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Developer / Business / Re: How effective is (paid) iAds/FB/Google Marketing?
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on: November 14, 2014, 10:18:36 AM
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that video was pretty damn helpful, thanks for posting it. I think i have come to a conclusion that the best marketing is done hand-by-hand through content quality, like literally coming up to people and asking if they can try your game.
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Community / DevLogs / Re: Crippled
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on: November 14, 2014, 09:14:44 AM
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I just realized i made the bear WITH shading  Im re-doing it and trying to get it to be smoother. http://s13.postimg.org/urrxp5jiv/newbear2.gifI also updated all the character animations and im also thinking for a new "start" animation (the moment he wakes up), i was thinking about making him poking his leg as the first thing he does, instead of looking at his hands... kinda makes sense since he's crippled
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Community / DevLogs / Re: So long, Earth. A mobile game about being a typical villain
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on: November 02, 2014, 04:57:29 AM
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Visually it looks very nice! Gameplay looks a tad dull... With a theme like this you should be able to go wild!
What do people wish they could do if they could be a "typical villain"?
Great start! All the best!
Thanks a lot for your feedback! Yes, you are more than correct, level design is something we're yet to develop properly on this game. Its a true challenge to use the full potential this theme is giving us, i will make sure to keep that in mind. 
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239
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Community / DevLogs / Re: So long, Earth. A mobile game about being a typical villain
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on: October 04, 2014, 06:10:55 AM
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Good news is that i did it! I implemented Starling on my AS3 code and the code went from 20~25 fps to a flipping stable 60fps on my android. Bad news is that it will now require me to re-do the whole code in this new logic. This will delay the development by a few weeks, but im pretty sure it will pay off in the end. Will be updating with new art soon!
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240
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Community / DevLogs / Re: SWORDY!
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on: October 04, 2014, 06:05:18 AM
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This is the kind of game that would go great on a night with friends, healthy competition with tons of fun. Will you be releasing this for PC? I want this for PC 
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