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1411125 Posts in 69302 Topics- by 58376 Members - Latest Member: TitanicEnterprises

March 13, 2024, 12:35:54 PM

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21  Community / DevLogs / Re: Blokaroka on: October 01, 2019, 02:22:21 PM
this is cute!! thanks for the follow
22  Jobs / Offering Paid Work / Re: [PAID] Looking for highly skilled crew for future project on: October 01, 2019, 01:43:10 PM
in case you're looking for a sound designer, my email is in my signature!
23  Community / DevLogs / Re: GOGNIO DUNGEON: WE CAN TEACH YOU TO LOVE on: September 29, 2019, 05:58:23 PM
Our programmer is going through a rough tine. Sorry for all the delays...
it's important to support each other in tough times in this "dungeon world" we all must enter at birth.

Please be patient. This wensite/videogame is under construction!

if anything we have been taught to love and be patient. may the dungeon someday be filled with light
24  Community / DevLogs / Re: LORE on: September 29, 2019, 05:22:42 PM
looks cool so far. I'd recommend checking out Tales of the Arabian Nights (board game) if you aren't familiar!
25  Community / DevLogs / Re: Sepulcher(roguelike?) on: August 01, 2019, 03:39:26 PM
looks cool so far, good characters Gomez
26  Community / DevLogs / Re: suttebun's gamm on: July 30, 2019, 12:39:12 PM
love the art style, jus posting to follow Smiley
27  Developer / Audio / The Ultimate Guide to Becoming a Video Game Composer in 2019 on: June 15, 2019, 03:58:05 PM
yo, just found this! haven't read the full thing yet - but hopefully you find it useful!! it looks pretty comprehensive.

https://composercode.com/guide/?fbclid=IwAR30GFYmCVxT-RPSLwMnK7t6uRVE-m7msPh50RY_lpPLvBR9N2_qVtm73B0
28  Community / DevLogs / Re: Metriscape - low rez, isometric, pixel + Horse Nebulous on: April 03, 2019, 01:46:21 PM
yo this looks really cool! i make experimental game audio (faux 8-bit, sci-fi, ambient, etc) - hit me up if you're looking for help !

portfolio: soundcloud
twitter: @bbtombo
email: [email protected]
29  Community / DevLogs / Re: GOGNIO DUNGEON: WE CAN TEACH YOU TO LOVE on: March 25, 2019, 06:03:59 PM
lets teach people to love
30  Community / DevLogs / Re: GOGNIO DUNGEON: WE CAN TEACH YOU TO LOVE on: November 28, 2018, 11:30:36 AM
i am ready for real life (2019)
31  Community / DevLogs / Re: Aeon of Sands - the trail (is a story-driven rpg) in coming December 4, 2018 on: October 18, 2018, 10:09:59 AM
great seeing the game's coming out soon! congrats, can't wait to play.
32  Community / DevLogs / Re: Mable & The Wood on: August 20, 2018, 07:50:24 PM
Does anyone have any experience and advice about how to use updates in Steam?

Like, when to do them and what for?

I did my first one and it's had zero response. Is that normal? Should it have been more in-depth?

Here's the update: https://steamcommunity.com/games/568070/announcements/detail/1691552256103388868

Please help.

