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1411125 Posts in 69302 Topics- by 58376 Members - Latest Member: TitanicEnterprises

March 13, 2024, 11:08:28 AM

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1  Developer / Playtesting / Re: Super Zombie Fart on: November 26, 2014, 05:04:54 AM
Oh god. There is incredibly a lot of useful ideas here. Hand Thumbs Up Right
Thanks guys.  Kiss
I'll update and notify here soon.
2  Developer / Playtesting / Re: Super Zombie Fart on: November 25, 2014, 12:44:15 AM

I will change the name of game. It's temporary thing now. Roll Eyes
And it seem like some people don't understand mechanics.so I will add some tutorials too.
Anyway, thank you for your great feedback.
3  Developer / Design / Re: So what are you working on? on: November 24, 2014, 03:19:28 AM
I'm in indies vs pewdiepie.



http://jams.gamejolt.io/indiesvspewdiepie/games/super-zombie-fart/39923
4  Developer / Playtesting / Super Zombie Fart on: November 24, 2014, 03:13:41 AM
It's my indies vs pewdiepie gamejam entry.


A game about infection fart. Tongue


Play
http://jams.gamejolt.io/indiesvspewdiepie/games/super-zombie-fart/39923

Video


5  Community / Jams & Events / Re: IndiesVsPewdiepie game jam - who's joining in? on: November 24, 2014, 03:04:06 AM
Hi, I'm in~ Smiley
http://gamejolt.com/games/arcade/super-zombie-fart/39923/
6  Developer / Playtesting / "Projective" enjoy! - GGJ 2014 entry on: January 27, 2014, 05:43:13 AM

The game uses perspective illusion to find various shapes from the shades of everyday things. In a room filled with objects, player can select them to highlight, and he/she can move around to see them from different perspective. The goal is to match the silhouette of highlighted objects to the shape in a picture frame.
Links
Game link: http://www.kongregate.com/games/imwill/projective
GGJ page: http://globalgamejam.org/2014/games/projective

That was really nice jam.
Enjoy!
7  Community / DevLogs / Re: RECALL [WIP] on: July 20, 2011, 05:42:05 AM
Hey, have you considered using Kickstarter.com to get some funding for this?  I noticed on your blog page it said you were broke, and I think your game could definitely benefit from a little bit of money.

that's good idea. I will consider that. Smiley

and I think most people don't know where is puzzle, how it works, how it makes fun.
so, I feel the need to show gameplay of some levels.  gameplay video updates soon !
8  Community / DevLogs / Re: RECALL [WIP] on: July 19, 2011, 06:12:50 PM
Thanks.
Recently, I'm adding more contents like enemy, levels, story.

but I'm not sure if I can finish this project to 'complete game'.
because It has started small prototype. I think it takes a long time. Tears of Joy

@AuthenticKaizen thank you for your forwarding. I saw rock,paper,shotgun's this post.
9  Community / DevLogs / RECALL [WIP] on: July 18, 2011, 06:11:26 PM

What would you do if you can record space-time?
Sometimes, I wish my memory is a VCR. I'm working on making this concept to game.


Recall is simple and short first person puzzle game.
It's one of my prototypes.
this project will be finished until this winter.

so,from today,I will share the progress of the project an expect great feedback.
update soon.!







blog : http://recallgame.blogspot.com (video)

10  Player / Games / Re: The Korean indie gaming scene is being trampled on by Korean law on: September 17, 2010, 04:51:02 AM
Let's Play Game!
11  Community / A Game by Its Cover / [AGBIC] Sim on on: June 30, 2010, 12:07:08 AM
Proprietary Walkers of Space

Description
What if you got the SIMulation?

It will be Top-Down action game.
             Inspired by

             

Download
It will be released this week.
How to play
...
 

 
 

 
12  Developer / Playtesting / Re: Accident Rewinder on: April 06, 2010, 06:55:01 PM
@blundis
I tested it under Windows 7. there was no problem.
maybe you should install old version of directX under 9.0. this game was made with old version.

@Blackcorn, AndroidScholar1,almost
Right, slow and lack of feedback, one click control. I will try to consider it in extended version.
and I'm glad to hear you like/enjoy it. Smiley thank you for  your feedback.

I gonna make it better with more interesting levels. and add some core mechanic.
you will see them soon. Smiley
13  Developer / Playtesting / Accident Rewinder on: April 05, 2010, 06:02:14 PM

Originally this game made for EGP's march theme "10sec".
but I couldn't comment on time. this game is short and easy game.
here is my entry Here
some function is not ready yet.I gonna experiment it.
what do you think about time element in game ?
14  Community / GAMMA / Re: The Master List -- All GAMMA IV Games on: February 18, 2010, 02:54:39 PM
BiBimBap Arcade by imwill
15  Community / GAMMA / Re: BiBimBap Arcade [RELEASE] on: February 18, 2010, 06:06:23 AM
thanks for playing. Smiley
I hope you to see more great GammaIV games.
16  Community / GAMMA / Re: BiBimBap Arcade [FINISHED] on: February 17, 2010, 05:25:43 PM
I got an email. I didn't make it.
Release!    Hand Any Key Hand Any Key

Download Game
17  Community / GAMMA / Re: SUBMISSIONS CLOSED on: February 06, 2010, 06:57:43 PM
Gamma will be really tougher competition than IGF every year. Facepalm
18  Community / GAMMA / Re: me0wtr0n [finished?] on: February 03, 2010, 08:30:04 PM
what the..
It's brilliant!  Hand Any Key
19  Community / Jams & Events / Re: GGJ Games on: February 02, 2010, 04:27:40 AM

Can your Pet ?

If you are too young, don't play this game.
20  Community / GAMMA / Re: BiBimBap Arcade on: February 02, 2010, 02:34:27 AM
today, I update new version . Hand Any Key Hand Any Key Hand Any Key


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