Show Posts
|
|
Pages: 1 2 3 [4] 5 6 7
|
|
71
|
Community / DevLogs / Re: Last Chance - A platformer game
|
on: June 21, 2017, 12:59:19 PM
|
I don't know if this is your first project or not, but, don't make a platformer. It's what every new indie dev goes for out of the gate. You're also going to need to get better at art(which is not impossible)or consider hiring an artist. I'm not trying to say "stop making games". Just look up how many platformers are out there right now and do something different. I'm sorry if this sounded too harsh, but it's how I feel after seeing your work.
This is my 15th game. And yeah, I understand what you mean, am just pasting initial ideas at first. But instead of working for example a whole week on a single face, I work every day on fast small ideas for the game. Once it gets to a point of realization, I can then work on graphics and character. As for other platformer games, am not intimidated at all. I like the attitude you have and wish you the best. :D
|
|
|
|
|
72
|
Community / DevLogs / Re: 3..2..1.. Grenades! out Now!
|
on: June 21, 2017, 08:33:18 AM
|
|
I wouldn't expect many sales. You just released a game on steam with almost no fan base (from what I can tell). What reviews do you have from reputable game news sites? Good luck, despite what I said.
|
|
|
|
|
73
|
Community / DevLogs / Re: Last Chance - A platformer game
|
on: June 20, 2017, 05:54:06 PM
|
|
I don't know if this is your first project or not, but, don't make a platformer. It's what every new indie dev goes for out of the gate. You're also going to need to get better at art(which is not impossible)or consider hiring an artist. I'm not trying to say "stop making games". Just look up how many platformers are out there right now and do something different. I'm sorry if this sounded too harsh, but it's how I feel after seeing your work.
|
|
|
|
|
74
|
Community / DevLogs / Re: Konrad the Rocket - NEW DEMO RELEASED!
|
on: June 16, 2017, 12:24:51 PM
|
|
You're going to need better art than this. What that would mean to me, looking at your game, is backgrounds at least. Right now you have black on black. I sometimes can't tell where the player needs to go because it all looks the same visually.
Edit: Okay, whoops, you do have backgrounds. I just didn't notice them really. Maybe make it more clear what the player's path is?
|
|
|
|
|
79
|
Community / DevLogs / Re: Glitch - First-Person impossible game
|
on: May 31, 2017, 05:53:56 PM
|
Looks pretty cool, but I need more information about what I'm seeing in the gifs. Is this an auto-runner? What's the percentage count for? Be sure to clearly explain your game. Good luck with this. 
|
|
|
|
|
80
|
Community / DevLogs / Re: Raven's Path Blade Maiden
|
on: May 31, 2017, 05:50:30 PM
|
|
Try putting more information in your first post? Look at other devlogs and see what they do well. I think the title would be more clear as Raven's Path: Blade Maiden. Is that the title of the game or one unit in the game? I hope these observations help you.
|
|
|
|
|