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1411125 Posts in 69302 Topics- by 58376 Members - Latest Member: TitanicEnterprises

March 13, 2024, 12:35:56 PM

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41  Community / DevLogs / Re: Starfallen --- Fight, Craft, Explore on: June 26, 2016, 11:37:42 PM
yooooo this looks really nice Shocked
42  Community / DevLogs / Re: Cock Fighter on: June 11, 2016, 02:57:51 AM
It should be called rooster fighter and all the player characters are penises
43  Community / DevLogs / Re: Burrito Galaxy 65 Tough as nails Dark Soul's Like Voxel Roguelike on: May 19, 2016, 03:11:50 PM
best devlog 1996
44  Community / DevLogs / Re: Icarus Starship Command Simulator - Exploration FPS w/ Tactical Starship Command on: May 17, 2016, 06:26:25 PM
this looks really creative, will definitely be following  Gomez
45  Community / DevLogs / Re:creation - action adventure game about undeads on: May 08, 2016, 07:45:56 PM
damn, i really like this concept, i'll be following  Gomez
46  Community / DevLogs / Re: Traveler on: May 08, 2016, 07:29:36 PM
So I'm not convinced to use colors yet, but one idea I had is to give every planet its own color. And have space black/white.

Something like this:


Also, the scanner:


I think the black and white looks really cool, but maybe you could have certain things have color? treat it as a secondary color to your hypothetical shading. Also, I think it'd be cool to have the main character + rocket shit keep the black and white throughout!
47  Developer / Art / Where do I start with game art? on: May 02, 2016, 08:26:55 PM
Hey guys!

Hope you're doing well. I just got PICO-8 and I really want to start getting into pixel art, and I really like the idea of the limitations the program makes for you. I don't really know how to draw much else besides doodles? I really want to get into it, but all these tutorials are like "YOU SHOULD KNOW HOW TO ACTUALLY DRAW BEFORE YOU START PIXEL ART." So I'm just wondering if you guys have any advice / links I can follow up on? I know I have to just start drawing, but if you can point me in the direction of any beginner's guides or youtube channels that you like, that'd be dope.

Thanks,

jc  Gomez
48  Community / DevLogs / Re: Eastward on: May 01, 2016, 10:58:40 PM
ugh!!! this looks amazing.
49  Community / DevLogs / Re: Glow Flower on: May 01, 2016, 06:24:22 PM
you should have the room get darker when the fire spirits die!
50  Community / DevLogs / Re: Glow Flower on: April 26, 2016, 10:59:04 PM
damn this looks so good!!   Gomez
51  Community / DevLogs / Re: A Wicked Curse - Procedurally Generated Fairy Tale Adventure on: April 24, 2016, 06:44:24 PM
Damn, this is really cute, and it looks good too! Definitely following Shocked)
52  Community / DevLogs / Re: IRKALLA - News!!!! on: April 24, 2016, 04:22:52 PM
Ah!! So glad you guys are back. Just commenting to make sure I'm following Shocked)
53  Community / DevLogs / Re: Remnants of Naezith on: April 21, 2016, 06:21:38 PM
Just wanted to post here to make sure I'm following! I'm super excited for this!  Gomez
54  Community / DevLogs / Re: Moonlighter - We're looking for a music composer and a sound designer! on: April 21, 2016, 06:13:24 PM
Hey! Just wanted to post to make sure I'm following this Shocked)

I can tell you probably have gotten a lot of emails today about the game audio, but I hope you get a chance to read through mine! We're all super excited about Moonlighter with you.
55  Community / DevLogs / Re: Chair Fucker - A game about fucking chairs on: November 11, 2015, 08:23:02 PM
this is it. this is my fucking caling
56  Jobs / Portfolios / Re: Future Cute. Composing in 2015. - Portfolio on: November 10, 2015, 04:24:39 PM
Hey! I would love to collab with you on a track or something! Check out my stuff!

https://soundcloud.com/youngsterjiji/lili-draft
57  Jobs / Offering Paid Work / Re: GODHOOD - A RHYTHM hack'n'slash - Needs music! on: November 10, 2015, 03:24:31 PM
Hey! Looks like a cool project, I just sent you an email. Hope to work with you!

jc
58  Community / DevLogs / Re: Nightpearl a jrpg in 64x64pixels on: October 01, 2015, 09:48:25 AM
love it, will definitely be following!
59  Community / DevLogs / Re: Dash & ATLAS [Pixel Platformer] on: September 09, 2015, 10:15:41 PM
kind of a small suggestion, but I think it would really help to have a thin black line around your character! He blends into the background almost too easily. Otherwise, this is looking great!
60  Community / DevLogs / Re: Mana Spark - ARPG / skill based Roguelike on: September 09, 2015, 09:32:35 AM
wow, this looks awesome!
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