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1411264 Posts in 69322 Topics- by 58379 Members - Latest Member: bob1029

March 26, 2024, 10:43:58 PM

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121  Player / General / Re: Picture Wars! on: September 19, 2008, 12:56:07 PM
122  Developer / Playtesting / Re: Tumbledrop on: September 18, 2008, 08:47:10 AM
Great game!  Grin

Also, 3 moves!  Evil

scratch that, 2 moves now.

Now I see there's already a video of the 2 click solution, my feeling of accomplishment is gone Sad

Also there seems to be some inconsistencies in the physics, sometimes after I click on the lower middle star it leans to one side, for apparently no reason? WTF It usually happens right after I restart.
123  Developer / Playtesting / Re: Graviroids on: September 18, 2008, 08:43:29 AM
I can't play this Sad I'm on Mac OS X 10.4.11 and it's telling me to update java, even though there are no updates available.  WTF
124  Player / General / Re: Picture Wars! on: September 15, 2008, 04:40:53 AM
Well, from my understanding, the picture with the caption, "I drink your milkshake!" is from the movie There Will Be Blood, about oil drilling. So the next picture was about an alternative energy source- windmill power. After that was an album cover for the band "British Sea Power"- see, the pun is that we've gone from wind power to sea power- and after that, someone posted a picture of some album called "Easy Listening". Naturally, I had to follow up with the album cover for the fantastic "Doolittle", by the Pixies.

...Man, explaining jokes is hard.

But Eddie Murphy?
125  Player / General / Re: Picture Wars! on: September 15, 2008, 03:45:24 AM
:D

What is going on!?
126  Player / General / Re: TIGSauce's most epic posts on: September 13, 2008, 11:47:33 AM
Returning to the original topic; I think this thread took a very epic (yet offensive) turn.

It went from "OMG the LHC can kill us all!" to



In four pages.
127  Developer / Art / Re: Pixel art (A Confession) on: September 09, 2008, 03:44:00 PM
And also I find it easier to code for lower resolutions since if I work with less pixels I can afford to make more mistakes code-wise.
eh?

I suck at coding, as such I have no idea on how to optimize my code. My code is slow, but I can live with it because there are little pixels on screen, meaning easier hit detection and stuff. I couldn't code something with Aquaria-like resolutions because it'd be too slow.  Grin
128  Developer / Art / Re: Pixel art (A Confession) on: September 08, 2008, 03:01:35 AM
And also I find it easier to code for lower resolutions since if I work with less pixels I can afford to make more mistakes code-wise.
129  Player / General / Re: Dwarf Fortress Bloodlines Game: Boulderchannels on: September 07, 2008, 02:49:47 PM
I'm so down with this all my quarks are down.   Lips Sealed

I'll fail horrendously!  Embarrassed
130  Developer / Design / Re: Dream Games on: September 07, 2008, 09:51:30 AM
This idea is not even half-baked, but oh well:
It's a game set in an apocalyptic future where robots have rebelled against man-kind for the same old reasons. Only twist is that you play a robot, you can collect parts, improve yourself and ultimately destroy man-kind, which, in this game is portrayed as a tyrant species. I even have this silly idea about robots calling themselves "Silicon based lifeforms".
Has this been done before? In movies or books?

Also, awesome ideas everybody, lets make them happen  Gentleman
131  Community / DevLogs / Re: Zero Gear - a multiplayer kart racing game on: September 03, 2008, 10:04:47 AM
Joined fo'sho. The tracks look brilliant, but you do need a better driver for the camera  :D
132  Player / General / Re: Help me compose a song on: August 27, 2008, 01:50:24 PM
Balls to the wall, balls to the walls.  :D

I do think Terry won't be mad if we cut his 25 minute record scratching solo to a 2 minute record scratching solo, for the sake of listener health.
133  Player / General / Re: Picture Wars! on: August 27, 2008, 05:19:38 AM
Haha - does this mean I've won? Grin



...








The only reply to that pic.
134  Player / General / Re: Help me compose a song on: August 27, 2008, 05:17:26 AM
There are no rules!
There are no goals!
Only eyes that watch.
Let me break this down!

\Change in tempo and/or instrument\

We got
Uh!
Balls to the walls,
Uh!
We have got gentlemanly battlements also.
Such a good song!

(25 minute Record Scratching solo)

Oh, wow!

(2 minute montage of famous speeches dealing with war)

<screamed> BALLS BALLS BALLS (YEAH!)
Curl your moustache, you know youv'e got balls.
<electric guitar strum fade away>
Friends, the elephant the elephant is here

Gather your cane, gather your mice.
That old elephants going home tonight.
Shave your hair, but not your beard,
And if you don't buck scotch the candle just might.

We got
Uh!
Balls to the walls,
Uh!
Balls to the walls!

You gotta answer when nature calls,
135  Player / General / Re: Picture Wars! on: August 25, 2008, 12:59:53 PM


That guy looks strong, but is he ALIEN LEG STRONG?!
136  Community / Bootleg Demakes / Re: SHADE: Ghost Academy ("FINISHED") on: August 25, 2008, 03:29:19 AM
Exact same problem here, on XP too. Sad
137  Player / General / Re: Papercraft: Quake Shambler making of on: August 23, 2008, 02:28:17 PM
AAAAAAAAAH

What he said, it's looking great! We want updates!
138  Player / General / Re: Our spam bot sucks on: August 23, 2008, 02:17:36 PM
I actually believed .png was more compressed than .gif. Silly silly me, confusing gif's with bitmaps  Undecided

That smiley is actually very well made, when I look at it better.  :D
139  Player / General / Re: Our spam bot sucks on: August 23, 2008, 12:29:36 PM
140  Player / General / Re: TIGSTWG IX: Witch Hunt! [DAY ONE] on: August 20, 2008, 02:44:53 AM
May you have pleasant nights.  Beer!
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