About the game Blacksmith's Journey is similiar to sliding block puzzle type of game with orginal mechanics. So instead of slide blocks, player can smash them or move thru empty shafts. The goal of every level is to collect the key, find the exit door and survive.
The game contains a lot of block types, monsters, and items, placed in fully random levels. Difficulty scales up so we added a small upgrading system - for collected gold player can rise health or buy potions.
About the team There are two guys working on Blacksmith's Journey:
- Artur Reterski 'Perski' - design and art - portfolio
http://artperski.com- Krzysztof Maziarz 'Krzymsky' - design and code - portfolio
http://krzymsky.comThe goal We want to release B'sJ for free on mobile devices (iOS/Android), but first we must add more content, and give an early version to tests. After release we will do our best to do bigger, better and paid version for PC. We hope you will help us to achieve this goal. Advices, tips, criticism, money - everything could be helpful.