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1411128 Posts in 69302 Topics- by 58376 Members - Latest Member: TitanicEnterprises

March 13, 2024, 06:05:04 PM

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21  Community / Procedural Generation / Re: dropTD on: May 10, 2008, 09:25:52 AM

Ok, I'll probably make a procedural soundtrack, but not random.

I added a stuff so that you can see "where" are the files on the screen. Don't worry, it's only an option, the actual game is a little less messy.


Here is the current demo of the game :
http://www.nurykabe.com/stockage/dtd/application.zip
22  Community / Procedural Generation / Re: dropTD on: May 08, 2008, 04:23:54 PM
Maybe this one will help.
23  Developer / Audio / Re: Procedurally generated music on: May 08, 2008, 01:37:35 PM
Yep, you can send OSC messages to puredata, it works quite well.
24  Community / Procedural Generation / Re: dropTD on: May 08, 2008, 01:20:26 PM
Thank you.  Wink

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Drag'n'drop 'my computer' or better yet 'The internet'.
I added a stuff so that you can also drop an URL.

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Will those be the final graphics, or are those just test shots?
I think I'll keep it simple.

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I'm going to drag games I make in it. Or porn pictures/videos.
The entire file is stored in a temporary array, so these would possibly be too big (unless they're one-second porn movies  Shocked).

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While you're at it you should be a no more manbaby, in other words introduce yourself.
Ok, I'll think about it, I might even do it.

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Not sure about the file draging part,.
Me neither (the feedback for the dragged stuffs is quite slow on my computer) but I'll try.

Another screenshot :


The actual game will feature a kind of "tetris" gameplay.


25  Community / Procedural Generation / dropTD [FINISHED] on: May 08, 2008, 02:46:12 AM
LINK :
http://www.nurykabe.com/games/dtdPres/dtdPres.html

Hello !  Roll Eyes

I would like to enter this competition, I hope it's open to anybody.

I started to make a "procedural" tower defense game.
At the beginning, the game asks you to drag & drop any file in it, and then generates the level and the enemies from the file's content.

This is what I got from an empty .txt file :


From a shortcut :


And this is the current game fed with itself :


Now, I would like the player to add new towers by dragging & dropping files in the game.
The towers rate, range & dmg are generated from the file's content. You always get the same tower with one specific file.
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