personally i've never looked at steam updates, i wonder if there's a way to ping people for when you post updates? also, we worked on that ludum dare vampire jam back in the day! glad to see your game is coming along so well Smiley - jc
33  Community / DevLogs / Re: Gognio Dungeon on: March 26, 2017, 03:06:23 AM
lets gooooooo this game rules
34  Community / DevLogs / Re: Gognio of Dungeon on: December 30, 2016, 08:17:49 PM
i love the armorman
35  Community / DevLogs / Re: Dead Fir [A Retro, Horror, Adventure Experience] on: September 12, 2016, 03:22:32 AM
Wow, this looks really cool. Just shot you an email  Gomez
36  Community / DevLogs / Re: the tocky game on: July 20, 2016, 04:00:10 AM
man wtf is this devlog, can i make the music for you? i specialize in atonal bullshit that makes no sense and i feel like it would fit perfectly w/ whatever tf this is (being serious)
37  Community / DevLogs / Re: Mayarama - The Gameboy RPG on: July 07, 2016, 02:03:57 AM
Two music guys? Dope. What are they using to make the music? Normally I'd just use deflemask but I just started getting into Super Audio Cart which makes a mean gameboy ost
38  Community / DevLogs / Re: Schlong (nsfw?) on: June 28, 2016, 05:27:56 PM
LOL
39  Community / DevLogs / Re: SOUL HEALER: A 3-player Coop Action RPG, inspired by Secret of Mana on: June 27, 2016, 01:43:06 AM
yooooo this concept and art looks beautiful Shocked)
40  Community / DevLogs / Tiny Universe: The Missing Planet (Minimalist Pixel Sci-Fi Adventure / Shooter) on: June 27, 2016, 01:13:07 AM
Tiny Universe: The Missing Planet



================================================================================================================================================================================================================================================================================================================================================================================================================================================================================

Hey everybody!

Longtime lurker on TIGsource, really excited to post a devlog. My name is James (Seattle, WA), and I'm composing and designing the sound effects for Tiny Universe. I met Adrien (the artist / developer, from Brazil) through Adventure Game Jam 2016 when he was looking for music for his project. We ended up not submitting due to life constraints, but everything we've already started to work on has become the catalyst + foundation for Tiny Universe! Just wanted to start showing it off a little bit and keeping you all informed on the process while we see this to completion.

Below is an entry from Adrien (he asked me to post this on his behalf to TIGsource)

(slightly edited / translated)

------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Hi people, my name is Adrien and I'm 36 years old (yeah I’m old, too old for this shit?). I’m noob at developing games, I finally got it started, learning Unity and pixelart about a year ago now. After some game jams, I’ve decided to make a long term project, something that I really enjoy all steps of the game developing process. So lets kickstart this devlog by showing some rough ideas for Tiny Universe: The Missing Planet.

TU is a space adventure, top-down game with lots of action and puzzles. With a minimalist pixel art, this tiny pixel hero will have a whole universe to explore.

I started looking to participate in Adventure Game Jam 2016, so inspired by @PixelArtM  I started to mockup some scenes with this minimalist pixelart style.


Early mockup of the HUD display

So after really enjoy doing this, and had positive reactions on twitter, I started to imagine that world and mechanics for the game. I gathered some films and games references (Bladerunner, Matrix, Enemy Mine, THX-1138, Xeodrifter, Mass Effect, etc.)


I spend a lot of time to make this run and gun cycle. Usuing such few pixels is hard!

I really enjoy with the result, let me know you think about it. At the beginning I started with the 8 directions idea, its hard to put a gun in hand and animate it so I came with a companion idea. Its a little fellow, a robot that followed the player and helps shoot things.

But now I realize that players may want to have guns too so I don’t know if i’ll keep the 8 directions, have to test if up/down/left/right is enough and when shooting in diagonals it don’t feel clumsy. If you have any ideas let me know.


The running with diagonals cycle and some mockups

Well I think its enough now, next time I’ll talk about my struggles with camera system, unity ppu’s and dialog system. Here my rough animation (already in unity engine) of the game’s intro.


(wip)

Best,

Adrien


------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
We'll be updating with news / gifs / progress for a while, we eventually want to get greenlight + a kickstarter campaign, so be on the lookout Shocked) I'll also be posting tracks if you'd like to hear them, there will be a mix of chiptune and really spacey ambiance, here's the title theme (which is much of the latter):

reaching (Title Theme):
click here!

Thanks a ton for checking this out, we'll be posting more in the future. Feel free to shoot either of us a message at our respective links or just post in here and I'll be sure to relay info to Adrien!

Cheers,

 - James

================================================================================================================================================================================================================================================================================================================================================================================================================================================================================
Twitter:
@didgameboy - Adrien
@jcamposerbell - me

E-mail:
[email protected]
[email protected]
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