this video:




Is there anything you don't like (visually speaking)?
Do you think you could add some new, frightening content to this game?

Let me know! Drop me a message to contact-at-kronnect-dot-me.
10  Developer / Playtesting / Noir Run pre-release invitation (BETA OPEN TESTFLIGHT) on: August 04, 2014, 08:57:45 AM
Hi guys!

The open beta invitation for Noir Run pre-release has started!
We have all setup for you at TestFlight.

Join us testing the game !!
http://testflightapp.com/join/4704318eff585fd1c6d9de651dba012a-MzUyMTMx/

In exchange for your help you will get access to a free, custom version of the game with the first 5 levels unlocked.
And... you can choose to have your name (or nickname) listed in the credits board inside the game itself!

Read about the game here:
http://indiegamemag.com/igm-forum-find-noir-run-dont-worry-get-happy/



See you in the dark world of Noir! (available end of August on AppStore).

Robert
@Kronnect Games
11  Developer / Playtesting / Re: Noir Run (by Kronnect Games) - intense 60 fps arcade game (new trailer!) on: July 29, 2014, 12:16:27 PM
Noir Run has been just featured at Indie Game Magazine. Read the article here:
http://indiegamemag.com/igm-forum-find-noir-run-dont-worry-get-happy/

Also consider supporting the launch voting here:
http://epocu.com/campaigns/noir-2/

And you'll get access to a pre-release version with direct unlocked levels!

12  Developer / Playtesting / New screenshots!! on: July 29, 2014, 09:35:38 AM


13  Developer / Playtesting / Need some supporters for our game on: July 28, 2014, 07:12:20 AM
Hi guys,

I'm trying to spread the word about our upcoming new game, Noir Run, through Epocu:
http://epocu.com/campaigns/noir-2/

Could you help us with your vote?

In exchange for your kind support (it's free and will encourage us) I will send you a private beta with special access to some levels. We hope you enjoy the game and send us your suggestions/ideas/critics!

BTW, Noir Run has just been featured on IGM! You can read more about the game over here:
http://indiegamemag.com/igm-forum-find-noir-run-dont-worry-get-happy/

Thanks!!








14  Developer / Playtesting / Re: Noir Run (by Kronnect Games) - intense 60 fps arcade game (new trailer!) on: July 26, 2014, 11:49:23 AM
Thanks for your suggestions, I appreciate them and we'll take into consideration!

Concerning the main character it has to do with the story/concept of the game which will be introduced at the beginning.

I will check out your portfolio and get back to you.


I really like the atmosphere, but I feel as though the smiley face character and the music really takes away from the experience. I think you should add some darker music and have a more mysterious and unknown character. Maybe similair to the character from the game LIMBO. If you need any more assistance with the music or sound effects for the game, please contact me! I'd be happy to make some. You can hear my portfolio at www.soundcloud.com/JayCrafton.
15  Developer / Playtesting / Re: Noir Run (by Kronnect Games) - intense 60 fps arcade game (new trailer!) on: July 26, 2014, 12:23:15 AM
Just a quick notice guys. Our current hype campaign in Epocu is going to expire in 5 days.
Please, I beg you to vote the game if you think the game remotely interesting.
http://epocu.com/campaigns/noir-2/

Your support or comments there or in this thread is highly welcome and will encourage us to continue working on the game.

What do you think about the game, its mechanics or visuals?

Thanks!!!!
16  Developer / Playtesting / Noir Run (by Kronnect Games) - intense 60 fps arcade game (new trailer!) on: July 25, 2014, 08:11:05 AM
Hi !

It's Robert from Kronnect Games. Here with some tidbits about Noir Run, a new game for iPhone/iPad we'll be releasing in August.

Check the new preview!
http://youtu.be/6FfhZYyYVw8?list=UU0Wy3q2jIfVWYz8-r7-CVnQ

We have posted a promo campaign at Epocu, so please, I would like to get your support as well (it's free and only requires one click from you!)
http://epocu.com/campaigns/noir-2/



We are also looking for beta testers or reviewers who would like to get a private copy of the game with special access to some unlocked levels.
To get the game, please send us the device id of your iPhone/iPad (see http://whatsmyudid.com) to contact [at] kronnect [dot] com

Looking forward from you!

Thanks!

@KronnectGames
17  Community / DevLogs / Re: Reflections on my first flop as an indie developer on: July 14, 2014, 03:32:50 PM
Vallar: thank you for your thoughts and sharing your experience. I appreciate the time for writing such long comment. Honestly

dqhendricks:
Quote
We are pretty lucky to be in a position where we can make games at all.
You got me with that quote. Totally agree. Personally I'm living a quite balanced family/work life (but complicated one) and I make games in my spare time for the joy of creating things. I have been a programmer since I was 9 (now I'm near 40) but I have always been a creative guy, exploring rare concepts.

Game development is a fascinating form of art.
18  Community / DevLogs / Re: Reflections on my first flop as an indie developer on: July 14, 2014, 11:48:09 AM
At this moment I only care about iOS platform. Of course if the game makes a hit, I would think to port it to other platforms, but again, that's in second place right now.
19  Developer / Playtesting / Re: Noir Run (beta testers wanted!) on: July 13, 2014, 12:36:58 PM
C'mon! None wants to try the game for free?
(Just send me your device id and I will send you a free copy of the game!)
20  Community / DevLogs / Re: Reflections on my first flop as an indie developer on: July 13, 2014, 12:24:58 PM
I read that 67% of downloads came from search from within AppStore itself (so it should be good looking and have good reviews) and then a high percentage of downloads from personal recommendations. Nothing related to press.

Do you think common people pay attention to gaming magazines? And what about youtubers and/or social?

Maybe for a casual game it's more important to have a great gameplay, possibly getting reviewed by youtubers or get recommended by friends... But again, not sure.. I guess it depends on the category of game.
Pages: [1] 2
Theme orange-lt created by panic