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1411372 Posts in 69353 Topics- by 58405 Members - Latest Member: mazda911

April 13, 2024, 03:37:44 PM

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261  Player / General / Re: TIGSTWG III: Devolution [Day 3] on: May 06, 2008, 01:49:59 PM
My vote is torn between Anabelle and Hideous, since they both had very suspicious votes, with no reasoning at all. It'll go for Hideous, for now, just because he voted for joshg who was a human.
edit: Already dead, sorry!
262  Developer / Playtesting / Re: Game Name Clinic - I will rate your game's name on: May 05, 2008, 12:00:52 PM
I'm in the process of making a very simple platformer on clouds. It's small and unambitious but it still needs a name, the main character is the little dude to the left and he jumps on clouds and stuff.
I got as far as "Cloud Chaser" or "Cloud Runner" but those names are sort of "meh". Any suggestions are highly appreciated!  Grin
263  Community / Archived Projects / Re: Adventures in TIG on: May 05, 2008, 10:35:34 AM
You grab the cat by both its tails and, again, you're dangerously close to raping it. What would you like to do?

>_
264  Developer / Playtesting / Re: Covalency on: May 05, 2008, 10:29:29 AM
The screen looks nice, but the mac version doesn't seem to work. I'm on a Mac OS 10.4 and here's the command window:
Code:
exit
Segmentation fault
logout

I'm guessing you forgot to send some libs or something.
265  Player / General / Re: TIGSTWG III: Devolution [Day 1] on: May 05, 2008, 10:11:46 AM
Zaphos' actions seem way too flagrant for a wolf to commit so I vote for shinygerbil because he seems to be trying to manipulate the mob.
I'm keeping my eye on Zaphos though..
266  Community / Archived Projects / Re: Adventures in TIG on: May 04, 2008, 11:51:42 AM
You try to wage a war on pedants but, apparently, you didn't have the proper documents. You have to go to pedant town and fill out the white form with a blue ball point pen.
267  Player / General / Re: TIGSTWG III: Devolution [Signups] on: May 04, 2008, 11:14:43 AM
LATECOMER SNEAKS INTO TOWN UNDER COVER OF DARKNESS

Sounds like something a werewolf would do Angry

Exactly.
268  Player / General / Re: TIGSTWG III: Devolution [Signups] on: May 03, 2008, 10:05:30 AM
RAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAWR
269  Developer / Playtesting / Re: Army of Earth - online-only action/strategy game on: April 29, 2008, 05:44:21 AM
Please, don't forget to introduce yourself, so you don't come off as someone who came to this forum just to pimp his game. Smiley
270  Community / Archived Projects / Re: Adventures in TIG on: April 28, 2008, 05:18:43 AM
You catch the attention of a tiny platypus policeman with your sexy stare and your deep blue eyes. What would you like to do now?

>
271  Developer / Playtesting / Re: Diver (WIP) on: April 27, 2008, 12:50:05 PM
This game definetly needs some sort of in-depth tutorial, with video explanations and practice levels. Besides that I like it, it's kinda relaxing.
You might wanna consider giving the player some more control, to easen up the learning curve.

P.S.: I managed to get a 9.7 in the 3rd "proper" level.  Grin

edit: I also somehow forgot to say how perfect this game was, technically and graphically. Smiley
272  Community / Archived Projects / Re: Adventures in TIG on: April 27, 2008, 11:56:48 AM
As you try to go onto to the stage you hurt one of the tiny platypus policemen. Now all the other tiny platypus policemen are angry and climbing on you, attempting to poke your eyes.

>_
273  Community / DevLogs / Re: Zero Gear - a multiplayer kart racing game on: April 26, 2008, 03:39:02 PM
The new video looks like a lot of fun!  Smiley I hope I can get this game in my hands as soon as possible  Grin

I hope you consider releasing this game for multiple platforms, as in Mac and Linux.

P.S. : www.zero-gear.com redirects to the wrong site, I think.
274  Player / General / Re: LIVE on GameNight (TM) REALLY imageheavy on: April 26, 2008, 03:14:52 PM
All of Inane's and Annabelle's stuff was awesome.
<3 Thank'ya.

That was a lot of fun, too. Though, a little sad when my owl got his brain blown out. Tongue

Funny story, actually. I was randomly painting my not so deserved corner of the collective canvas with a suspiciously big brush of blue. So I reach for the palette but the little flash program forgets that I did stop pressing the LMB. What happens? A blue line goes conveniently over the heads of 3 or so drawings. Luckily, being the forgiving creative folk they are, they let my mistake slide and do something creative with it. And so the shoop came to be. Smiley
275  Community / Archived Projects / Re: Adventures in TIG on: April 26, 2008, 10:00:26 AM
>Your son got it from a bull
It wasn't jolly cool.
276  Developer / Design / Re: Freedom Quest on: April 24, 2008, 03:12:46 PM
Atari Quest

You have to jump over a ravine, but the 'up' switch on your joystick is broken.

This puzzle's solved by simply walking to the left edge of the screen and warping to the right edge.  Grin
277  Community / Archived Projects / Re: Adventures in TIG on: April 24, 2008, 02:09:40 PM
>put car key in pad lock
278  Developer / Technical / Re: Trixels and Voxels on: April 24, 2008, 10:39:43 AM
Voxels certainly sound sexier for one, but I recall seeing an interview with the coder from fez explaining the difference, I'll try to dig it up.
279  Community / Archived Projects / Re: Adventures in TIG on: April 24, 2008, 08:59:45 AM
[off topic] The game didn't go back illogically, it went back to the last undo  Grin
280  Community / Archived Projects / Re: Adventures in TIG on: April 24, 2008, 08:13:43 AM
Error, target out of range. Also, you lost your bladder somewhere in the icefield. What would you like to do?

>
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