Update:
Malebolgia is out now full-release on Steam. You can buy it here:
http://store.steampowered.com/app/318860---
MALEBOLGIAHello everyone. I'd like to introduce here
Malebolgia. It is a cel-shaded horror action/adventure game that I have been working on for the past year and a half, in my spare time. You may have seen it already on #screenshotsaturday, Steam Greenlight or other sites.
Development has been progressing quite nicely, with the majority of the game's content being done. The focus right now is finishing up some areas, polishing animation/sound and testing the gameplay balance.
On the game itself,
Malebolgia takes place in a large classical palace, at the edge of the ice lake Cocytus in Hell. It is the dominion of a hierarchy of demons and devils, and the player, old Leopold, is trapped inside. He only vaguely remembers how he arrived there, and soon meets the other denizens of the palace, some familiar, some not.
Some key design points:
- Passage of time: New areas of the palace will open up for exploration as time goes on. NPCs will change locations and dialogue. Rooms that were once empty will be inhabited by monsters.
- Combat: The game features a focus on actual combat with the enemies. The player is armed with a large halberd and can perform several attacks or dodge moves. There are a lot of enemy types and almost a dozen boss monsters to defeat, from humanoid creatures to large beasts.
- Historical setting: The palace is a cold and desolate place, situated in the lower Circle of Hell. Characters and story are inspired by Dante Alighieri's
Inferno, the ranks and nobility of the
Ars Goetia and European history at the dawn of the 20th century.
Here are some screenshots:



I'll try to keep this thread updated with my progress and new media from time to time.
Here is a teaser trailer:
You can also follow me on Twitter: @dascumaru
Or on Tumblr:
http://malebolgia-game.tumblr.com/