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1411264 Posts in 69322 Topics- by 58379 Members - Latest Member: bob1029

March 26, 2024, 10:44:47 PM

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341  Developer / Playtesting / Re: Krazzt (Temp name) - platformer slightly inspired by Psychosomnium on: March 18, 2008, 12:05:32 PM
There's not really much to give feedback on, but I like the whole Game Boy vibe it has going on.  Wink

Edit: The clouds are nice too, forgot to mention it.
342  Community / VGNG / Re: Brain-Damaged Toon Underworld on: March 18, 2008, 12:01:13 PM
A porno star named cactus seriously freaks me out.
Hoping that video comes soon  Smiley

Is that...is that some kind of horrible pun??

I like to call it a double entendre if you must.
343  Community / VGNG / Re: Brain-Damaged Toon Underworld on: March 18, 2008, 08:32:18 AM
My mistake, I meant cactus the creator of halo.
And Porn-star magnifico. I rent 'em all, Cactus. Kiss

A porno star named cactus seriously freaks me out.
Hoping that video comes soon  Smiley
344  Community / VGNG / Re: Viking Bazooka Bloodbath - *Complete* on: March 18, 2008, 07:58:50 AM
Just a quick little reply, here's the things I think you could improve:
  • Froze up on me too, what's the deal with that?
  • You can kill a whole side of a wave by standing under it and attacking up with "x".
  • I can't really tell when I'm hit.

Besides that I'm utterly in love with the game  Grin

Edit: It keeps on crashing.. Sad
Edit2: It keeps on breaking my heart.. Cry
345  Community / VGNG / Re: Attack Of The Banjo On The High Seas on: March 18, 2008, 06:59:10 AM
Three Dee in a TIGS compo!  Shocked
I guess it's ok as long as it has an awesome title!  Grin
What's that program you're using there? Did you make it?
346  Community / VGNG / Re: Tiny Platypus Pimps on: March 18, 2008, 06:55:27 AM
Ten days with no news?  I need info, man!  Where da hos at?

Word, the gigantic hos.
347  Community / VGNG / Re: No One Can Stop the Farm Pioneer on: March 18, 2008, 06:50:38 AM
Cows!




Awesome!

... but what happened to the moving stars?

I'm guessing they still move, but slower. The moving stars were really cool, I think you should make them move at least fast enough to be noticeable. Grin

Great work anyways, I'm in love with your game!
348  Developer / Playtesting / Re: Dire Haven - Platformer on: March 18, 2008, 06:37:39 AM
I finished it. It was hard as hell! And now, being the lazy bastard that I am, instead of properly writing what I think about the game, I shall give it in list form, hope that's OK.  Smiley
So first and foremost, the things I liked:
  • The characters' graphics, I thought they were all perfect and funny in their own way.
  • The blood stains. :D Although I did find some bugs in the sixth level.
  • The quick restart, which made the game hard but not punishing.  Wink
  • The traps that work on gibs, as the one in level 4. You need more of those!
And now, things I disliked:
  • The tiles. I mean, if every pixel of the game is 2 pixels on my screen why is the border between two tiles only one pixel? That led to some odd bugs where the border disapears on some places.
  • The controls were a tad bit too sensitive for me.
  • In some levels (especially the last ones) the moving platforms went out of synch with eachother, leading to situations in which the only thing I can do is die.
  • The moving platforms: if I'm standing on a moving platform, hanging out by just one pixel, if that one pixel gets on a normal tile the character leaves the moving platform. It would seem more natural if the character only left the moving platform if more than half of it was out.
  • Again, more traps like the one in level 4, using gibs to pass levels is genious!
Overall I liked playing it and I really loved the graphics!
349  Community / VGNG / Re: Rock 'n' Roll Graveyard Safari on: March 17, 2008, 11:10:52 AM
Lips Sealed

Anaglyphic mode will be included Cool Note that stereo calculation in the posted image is a work in progress and needs altering/improvement.

Rock & Roll~

Shocked

350  Community / VGNG / Re: No One Can Stop the Farm Pioneer on: March 17, 2008, 11:09:12 AM
Beautiful... Shocked

Seconded there, I like the fact that everything is in motion, it makes it all come together.
351  Player / General / Re: The Inaugural TIGSTWG: Episode Zero: Origins: Sign Up Now! on: March 17, 2008, 06:47:57 AM
  • No posting at night. Everyone is asleep. Tongue
But what is night? The internet does not sleep! Are we talking in GMT here?

Bold Powah!!
352  Community / VGNG / Re: Infinite Afro in the Hood on: March 17, 2008, 06:19:32 AM
The infinite afro sprite's infinity is such that it has no beginning and no end. I never started making it, and I will never complete it; I am in a perpetual state of, um, working on it.

Beautiful, just beautiful.  Kiss
We must have screenie though, stop delaying it. Grin
353  Community / VGNG / Re: Zombie Dog in Crazyland on: March 13, 2008, 05:32:43 AM
I like your style but can you say something about the gameplay?
I must see more of the Crazyland Grin
354  Community / VGNG / Re: ROM CHECK: FAIL (now with more fail) on: March 10, 2008, 01:57:08 PM
I have no idea if it would even be possible, but Shadow of The Colossus.  Grin
Loving what you got so far!
355  Community / VGNG / Re: Corporate Moped Horde on: March 09, 2008, 11:35:34 AM
And I'm hoping there will be blood!  Wink
Looks really fun!
356  Community / VGNG / Re: Revenge of Octopus on: March 09, 2008, 11:33:25 AM
Keep everyone in. The more the merrier.  Grin
357  Player / Games / Re: to Moderator: please delete this thread on: March 07, 2008, 05:09:46 PM
Uh Yeah.



Rock on, drugged punk puppy.  Cool
358  Developer / Design / Re: Make a Boss for Noitu Love 2, plz on: March 07, 2008, 10:08:29 AM
I propose a gigantic owl. With laser eyes.

QFE.  Grin
359  Community / VGNG / Re: Tiny Platypus Pimps on: March 06, 2008, 02:50:30 PM
I can't put it in words how awesome this game looks and the "moral int"? Infinite possibilities! Although maybe it should just be "moral" as I don't think the "int" is necessary.
I'm really hoping you finish this, if not for the compo, then just for us. Grin
360  Community / VGNG / Re: WLCotBG:BOfH on: March 05, 2008, 07:24:45 AM
I'm guessing it's still cool if he mixed two titles together and added a : in the middle.
I'm looking forward for this one! Grin
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