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81
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Community / DevLogs / Re: -Far Ago- Dialogue your way through or destroy everything!
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on: November 12, 2016, 12:08:18 PM
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Some uncut combat, showcasing the tactical pause and even more destruction! (No sound yet but it's coming soon)
The difficulty level seems just right in order to have fun and grind for what ever you will get out of it. I'm a little jealous on this project, to be honest  Keep it up, man! 
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82
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Community / DevLogs / Re: Foot
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on: November 11, 2016, 04:03:10 AM
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This game is lookin'  So charming.
Posting to follow
Short and direct, Love it!  You guys are awesome, yet I'm still waiting on the first bad comment. Is there no creative hate towards this project?  Here is the new Chubby Danger for the game. He will eat your sweets and not feel bad about it! 
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83
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Community / DevLogs / Re: Foot
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on: November 09, 2016, 09:46:03 AM
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So i will try to have this game done before second Hitler starts WW3.  Yay!... More shit for the game:
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84
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Community / DevLogs / Re: Foot
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on: November 07, 2016, 12:22:48 PM
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Wow I like the idea, the humor and I love the artstyle! We definitely want more of it  You will get the full service. Thanks for the kind words!  ...............You guys are fucking awesome,  thanks for all those awesome replies!  And, now, to show that we take this shit serious! (i'm adding life to the game)
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86
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Community / DevLogs / Re: Foot
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on: November 06, 2016, 05:41:32 AM
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We have our first sketch done for the game (a work in progress game teaser, announcement if i may)! Feel free to drop an eye on the games page https://twitter.com/JailBreak3014 if you find our style right up your alley. Any Follow, retweet, kick in the ass, sort of love will help the game in the long run, so yea... How have you guys been? Good? Good! 
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87
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Community / DevLogs / Re: Foot
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on: November 04, 2016, 11:49:39 AM
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Screenshot time, baby! I'm laughing my ass off  , but to avoid spoilers, I can't tell you what's what.  I AM SORRY! "So you're just gonna have to trust me on this, Richie!"
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89
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Community / DevLogs / Re: Foot
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on: November 02, 2016, 11:54:37 AM
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 Wow this looks awesome XD I love the character design and the overall feel of the gfx. Keep plugging away dudes and keep up the good work. I will definitely be keeping an eye on this  Maaaan, you make me blush  . Thanks for the great feedback and, yeah, will give my best to make my best  I don't want to spoil too much of the game so I will post small things here and there, just to give you a taste of whatever is going on, until I will release something worth playing. (hope somewhere @ 4-5 months)  New assets, new behavior.
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90
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Community / DevLogs / Re: Foot
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on: November 01, 2016, 04:02:07 PM
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Grimy, hand-drawn aesthetic, quirky storyline and a liberal squirt of scatology for good measure. Yup, this pushes all my favourite buttons!
Waouw!
Love the aesthetics, you got something really cool there. Keep it up!
It was Halloween. One reason maybe?
Really like the aesthetic here. Death and creepy enemy hand look great
Love you guys! 
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91
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Community / DevLogs / Re: Foot
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on: October 31, 2016, 02:21:04 PM
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Today i'm going for a breather... So i made a new enemy
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94
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Community / DevLogs / Re: Foot
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on: October 29, 2016, 02:17:59 PM
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Everything new and relevant to the player will be presented as a "Dear Diary" moment. Slightly overdoing it with those detailed profiles in this stage of the game, but nevertheless it is worth it.
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95
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Community / DevLogs / Re: Foot
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on: October 25, 2016, 12:19:59 PM
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Trying to figure out the death mechanics  ... almost there! *screenshot of some badass appraiser of soulsNice! Rock! 
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96
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Community / DevLogs / Re: Foot
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on: October 25, 2016, 08:25:39 AM
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Trying to figure out the death mechanics  ... almost there!
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97
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Community / DevLogs / Re: Foot
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on: October 21, 2016, 05:57:40 AM
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Looks really nice! What platforms are you targeting? Thanks, brother!  PC, Mac, Linux, Android and iPhone... maybe a little bit of console, but can't promise anything yet.
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98
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Community / DevLogs / Re: Foot
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on: October 21, 2016, 03:53:48 AM
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I will be away for the weekend so please endure an early, honest, game screenshot #screenshotsaturday.
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99
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Community / DevLogs / Re: Foot
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on: October 18, 2016, 12:06:32 AM
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This write-up is hilarious and I like the look. If you've got that sort of humor in the game in double sold.  Appreciated!  You will be in for a good time, then. 
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100
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Community / DevLogs / Game of Foot (a roguelike... ish)
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on: October 17, 2016, 03:10:01 PM
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"Game of Foot" is a singleplayer physics game on PC, where your weapon is a foot and your hero is a baby with a decent sack (sack as in inventory space) Why? Because if you are looking for nothing more than the nitty-gritty aspect of the game, then this is it! If we dig a little deeper, then “FOOT” is a “near-near-not-quite roguelike-like” (a roguelike, top-down, turn-based, shooter with permadeath and a sweet combat mechanic that resembles billiards), or simply… a “foot-shoot” game. The maps are procedurally generated for every fresh start of the game, because we had another game in mind initially. Is this game fun? Yes! How? Power-ups! Find rings inside the caves and apply them in any combination of 4 to your weapon. There are so many of them, what are you waiting for?! Go get them all and tell your friends about it! “WOW! The Incredible Ring of Burning Damage! Now my foot is on fire.” “I have AIDS (item)!” Find gold! Find bones! Find bat poop... Ugh! Yucky! Now make a German hand grenade. The reason behind it! (Why we do what we do?) I’m sure so far we’ve heard it all. About that developer who found games as a youngster and decided to make some on his own, or that really, really expressive kid that had Jesus and Mr. whippy van man as the only playmates in his neighborhood. The truth is that the background doesn’t make any difference, matter-of-fact everyone with a little bit of drive can make a game nowadays, with the right resources. But it's not about making a game, it's about having an idea and staying true to it, having motivation, passion, making something that you feel ownership of and it’s not easily manipulated by media and public demands. A great quote in this regard, is that of Stan Lee: “Everybody wants to feel that you're writing to a certain demographic because that's good business, but I've never done that ... I tried to write stories that would interest me. I'd say, what would I like to read?... I don't think you can do your best work if you're writing for somebody else, because you never know what that somebody else really thinks or wants.” So, what is the “why?” in “Foot”? Exactly this! The fact that greed eventually overcomes principles and morale in people’s life, most of the time without even noticing it. The soul purpose of this game is to make you aware of your choice without taking you away from the guilt. So please, indulge me once more. When can I play the game? 6 months ago we were launching the game in 3 months, so next year, maybe. We are pretty far behind at the moment, but I will try to keep you posted at least once a week with new updates. Cheers, and it feels good to be back! 
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