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201
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Community / Procedural Generation / Re: ZICZAC [finished]
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on: June 10, 2008, 02:04:10 PM
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I can't add more to what others have said, the game is addicting, polished and down right beautiful.  But the highscores don't seem to be working for me!  When I finish my game a screen saying ZICZAC High Scores appears but is blank. I just scored something over 7000 but nothing. In the high scores screen from the menu I can see them though... And you have a small issue with responsivness, but I think that's already been adressed. Great work!  EDIT: Updated my version, it all works. #1 here I come!
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204
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Player / General / Re: You know you're playing a JRPG when...
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on: June 08, 2008, 05:21:40 AM
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You know you're playing an American FPS when every male character is bursting with muscles, but still feels the need to compensate with a big gun.
And veins, you forgot the veins. Very, very big veins.
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205
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Player / General / Re: Big Ideas - (Don't get any)
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on: June 08, 2008, 01:03:29 AM
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There are programs that manage to control scanners and other such devices. It's just a script that makes the scanner's motor work at different frequencies. This is also possible with floppy drives and whatnot.
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206
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Player / General / Big Ideas - (Don't get any)
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on: June 07, 2008, 02:55:30 PM
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Toastie linked this video on #tigIRC and I though that more of the world should know about it. It's probably the most awe inducing video I've seen in months, a remix of the already great Radiohead song "Nude" that somehow oozes melancholy, besides being quite the technical feat. And now I'll lazily quote the author: Based on the lyric (and alternate title) "Big Ideas: Don't get any" I grouped together a collection of old redundant hardware, and placed them in a situation where they're trying their best to do something that they're not exactly designed to do, and not quite getting there.
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207
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Player / General / Re: No More Sweden
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on: June 06, 2008, 01:17:53 PM
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Damnit I want some of that good stuff!
 Aquavit, magic Swedish elf water. (40% alcohol) Drink responsibly.
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208
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Developer / Technical / Re: Xcode
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on: June 04, 2008, 02:32:42 PM
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Xcode was one of the reasons I started using OSX. It's probably the best IDE I have ever used. That's all I can say. From debugging to profiling to just everyday UI interaction, I have had only the most positive experiences with it. I broke off my long time love affair with vim because of it if that's any indication. I don't care much for Cocoa and all their insano interface builder stuff, so I use it as a code-only tool for C and C++ projects and I am very happy.
You could use vim as an external editor, but that was always a little odd for me, since I constantly need to be changing windows and going all over the place. Have you ever tried using both? (vim/xCode)
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210
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Community / Procedural Generation / Re: K2 [FINISHED]
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on: June 04, 2008, 11:05:04 AM
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I played it and liked pretty much all of it except for the steering, it sort of confused me. What was going on? Was it the inability to brake that confused me? I don't know. Everything else was great. I did find a bug where I used the trust for too long (2 minutes in one direction) and was unable to turn afterwards. Great job anyways! 
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212
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Developer / Playtesting / Re: RogueLite v0.8 *NEW RELEASE 5/30/07*
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on: June 02, 2008, 10:25:47 AM
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Sorry, but I prefer ASCII roguelikes.
Purist.  What's the difference anyway? They're also just symbols just that instead of a " s" you have a more understandable representation of a scorpion. Not that I have anything against ASCII games. Dwarf Fortress FTW!Isn't "s" a snake? and yeah Dwarf Fortress FTW!Pedant. :D Nah, I just suck at roguelikes. Makes sense now you mention it. 
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213
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Player / General / Re: TIGIrc Movie Night: The Thread
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on: June 02, 2008, 10:00:29 AM
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This is intrigues me! Do we have to watch our movies in sync with each other?  Yep. Usually the movies are divided into parts, so whenever we start a new part someone counts down and we all push play at once. Usually we're only a few seconds apart max. Nice! Note the accidental engrish at the top, shame on me. 
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219
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Developer / Playtesting / Re: RogueLite v0.8 *NEW RELEASE 5/30/07*
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on: May 31, 2008, 06:50:47 AM
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Sorry, but I prefer ASCII roguelikes.
Purist.  What's the difference anyway? They're also just symbols just that instead of a " s" you have a more understandable representation of a scorpion. Not that I have anything against ASCII games. Dwarf Fortress FTW!
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220
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Player / General / Re: Nice post
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on: May 26, 2008, 01:28:10 PM
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 Seems to me you might be a spambot yourself. All those game dreams are just a little too good to be true... I'm sorry, I couldn't hear you because your penis is too small! Click the link to buy penis enhancement drugs! www.downloadviruses.comI must have that URL! :D
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