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125
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Community / Creative / Re: What the hell did you do this year? 2014 edition
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on: January 05, 2015, 07:12:58 AM
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- Released a family game on Steam this summer
- Bought a house
- Family game was a critical and commercial flop
- Decided I don't care for commercial ideas
- Not sure if buying a house was a great idea
- Think I prefer "games as art"
- Starting over. Setup twitter. Setup TIG. Embracing social indie.
- Wrapping up new game ideas and concepts
- Looking forward to 2015 and starting my first devlog...
Thats a lot of responsibilities, good luck man. I can't list all the stuff i did on 2014, that's impossible. But the major ones would be: -Programmed, drew and didn't release over 20 flash games -Started developing So Long Earth Other than that, just small stuff that would complement these two items.
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126
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Community / Creative / Re: What the hell did you do this year? 2015 edition
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on: January 05, 2015, 07:05:00 AM
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on the past five days, i've been studying physics and stuff that i've missed on school, like the Pythagorean theorem and the addition and subtraction of angles other than that, i have been reading articles to keep me motivated on game design, like thse: http://www.polycount.com/forum/showthread.php?t=146495http://snip.ly/32RL#http://bit.ly/1xlWdgUhttp://betterin2d.com/2015/01/05/aso-part-1/i have to say, the deeper i go into game design, the more frighten i get. but im still finishing this game, at least this one. oh i also have been having interesting ideas for my game, like this one:  and now im getting ready to work out, slim time 
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127
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Community / DevLogs / Re: Kerfuffle
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on: January 04, 2015, 06:38:58 PM
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i love the design you've got going man, the blocks are expressive and original as heck, good job.
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130
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Community / DevLogs / Re: Vatnsmyrkr - SUBMARINE exploration, sad story (NOW: TRAINZ N CHAINZ)
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on: January 02, 2015, 08:19:18 AM
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I have no idea which country your game name comes from, but i can totally see some celtic influence working on your music something like luar na lubre , maybe a little darker than that? and you don't need to put the slurping in just cause of me but if you did i would be flattered as hell-edit- i just realized its based from the nordic culture, just nervermind me and my silly ideas. 
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136
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Developer / Art / Re: GIFs of games being worked on
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on: January 01, 2015, 08:18:02 PM
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Have been working on some more interactions and have now added to the left shoulder swipe.  oh wow ... im assuming thats 3D with shaders right
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140
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Community / DevLogs / Re: Kerfuffle
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on: December 31, 2014, 08:41:57 PM
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today i learned kerfuffle is an actual word. i thought it was just a random mash of letters put together that made a fun sound
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